...

Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop
Page 1 of 7 1 2 3 4 5 6 7 LastLast
Results 1 to 30 of 185

Thread: ...

  1. #1
    Join Date
    Oct 2006
    Posts
    96
    Thanks
    11
    Thanked 50 Times in 34 Posts
    Follows
    0
    Following
    0
    Reply With Quote Reply With Quote  


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Nov 2004
    Location
    Brazil & Texas
    Posts
    2,177
    Thanks
    151
    Thanked 398 Times in 254 Posts
    Follows
    0
    Following
    0
    I like how the wyrm's head is a lot smaller after a closer look. Quite a lot like how many insects and reptiles have bright colors to convey a much larger size than they are, its shape does the same. Not sure if you planned for that or not but it's a really nice result.

    I'll pass on some advice I was given, even for quick sketches. Push your values! Deeper, brighter, richer, smoother!

    Very good start here, keep it up and welcome!

    Only the heart intrinsically noble can succeed...
    Check out My Sketchbook: Leave critiques, encouragement, and good jokes within.

    www.enmls.com
    Reply With Quote Reply With Quote  

  4. #3
    Join Date
    Jan 2004
    Posts
    472
    Thanks
    1
    Thanked 27 Times in 16 Posts
    Follows
    0
    Following
    0
    wow those hours at wayne's café in Skellefteå really payed off -- great stuff FrozZT ! The wyrm is awesome!

    Reply With Quote Reply With Quote  

  5. #4
    Join Date
    Aug 2008
    Posts
    7
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Follows
    0
    Following
    0
    I like this stuff, you seem to sketch with quite intuitive lines.Some cool creatures you got there.

    Reply With Quote Reply With Quote  

  6. #5
    Join Date
    Jul 2008
    Location
    Washington State
    Posts
    164
    Thanks
    36
    Thanked 9 Times in 9 Posts
    Follows
    0
    Following
    0
    Woah! You are crazy good with details, my friend, and the designs are very fun to look at. I think the Snapper Turtle character is a great idea! Maybe make some more based off of random animals/reptiles. Lol

    Keep on drawing. Oh, and good luck finding a job!

    "Looking for critiques! Any help is appreciated."
    Reply With Quote Reply With Quote  

  7. #6
    Join Date
    Jan 2004
    Posts
    472
    Thanks
    1
    Thanked 27 Times in 16 Posts
    Follows
    0
    Following
    0
    FroZzt - what a GREAT choice! Too bad we didn't get any time exchanging ideas, you have a fascinating world inside your head.

    Your last stuff is AMAZING. Your sense of organic shape is to envy! The transluscent skin on that slug is off the chart!

    What I feel is lacking right now is proper use of lighting and shadows -- especially cast shadows and how effective they are at displaying form. Also your colors tend to get a bit "muddy" and I think it's because you don't actively think of seperation in terms of color temperature. Try experimenting with warm lights and cool shadows (or vice versa). Another attribute is the falloff of light, values can become less prominent if it's in a different angle to the light source, right now you have an overall value - more so on the turtle.

    C'est la vie mon ami!

    ~B

    Reply With Quote Reply With Quote  

  8. #7
    Join Date
    Apr 2007
    Posts
    368
    Thanks
    7
    Thanked 23 Times in 22 Posts
    Follows
    0
    Following
    0
    awesome sketches, nice clean style.
    my fav is the symbiot!

    Reply With Quote Reply With Quote  

  9. #8
    Join Date
    Mar 2005
    Location
    Savannah, GA
    Posts
    193
    Thanks
    485
    Thanked 516 Times in 105 Posts
    Follows
    0
    Following
    0
    wow, really nice work! i love the look of the turtle-man, keep it up!

    Fatum Istum Stultorum ~Durandal
    sketchbook
    Blog
    Available for hire!
    Reply With Quote Reply With Quote  

  10. #9
    Join Date
    Sep 2004
    Location
    Sweden
    Posts
    111
    Thanks
    12
    Thanked 8 Times in 7 Posts
    Follows
    0
    Following
    0
    Nice to see you here, mate. Cool stuff too.
    The 'mouth' on the tail of the snail kind of clashes with the rest of it in my opinion. Would be scarier with some disgusting mouth under it instead, with a short body. Just my two cents.
    You caught the slimy look pretty good.

    Oh and you should post lots of your old work too. The fun characters you did for the busstop project for example. So cute.

    Last edited by Izu; August 10th, 2008 at 09:28 AM.
    Reply With Quote Reply With Quote  

  11. #10
    Join Date
    Apr 2006
    Posts
    161
    Thanks
    1
    Thanked 100 Times in 46 Posts
    Follows
    0
    Following
    0
    cool ~nice work~

    ============>
    MY SB
    MY blog
    Reply With Quote Reply With Quote  

  12. #11
    Join Date
    May 2005
    Location
    Gdansk, Poland
    Posts
    4,834
    Thanks
    887
    Thanked 1,567 Times in 753 Posts
    Follows
    0
    Following
    0
    Wow. This one has really nice design - http://conceptart.org/forums/attachm...1&d=1218130323
    You got good grasp on form and value so maybe experiment a bit with color.

    This tutorial would help - http://conceptart.org/forums/showthread.php?t=17837

    Keep it up!

    Reply With Quote Reply With Quote  

  13. #12
    Join Date
    Feb 2008
    Location
    seoul, korea
    Posts
    81
    Thanks
    4
    Thanked 4 Times in 3 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by FrozZT View Post
    Hellö

    Here is a WIP of a symbiot, an aquatic humanoid in symbiosis with coral-like organisms.
    wow, it's great, i guess your idea is special, keep it up.

    Reply With Quote Reply With Quote  

  14. #13
    Join Date
    May 2005
    Location
    Gdansk, Poland
    Posts
    4,834
    Thanks
    887
    Thanked 1,567 Times in 753 Posts
    Follows
    0
    Following
    0
    You succeeded in making it look disgusting. I wouldn't want to touch it

    Good job

    Reply With Quote Reply With Quote  

  15. #14
    Join Date
    Nov 2004
    Location
    Brazil & Texas
    Posts
    2,177
    Thanks
    151
    Thanked 398 Times in 254 Posts
    Follows
    0
    Following
    0
    Yes! These creature designs are coming along really well, especially with how you render their shine and implied wetness... yuck. Last update especially with those nodules and open sore-type things!

    Only the heart intrinsically noble can succeed...
    Check out My Sketchbook: Leave critiques, encouragement, and good jokes within.

    www.enmls.com
    Reply With Quote Reply With Quote  

  16. #15
    Join Date
    Apr 2008
    Location
    California
    Posts
    245
    Thanks
    44
    Thanked 90 Times in 45 Posts
    Follows
    0
    Following
    0
    Really great stuff! some of your stuff could use a little larger value range, but they're awesome overall. Would love to see more of those pencils

    SSG Buddies
    Eerin | Hapun | Eromenos

    Blog
    Reply With Quote Reply With Quote  

  17. #16
    Join Date
    Aug 2008
    Posts
    41
    Thanks
    0
    Thanked 1 Time in 1 Post
    Follows
    0
    Following
    0
    haha cool, you make some really interesting creatures. Love the turtle looks absolutely wicked
    Would critique it but im really not in a position to cast stones since im a noob that lives in a glass house lol

    Reply With Quote Reply With Quote  

  18. #17
    Join Date
    May 2005
    Location
    Gdansk, Poland
    Posts
    4,834
    Thanks
    887
    Thanked 1,567 Times in 753 Posts
    Follows
    0
    Following
    0
    Hey. Thanks for posting in my sketchbook.

    The last character looks really good. I like the shiny texture of metal. The high tech part on knee looks really cool too maybe beacause there are good proportions and hint of functionality.
    I think the white smoke is a bit distracting and competes a bit with important elements of design. Maybe change it to something darker. Also visible part of her thigh looks a bit weird. This part of the leg has different structure. There's more straight line unless it's part of clothing design.

    Cheers.

    Reply With Quote Reply With Quote  

  19. #18
    Join Date
    Feb 2008
    Location
    Malmö, Sweden
    Posts
    2,173
    Thanks
    1,326
    Thanked 1,324 Times in 679 Posts
    Follows
    0
    Following
    0
    FrozZT man! Have been searching for your sketchbook around here, and now I found it

    Nice to see some more work from you. Your DW III entry was kickass! how did it go ?
    I love the way you handle values, got any tip? I allways seem to have to high contrast between the light and dark areas, when I want a softer feeling like the aquatic humanoid.

    ha det gött!
    -DV


    Do what you love ~ Love what you do
    Sketchbook|Blog|DeviantArt





    Check out
    FrozZt
    ManMadeGod
    Mokinzi
    Ryn
    Spaggen
    TwoListen
    UmpaArt


    Reply With Quote Reply With Quote  

  20. #19
    Join Date
    Sep 2004
    Location
    Germany
    Posts
    1,269
    Thanks
    503
    Thanked 786 Times in 242 Posts
    Follows
    0
    Following
    0
    Hey, very solid stuff in here! Love that last armor design!
    And your pencils are strong!

    --(-)|dE--

    portfolio
    Reply With Quote Reply With Quote  

  21. #20
    Join Date
    Dec 2007
    Location
    Wild wild east! [RO]
    Posts
    1,560
    Thanks
    39
    Thanked 504 Times in 415 Posts
    Follows
    0
    Following
    0
    damn , your stuff is coming along pretty nice , don't let down . cheers

    Reply With Quote Reply With Quote  

  22. #21
    Join Date
    Aug 2008
    Location
    Alabama
    Posts
    3
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Follows
    0
    Following
    0
    Your work is looking great man.
    I have a question about your inspiration.
    Do you get it from something you see and just completely rework it?
    Or do you just derive it from the nogin?
    But yeah,work is looking fantastic.
    I plan on uploading some of my work in the near future.

    Time doesn't wait for anyone.
    I advise you to better yourself while you can.
    Reply With Quote Reply With Quote  

  23. #22
    Join Date
    Jan 2007
    Location
    SWEDEN
    Posts
    16
    Thanks
    0
    Thanked 1 Time in 1 Post
    Follows
    0
    Following
    0
    good looking stuff, godspeed!

    Reply With Quote Reply With Quote  

  24. #23
    Join Date
    Sep 2004
    Location
    Sweden
    Posts
    111
    Thanks
    12
    Thanked 8 Times in 7 Posts
    Follows
    0
    Following
    0
    More art, less starcraft dude.

    I don't know if you want to focus on creature/characters, but would be nice to see more environments as well.
    Also speedpaints, being able to work fast is important too.

    If you feel down or don't feel motivated join some of the activities here, or some competition. The Unearthly Challenge for example, with me and Dimitris.
    Not only is it fun with prizes, but you'll learn a lot from others in the competition and your stuff is being watched by people from the industry. Ah you know this already! Now get that brown thumb out yer ass!1

    Reply With Quote Reply With Quote  

  25. #24
    Join Date
    Apr 2005
    Location
    Norway, Bergen.
    Posts
    2,457
    Thanks
    3,869
    Thanked 361 Times in 288 Posts
    Follows
    0
    Following
    0
    Good luck with getting the job, your stuff looks great!

    Work hard, anything is possible. I know, I know, it’s a very cheesy response but it’s true. Hard work and dedication is the key to reach your dreams. -Bjørn Hurri

    Website
    CA Sketchbook
    Facebook Page
    Reply With Quote Reply With Quote  

  26. #25
    Join Date
    Aug 2007
    Location
    anaheim california
    Posts
    484
    Thanks
    96
    Thanked 93 Times in 93 Posts
    Follows
    0
    Following
    0
    freakin dope stuff man! wow ur inspiring to me =D

    Reply With Quote Reply With Quote  

  27. #26
    Join Date
    Sep 2008
    Location
    Detroit, MI
    Posts
    147
    Thanks
    48
    Thanked 42 Times in 41 Posts
    Follows
    0
    Following
    0
    #2, Item 2 || Great use of scale to convey the sheer massive nature of this fantasy creature, very masterly in the tonal structure in the creature's muscular composition. It competes with the level of detail taken in the first item and shadows entirely the third item. The shading precision is quite exquisite and very dutifully placed. I do appreciate the use of visual communication techniques used to enhance the themes of your pieces, obviously predominant scale. Consider for future exploration further use of scale by reflecting this notion of scale to the environment and the subject's interaction with the environment (take that as a consideration to however you like, whether that be people running away or observing from a distance, or mountainous ruins, or what have you.) Really play on the scale theme and carry that into all of the elements of the piece.

    #3 || Now, i might come off a bit subective with this critique, coming from a industrial design background, but this solider seems to lack mechanical concept and i believe needs additional attention to creative development. The solider seems to be lacking some element of complexity, perhaps elaborate on the weapons design and the intricacy of the uniform detail (use your style of scale juxtaposition to increase the element of heft to the soldier's substantiation. Its there, but needs to have your touch of scale play)

    I'm really looking forward for further development of this concept and hope that you consider my crit in pushing the sci-fi soldier project. Consider these few suggestions to further the concept to lend itself to development:

    -Environment, where is the soldier deployed? On the battlefront of a war-torn desert scrub? The depths of a misty jungle? An onimous cratered surface of an alien asteroid?

    -Weapon specialty, how does this soldier contribute to the war effort? In war, what is his primary weapon? Does he use a flamethrower or rocket launcher? Is this a foot soldier or a stormtrooper deployed by air or sea?

    You decide.

    Reply With Quote Reply With Quote  

  28. #27
    Join Date
    Jan 2007
    Location
    SWEDEN
    Posts
    16
    Thanks
    0
    Thanked 1 Time in 1 Post
    Follows
    0
    Following
    0
    I want a more badass weapon on that guy^^, maybe you can show more equipment like you did with the helmet? Anyhow, everything is looking great!

    Reply With Quote Reply With Quote  

  29. #28
    Join Date
    Aug 2006
    Location
    Gent, Belgium
    Posts
    213
    Thanks
    3
    Thanked 12 Times in 12 Posts
    Follows
    0
    Following
    0
    ouch, that gotta hurt. seriously, you should be able to get a job. your stuff is awesome man, and disgusting

    fortsätt såhär så har du ett jobb när som helst!

    keep it up!

    sb vimmel
    come and criticize me

    sketchbook

    my music

    my portfolio
    Reply With Quote Reply With Quote  

  30. #29
    Join Date
    Aug 2006
    Location
    Cold north
    Posts
    1,511
    Thanks
    5
    Thanked 699 Times in 166 Posts
    Follows
    0
    Following
    0
    hey dude, sweet to see more people from skåne at ca I dig your stuff, sending a folio or two to Massive.se might just do the trick for you.

    Reply With Quote Reply With Quote  

  31. #30
    Join Date
    Sep 2004
    Location
    Sweden
    Posts
    111
    Thanks
    12
    Thanked 8 Times in 7 Posts
    Follows
    0
    Following
    0
    Cool creature Niklas.
    What happened to the copenhagen thing?
    Nice to see that you have been busy!

    Reply With Quote Reply With Quote  

Page 1 of 7 1 2 3 4 5 6 7 LastLast

Members who have read this thread: 5

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside
Register

Developed Actively by vBSocial.com
The Art Department
SpringOfSea's Sketchbook