Not quite done with the ape skull....it needs another element, but these are finished for the most part.
nice! Try to feel around the form more when you're painting, don't just copy what you see, try to analyze what the planes are doing, particularly on the ape skull, the front is strongly modeled, but the back goes flat. Also, don't just use black for your shadows, black should be used judiciously. Get your shadows by taking the basic local color of the object, then adding some of its complement (on an orange object add a little blue, etc). Also, the shadows will tend to the opposite temperature of the light.
Regarding the landscape, use purer mixtures and really strive to capture a feeling of light. Those trees in the background are too finicky. Details like don't matter if the color and values are off.
Keep it up, hope to see more soon
I almost forgot, for landscapes check out Isaak Levitan to see what I'm talking about
I really like your skull paintings, especially the one on the right.
Thanks for the input. I definitely need to figure out what to do about black. For most of my education it was strictly prohibited, but now that I am out and about on my own I've tried dabbling with it. It's definitely usable, however, it'll take some time to get a full control of. And as far as the structure comment, oiy...you have me pegged...I am very much a tonal draftsman and painter so I find myself trying to nail things down before they're structurally sound. Oh..that is my absolute first landscape...it was uhh..different.
ooooh, I like. Nice modeling, but I don't have much to add to panchosimpson's comments. Just work on those things. I suggest looking at Loomis's technique of squaring off the face into planes. This carries over into all things, besides heads. And you don't even have to use his methods - just look at his sketches and try to understand it.
I really like the landscape. Looks el greco'ish/munch'ish. I'm a big fan of both
I agree with panchosimpson about the shadows, try pushing the hilights a little aswell. That should make your objects pop out more