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Thread: Girl and the bike
July 23rd, 2008 #1
Girl and the bike
Here's something I have worked on for last week every evening, little by little.
Tell me what you think about it, I'd like to get it more realistic and I seriously need your help in achieving that.
Hide this ad by registering as a memberJuly 23rd, 2008 #2
feet that aren't the size of the turnlights might help
get some decent reference for a panorama sky with clouds
you just painted cliché clouds
and where are the tire prints?my sketchbook
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July 23rd, 2008 #3
Way too much attention payed to surface texture and rendering, not nearly enough payed to drawing, form, and structure.
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July 23rd, 2008 #4
Thanks, the clouds are sure quite dull. I'm going to work on them next. And the feet.
Elwell, got any specific pointers about what to improve? At the moment I feel that I have payed attention to everything as much as I could and can't really see any errors except for those that are pointed by others.
July 23rd, 2008 #5
1. Lighting: I'm really not sure what's the main light source here. Her shadow and hair might indicate that it's coming from somewhere behind her, to her left and slightly lower than she is, but I don't see any sign of that on the ground's lighting, and the background looks flooded with daylight, which is completely lost on her (unless she's under something that's outside of the frame...)
2. Her body. The hair, bike, ground and background are packed full of details and texture, but her body is almost completely devoid of form: no light/shadow, no tones, no sense of material...
Those 2 things bother me the most.
July 23rd, 2008 #6Registered User
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As a concept for an illustration this is fine. The dark foreground against the light background works good and creates a nice silhouette and gives a bit of mystery to the picture.
I'm not sure your rendering techniques match here though, and it disturbs. Maybe, until the realism of your drawing and painting can match the realism of the real textures you are flying in, don't use real textures.
Best of luck
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July 23rd, 2008 #7I am here to learn
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small feets, waist, shoulders and hips out of proportions. I like the bike and the ground efect
July 24th, 2008 #8
This has potential. But it looks like you took a real life picture of dirt and pasted it on top of a city you sketched and then added the grass yourself Nothing wrong with that because matte painters do that all the time, but it just doesn't fit this picture. Either re-sketch the dirt with a brush you created and make it less detailed, or keep it and render the hell out of the city.My SkEtChBoOk
July 24th, 2008 #9Registered User
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most importantly: i think the proportions of the girl need reworking, espeically since she is the focus of the drawing, she looks stumpy. i think her upper torso is too short and wide. The shading isnt too convincing either,
the hair doesnt look like its a part of the same person.
fix that and you'll have yourself a pretty good piece, much more realistic looking piece,
other small things:
the bike looks good,
i agree with what was said about the tiretracks,
i dont like the grass at the edge of the cliff, it makes the dirt in the foreground look like a flat vertical plane instead of one that is horizontal.
almost there =)
July 24th, 2008 #10
Thank for the comments, they're very helpful. I'm going to work on the piece thoroughly. Actually I have already worked on it pretty much already but I'm going to fix everything I can before posting a new image. But will do soon!
July 25th, 2008 #11
Ok, so here's some progression. I havent touched the girl's proportions yet, but almost everything else. Painted new clouds, detailed the city and painted the ground all by myself without usage of stock texture. And heaps of other minor adjustments.
Comments, please. I really want to get this piece finished.
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July 26th, 2008 #12
July 26th, 2008 #13
Well, as far as I can see, her right hand is a bit short, and her right shoulder looks smaller than the left one.
Her butt and her right leg should maybe also use some more definition since this looks a bit like you drew a woman standing and just added a bike between her legs. Here's a photo in the attachment to illustrate what I think about the butt.
Other than that, I like it, it really has potential
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July 26th, 2008 #14
basic monocular cue: diminishing details
on the ground, its obviously lacking
July 26th, 2008 #15
This is more my preference but I think your clouds looked better before. Now they look kind of chalky. Her arms look a tad small, and so does her (i'm assuming) grenade launcher.
I'd try adding a few patches of grass on to the ground. Not too many, but just a few so it doesn't look like the cliff has a hairline.
Also, She looks a bit off center in the composition. I know her left leg is extending out, but giving the majority of the volume is in her body and bike, I'd either move her a few pixels to the left or crop the image a bit.Check out my sketchbook.
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