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  1. #1
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    Dranyer's SB: finally updating this thing!

    ok, so i thought i'd give this sketchbook thing another try. Critiques are always welcome. enjoy...
    Last edited by Dranyer; August 27th, 2012 at 03:48 AM.
    Fatum Istum Stultorum ~Durandal
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  3. #2
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    Well, you haven't uploaded much, but it seems you're off to a good start. It's nice that you're posting finished pieces, and not just sketches. They have a very filmatic look.

  4. #3
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    iambanana : thanks man!

    ok, here's some character paintings I did recently:
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  5. #4
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    another environment painting...
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  6. #5
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    Wow!

    I wish I could critique your stuff, but being a beginner, there's honestly nothing I can see that I could even begin to mention! What I can say is that you have very lovely artwork, and that you should continue to post as many as you can for all to see. Keep up the great work!
    "Looking for critiques! Any help is appreciated."

  7. #6
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    SkyTheArtist : Thanks! I'm glad you like my work!

    I really need to start working faster, anyway, some new things, the environment, isn't quite finished...
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  8. #7
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    these are wonderful, they seem like finished pieces though, you should post them in the finished forum.

  9. #8
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    Michael Wasik : Thanks for the tip, I think I'll start doing that.

    I decided to give this one something more than a solid white background...
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  10. #9
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    ok, so in an effort to improve the speed at which i work i've decided to start timing my paintings, first off a landscape that i just put half an hour into. It's still quite rough but i'll be posting it's progression as it goes along. Any tips/suggestions/comments and critiques are very welcome. so here it is at 30 minutes:
    Fatum Istum Stultorum ~Durandal
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  11. #10
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    and after another hour of work...
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  12. #11
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    The old man and the steam machine is my favourite. This last one is looking very nice, yeah it's never good to rush, but as you already know its pretty easy to overwork something too. I'm really liking your stuff, keep it up.

  13. #12
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    photosynthesis : Thanks, yeah i have a tendency to overwork things, something i'm trying to correct.

    forgot to post this yesterday. 3 hours total and I'm calling it quits, not sure if i like it or not...
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  14. #13
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    Your digital paintings are looking great, especially the characters/costumes.
    I have a tiny crit for this last painting:
    This concept is looking good, but something awkward is happening with the scale and the ultra-level land areas. It might be cool if one of the cities had been built on the sloping cliffs of a river valley. Just a thought I had while viewing
    word..

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  16. #14
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    Hey! Neat stuff. The very first pic in your post, of the soldier guy in the gloomy industrial sort of place is my favorite.

    Your last painting that you've been timing... I actually like the middle version of it the most, even though its not quite finished. In your final one, you've lost a lot of the depth that you had before, due to adding more detailing all over. As objects get further and further away, they tend to be softer, less detailed, and less saturated due to atmospheric perspective. You can try breaking things into stages (foreground, midground, background) and treating each with a specific level of detail, to add depth.

    I think maybe also... something a little odd is happening with the perspective... The very foreground area (cliffs, river) seem like we are looking almost straight down on them, but as you go further back (the city, mountains), it seems more like we're viewing them more straight on, only seeing a little of their top surfaces. What I would do is maybe raise up the foreground, so we are more obviously looking straight "into" the valley.

    (please excuse my paintover!)

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  18. #15
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    Shadeykris hit my points about the perspective. In your original, there's a big moment in the center on the right where the higher perspective lines are more declined than the lines at the ground, really confusing, but easy fix and you're onto a really neat environment already.

    In your first post, with the hanging sac/egg, to me, it seems like it would need to be a lot darker considering the 2 guys at the entrance need flashlights, and the egg has the same lighting as the world outside the cave.

    Continuity is key, sir! Quick, easy fixes for you. Great start here, don't stop drawing!
    Only the heart intrinsically noble can succeed...
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