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Do people tend to stay away from the blend tool and just work with the brushes when trying to work fast, and just over-paint instead. I've found that when I actually get the shape dynamics and scattering turned on, and I'm using a texture brush with the blend tool, Photoshop (CS3) stops preforming in real time. Even when I merge down all the layers, it slows down... and I"m working with a pretty damn fast workstation.
Smudge and blend are un-usable at "work's" pace at print resolutions on my Xeon 2.33 workstation with 4 gb ram (doesn't really come into it but it might).
Liquify actually seems quicker for me !? But I just tend to avoid it entirely, tends to lock up or crash more often than desired (once)
Thanks for the replies.
And yeah, it would be great if adobe would, ahem "borrow" the smudge tool, and hopefully the canvas rotate.
I can dream...
Ooo I have something helpful this time:
Turn the spacing way up under the "brushes" toolbox under "brush tip shape".
The smudge tool in PS works by making multiple copies of the image to varying degrees of opacity under the brush (which is why it's so slow).
Spacing would make it make less "copies".
I can guess that Painter, whose brushes work differently, work on MOVING pixels instead of copying and pasting thousands which is why it's so much faster.