I know you have some comment 2
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  1. #1
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    I know you have some comment 2

    Here is a portrait i did for my own personal fun. Maybe ill include this in my portfolio too. Although is not really what i want to achieve but i pretty happy with it.
    Any comment or crit would be a great help !

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    Slick.

    You drew it very stylistic and he has a very manly square face.

    I kinda feel spotty white marks on his vest in the lower left corner ruin that look.

    You shouldn't take them away, but just dim them out a tad, and blacken the vest there, it detracts from the portrait I think.

    Anyway, no comment otherwise, all the proportions are correct and it looks really slick, cool.

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  4. #3
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    Thanks Aurelyx, ill keep that in mind. I did that because first i try to blur it but it doesnt sound right so i just play with eraser.

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  5. #4
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    I think the inner shadows of the collar are strange and messy, while the face itself is very clean and nice.

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    Thanks shiNIN, the suit is not my main focus so i just try to blur out the detail of the collar. Guess i didnt get away with that..

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    This isn't really a critique, but I do think it looks similar to an Altimer (or however you spell it) off of Morrowind. I'd say that if you want to make this a portfolio piece, don't just try to skimp past doing details on the clothes. After all, painting is the fun part; the picture is just a product of your fun.

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  10. #7
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    The lower part of his face could be made darker to show that his head's tilted forward, it'll put more stress on his eyes and add dimension, making the nose lighter will also help. I think the eyes are really well done. Definitely get some reference for the suit and hair, and make them work with the composition of the face, the way you've stressed verticals and horizontals in the face. I don't buy the way you've looped the collars, but it could be an interesting effect if you were to design them after the lines of candle smoke, having those subtly spiralling lines lead up into the face.

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  12. #8
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    David Hackett - Thanks for the comment.
    armando - Thanks, ill try to boost up the composition.

    Thanks Guys !
    I will definitely rework the suit and collars

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    Got some skills here. I would try to do more studies from life, and pursue more realistic results.

    The paper texture is also overdone, and looks more digital than of indicating a natural paper. I am have always been a fan of letting my brush strokes convey an interesting surface.

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    Thanks Lunarsis, getting fully realistic is not my aim. But i do agreed about the paper texture.

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    The face seems too symmetrical to me, almost like half the face was painted, and then it was flipped. I know this isn't what you did, because I can see slight differences, but the result still looks the same. This makes the face less interesting than it could be. I also don't feel like you understand how light hits the face. The forehead should probably be better lit (your light source seems to be from above), and parts of the face (below the cheek bones all the way to the jawline for example) should be darker. You could also use a few highlights. The nose often catches a bit more light at it's tip, and since it's an oilier surface it tends to catch bright highlights. The mouth looks too flat, it doesn't wrap around the shape of the face the way it should.

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  18. #12
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    Thanks J Wilson. You are correct, because when i paint, i did find a reference but after i finish it i fell like it is too dark at the face and too bright at the forehead. So i bring them down a bit.
    I will rework what you said before it goes in my portfolio.

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