Results 61 to 90 of 92
May 12th, 2004 #61
ok, here comes the big post.
I started taking a figure drawing class at the local museum. I figured that i havent done it for almost 2 years and i was missing it.
NOTE: all the really yellowed ones was me messing with the contrast in photoshop so that you can ake out the lines
this was the first day:
these first 4 were fairly quick warm up gesture sketches
this took about 15 mins
these last 2 were me strugling with a long pose. I get too impatient when i have to do long poses in pencil. i finish them off too quick
heres the second day
I love the sketch in the center of this page cause it only took 5 seconds.
I swear thats a woman
I brought all my oils but forgot my palette. I just happened to have some watercolors on me so i busted those out
Composition sketch (love the right shoulder)
I grew impatient and tried to see if any spontineity was ready to come out of me (apparently not)
ok, there it is. This was a quick watercolor gesture (30secs)
The final product (20 mins) Love that right shoulder
ok, ill break these up over several posts
Hide this ad by registering as a memberMay 12th, 2004 #62
this was an illustration i was werking on at the begining of the month. gotta finish it in the next few days but i'm not sure if i will.
here's the progress:
day 3 (check out my hot cheating action)
May 12th, 2004 #63
more of big update:
This time i remembered the palette. I strugled with this piece. kinda rushed it and was paying for it afterwards. 1h20mins
black and white shot to study the values
I was on this day. must have been the warm ups.
warm ups 1min each:
detail (love the face)
detail (love the pose)
oils: 1 hour each (done in 20min segments)
quicky practice sketch
and final (started this one out with a pencil sketch which was dead on, then did some quick washes in oil to get the main value shapes down. looked like watercolor. then spent the rest of the hour fighting with the face, in reality the models face was wider and older)
May 13th, 2004 #64
May 16th, 2004 #65
June 28th, 2004 #66
man has it been long since i updated this thing. I wish I could say that i've been busy doing some awesome artwerk. Unfortunatly i've been slacking like a slaka.
these here are from the last few days of my Museum Class
1 minute sketches
1 hour painting
1 minute gestures
I started this painting in the previous class.
This was disasterous from the begining. we spent an hour trying to get the perfect pose. No one could agree on a final. The model's poses were all too stiff and that made them boring. when we finaly decided on a pose she relaxed to take a break and the pose turned out awesome. when she came back from break though she messed up the pose by switching her legs. no one noticed untill we started drawing. it seemed wierd. then i noticed it but by then it was too late. and this is how the sucking started. the next class we picked up where we left off. and the sucking continued. I would have done better and more if i would have just started from scratch.
the smeared leg happende while driving home like a maniac. it actualy made it better.
June 28th, 2004 #67
i was checking out Phil Holland's pics from the workshop and di this quicky ink drawing of the girl doing the fire dance with my new Niji pen. (its like a Sumi brush and a caligraphy pen in one)
and these are just doodles (testing out the Niji pen):
July 21st, 2004 #68
this is the illustration i've been working on for my portfolio for the Comic Con in San Diego. I'm leaving for it in a few hours. The illustration is long from being done:
this second one is s beter compsition version. The shaddow is more dynamic. the only problem is i'll have to change the lighting in the foreground figure. there's just not enough time before the con. this will be a project for when i get back
September 13th, 2004 #69
boy have i been slacking. no updates in sever months.
i did these in PS today. PS is being wierd on me. I lost like half my settings and half my filters (not that i use the filters). This is a project i'm starting (returning to). these are ment to be both color and compositional sketches. no ref.
My comp was infected with all kinds of nasty shit when i got back from Cali. I had to reinstall everything, format the C: drive. PAIN. I ended up loosing a ton of links to everyone's sites and some of my favorite PS brushes. HATE!!!!
I'm moving to NYC in a few weeks and once i get set up there i'm gonna scan in my summer sketchbook. its filled with sketches from the ComicCon, cali, and NYC.
September 15th, 2004 #70
October 20th, 2004 #71
This last one has very lovely natural stance to
it i like it a lot, your caracters flow and
dont look stiff thats something that i like
a lot on an image.
keep it up and keep posting
mail to: email@example.com
October 21st, 2004 #72
weee, a reply!
thanks for the kind words maxetormer. I just moved to NYC and i don't have my set up quite ready yet that's why no new updates. haven't done too much new work. but after this week i should have my new comp here and as soon as i get it set up you can be sure i'll be updating like mad.
November 17th, 2004 #73
damn was this thread beginning to get neglected or waht?
So i moved to NYC and took my swet time getting a new comp and getting myself situated. But lo and behold - NEW WORK!!!!!
So i figured that its about time to graduate from Photoshop 5.5 (main reason is that i needed the whole folder structure in the Layer pallete - it still sucks cause i cant get extensis to work properly on PS CS) also my new comp is a little wierd and won't let me install the drivers for the Wacom. so this was done with a Wacom that only works like a mouse (no presure sencitivity and no erase)
What's really cool about the new PS is all the fun things i can do with the brushes. The piece above took forever to do and its not finnished but i got this nice textural look to it that resembles the way i normaly paint. Here's a detail:
and this is a project i'm working on:
December 18th, 2004 #74
Been cranking all week doing storyboards for an indie film. I went a little overboard with the finality of them. I know i'm spending way too long on them (especialy for waht i'm getting paid) but i want them to look sassy cause they'll be used to sell the movie to investors. Can't go into details of the movie. Still don't know a lot of them anyways. These are some of my favorites.
January 4th, 2005 #75
took a few minutes to myself and did some quicky sketches to experiment with brush uptions in PS8.
this one i'm gonna develop further.
Happy New Year to all.
January 4th, 2005 #76
really enjoyed this mess you got going overhere. its nice to see some more rough work on this forum.
keep it coming man.
January 4th, 2005 #77Registered User
- Join Date
- Feb 2004
- Thanked 21 Times in 9 Posts
hey cool my vote counts!! i got you a 4... keep up the good work. its good to see you focus on spontaneity, it will be interesting to see if you can spend more time refining some pieces without messing them up like you say happens, i guess try workng tight in just a few selective areas if you dont do that already
January 7th, 2005 #78
tensai - thanks dude, I'm all about the rough stuff. there's more energy there.
Hillartsympho - thanks for the rating man. I was doing my best not to be an ass and give myself a 5 (or any rating for that matter). as for tightening up -- I was looking at HPX's thread and mining it for info on his process. I got some tips about PS brushes and went to town on a quicky:
so here's waht i did with this piece:
I started off with a quick gesture of the skull in PS8 using a small round brush. Then I rockes a dry brush for some texture. After that I printed out a copy and threw some ink on it. I use a toothpick to add some quick gestural texture. then a nib for some touchups and the splater. (I loves me some splatter) Then is scanned it in and played around with the colors in several multiply layers. (i'll post the layers over the weekend for all to see) the whole thing took about 2-3 hours but the only reason is that i was experimenting with the brushes and color.
January 9th, 2005 #79
here are some of the individual layers for the piece above.
Here's the tighter version of the initial sketch. as i said in the previous post, I did a quicky sketch in PS then layed in some tone and texture with ink and a toothpick.
then a background color on a seperate layer.
new layer> with some push and pull of color and value. note the introduction of complementary cools:
This is waht it looks like on top of the background color:
Then I wanted some green in there to give it a pukeish color. I made a green layer and changed the layer to overlay instead of normal. Then I pulled out some highlights and darks with the eracer:
this is waht it looks like with the color layer:
and then the Final with the background color:
January 9th, 2005 #80
January 17th, 2005 #81
here's a WIP of a pic i did over the summer. I restarted it with a slightly new composition. this is my 4th time restarting it. Trying to finish it this week to submit to sectrum 12:
January 20th, 2005 #82
January 27th, 2005 #83
I've sorta been meaning to do a tutorial of sorts.
so here's the start. This is generaly how i work. this is not recomended becasue in reality its a stupid way to work.
1. I start making some doodles in PS. I sould be thingking about waht I'm trying to show and composition, but in reality I just try to let go and let my subconsious drive my hand. The poses I end up doing turn out the same and fairly static. but occasionally something interesting happens.
2. then i throw down some color to see if something happens that sparks my interest in the sketch. I like the one with the chick resting the gun on her leg. This is a character of mine and I sort of have a vauge story that I can attach to the sketch.
3. I like the forshortened leg so I start developing it. So far everything is going good. I use a round brush with the opacity set to pen pressure (thanks HPX). Added some complimentary color and started checking my values by converting to greyscale. So i decide that I want to comit myself to this sketch and try to make it into a finished illustration.
4. here I crop out the other doodles and flatten all the layers (i had the line work on layer 1, initial color on layer 2 in multiply mode, and a color overlay on layer 3). Then I bump up the image to 300 dpi at about letter size. I like to work big.
Then I move the arms a little to fix some anatomy issues. left shoulder in a little and right shoulder a little higher. (in reality to save yourself time you should work out the anatomy and composition sketches first then start in with the color.) I fix up the face a little but looking aty it now It looks way off and will definetly be changed.
5. this is really not a big step from #4 - extend the canvas and work out the left leg in a new layer.
tomorrow I'll start fresh on it with more work. Also try to convince friends to pose for reference. Tune in tomorrow night.
January 27th, 2005 #84
did another hour on the WIP.
Over waht little sleep i got last night my mind resolved the composition slightly. So the back story is that her teammate was just injured by a terrorist bomb. Her Teammate is a HUGE dude that is not easily injured. She managed to get to the terrorist first - cornered him in an alley. I basically have this loose framework for a story and i'm playing around with scenarios and story ideas.
6. So here I basically addes the dude on a new layer. Had to have him lean on something so I added the box. I started adding some backgrounsd elements but then got rid of them because they didnt help the composition and I was doing it haphazardly without much thought. I'll work on it a little later.
7. Added some color. Gonna change the lighting to come more from above rather than the left corner. De-emphisized her face so that it stops distracting me. That probably what i'll work on next.
March 13th, 2005 #85
sooo much slacking on my part.
ok - does anyone remember the comic RAZOR from london night studios. Here's my version:
this is still in sketch phase.
Don't ask me why i did this (I'm not allowed to tell)
March 13th, 2005 #86
Your spectrum 12 image is great. I love the lighting.
And can we get the name of the film you're working (worked?) on, or is that classified?
March 14th, 2005 #87
Moysturfurmer - thanks dude. I redid the image a few times becasue i wasnt happy with the lighting. Still not entirely happy with it.
the boards were for a movie called "The Pure" The movie was scrapped last month. I didnt find out untill Friday though. I even started the next batch of boards. It was supposed to be a break out movie for this director, Z (he's got some wierd arabic name that i can never remember), I met in NY. It was also supposed to be produced by Jeff Most, one of the dudes responcible for produssing all the "Crow" movies. The movie was scrapped to work on a Live action version of the "Razor" comic. That's what the previous sketch is for. I think i was supposed to keep this under wraps for another week but fuck it. I'm not getting paid enough to care. The Razor movie was writen by Most. and so far the script sucks. I can't get past the first 10 pages on it. Z is planning to change a lot of the script.
March 18th, 2005 #88
March 20th, 2005 #89
March 27th, 2005 #90
lets see, Final image for the orc battle scene:
and a new one i'm working on. the progress so far:
its almost dawn so i guess its time to call it quits for the night. will definetly pick this up later tonite.