I like how the wyrm's head is a lot smaller after a closer look. Quite a lot like how many insects and reptiles have bright colors to convey a much larger size than they are, its shape does the same. Not sure if you planned for that or not but it's a really nice result.
I'll pass on some advice I was given, even for quick sketches. Push your values! Deeper, brighter, richer, smoother!
Very good start here, keep it up and welcome!
Only the heart intrinsically noble can succeed... Check out My Sketchbook: Leave critiques, encouragement, and good jokes within.
Woah! You are crazy good with details, my friend, and the designs are very fun to look at. I think the Snapper Turtle character is a great idea! Maybe make some more based off of random animals/reptiles. Lol
FroZzt - what a GREAT choice! Too bad we didn't get any time exchanging ideas, you have a fascinating world inside your head.
Your last stuff is AMAZING. Your sense of organic shape is to envy! The transluscent skin on that slug is off the chart!
What I feel is lacking right now is proper use of lighting and shadows -- especially cast shadows and how effective they are at displaying form. Also your colors tend to get a bit "muddy" and I think it's because you don't actively think of seperation in terms of color temperature. Try experimenting with warm lights and cool shadows (or vice versa). Another attribute is the falloff of light, values can become less prominent if it's in a different angle to the light source, right now you have an overall value - more so on the turtle.
Nice to see you here, mate. Cool stuff too.
The 'mouth' on the tail of the snail kind of clashes with the rest of it in my opinion. Would be scarier with some disgusting mouth under it instead, with a short body. Just my two cents.
You caught the slimy look pretty good.
Oh and you should post lots of your old work too. The fun characters you did for the busstop project for example. So cute.
Last edited by Izu; August 10th, 2008 at 09:28 AM.