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June 28th, 2008 #1
--==Gail getting great at good graphics==--
Probally going to post a combination of thingies here and see what you people think - I'm still learning, so opinions and improvements are welcome.
This one on the left is an old picture of a female mage (sp?) in front of a ceremonial area.
The one on the right is supposed to be HR Giger themed - so i decided to create a machien that used human heads
Last edited by Gail_Blitzy; July 17th, 2008 at 12:33 PM.
Hide this ad by registering as a memberJune 28th, 2008 #2
very cool, are you going to develop it any further.
Good work with the heads. post again soon.
Please visit my sketchbook.
June 28th, 2008 #3
Nice! Would be interesting to see it as a never ending pattern.
June 28th, 2008 #4
Here are some more ones i found in the depth!
These character's i've tried to base on "fundimental" forces in nature - so far i have water and death
June 30th, 2008 #5
after some critique i recieved about not having accurate anatomy - been brushing up a little!
Here are some of my 1st attempts using a ball point pen and B pencils
July 1st, 2008 #6
hello, anybody out there
July 1st, 2008 #7just getting by
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i do like the last pencil pencil sketch. as for some of the others try and use some elements of shading to help bring out your characters.
July 1st, 2008 #8
I have started shading/colouring the head machien - What'cha think?
July 3rd, 2008 #9
July 4th, 2008 #10
just a quick post - something i threw together when I realised it was my sister's birthday and i didn't have anything.
Was a fairly old sketch that i sproused up with photoshop-ness!
July 17th, 2008 #11
Haven't posted for a while - been trying to work on my real life obersvation studies (but i'll have to scan them in, and my scanner is under a pile of socks that REALLY need a wash).
For the time being! This is a character I created for a compertion - was for the PS3 game "Folklore" and you had to design a folk and talk about the power it bestows on to the players character (a demon thingy that you capture, a bit like pokemon but more grown up). Unforchanatly I didn't win, I suspect that might be because the power/skill was a little complicated.
Tell me what you think!?
July 17th, 2008 #12
well the ideas are there, all you need to do is brush up on the basics,
do anatomy studies, try to do more pencil work before
busting out photoshop to fix everything.
I like what i have seen so far, but you might want to push yourself
( like everyone else who is really serious about improving)
always push yourself to improve.
will be dropping by here in the future to see how youre doing.
keep posting ok?
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July 18th, 2008 #13
had a couple of free moments today so tried some nude drawings - tell me what you think! and were my problem areas are so I can work on them.
The first attempt was PANTS, so i decided to implement the adge old method of repetion and the second try seems to have come out a bit better practice makes perfect i guess
July 18th, 2008 #14
I like your works!!!
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July 24th, 2008 #15
a couple of tries of a kneeling nude - is the same model that i've tried to draw twice (as I've discovered repition makes stuff better).
What I did was folded an A4 page and then use each section for a drawing (need my paper to go as long as possible as I can't really afford another pad =S) and when i unfolded it I noticed the two drawings were pointing at each other so i decided to make a little pattern thingy
July 24th, 2008 #16
second post of the day!
want to make a cartoon film thingy as part of my portfolio so have spent some of the day brainstorming ideas and have had a couple concept ideas.
As I was doodleing I realised how little I knew about drawing men (as you may or may not have noticed, I generally don't draw men! Probally my lesbian side refusing to pay any attention to the male form, oh well!) so i deicded to start doing some anatomy drawings of men!
1st try ->
tell me what you think and any hints and tips on how to draw the male of the species!
July 24th, 2008 #17
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Hi Gail. This post is one of the more striking pieces. I think you need to make it look like brass material. By doing so it will make it look like a pattern on the side of a ship or something.
To replicate metal use high contrasts (less transition from light to midtone and midtone to dark), a scrachy texture might be nice too. Give it a very striking highlight where the light hits the surface.
July 24th, 2008 #18
July 25th, 2008 #19
Rist - will deffonately try that, glad you like it ^_^ when you say on the side of a ship do you mean as like a repeating pattern?
Te-can - I have actually been rushing the shading ^^;; was kind of intentional to try and just get it down before I forgot. But will try slowing it down
July 28th, 2008 #20
a character concept for an animated music video I was thinking of doing!
there are going to be 5 characters ...
- bad guy (M)
- master goodguy (M)
- leader hero (M)
- hamer hero (M)
- magic user (F)
as you can see most of them are male, so I'm doing some work on male anatomy.
tell me what you think!?
August 4th, 2008 #21
I'm impressed by a pretty simple factor - you use proper rulers and compasses when you draw geometric shapes the amount of people that I see that don't and it just makes work sloppy . Your work is pretty neat and tidy, you just need to work on your anatomy mostly. Draw from life as much as possible - it'll teach you so much! keep posting!
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September 23rd, 2008 #22
been a bit busy with job hunting and finance resently so I haven't been able to do any art work - He's a concept I came up with after reading an Imagine FX magzine about the storytelling of a piece.
Originally I wanted it to look like the fairy has become bored and given up on the shoot - but when I started pening it in she ended up looking a little nervious. So i was going to leave it to you guys - dose she look bored or nervious? which ever one wins will be the one I go with in the final piece.
September 26th, 2008 #23
Gail bumps herself >.<!
September 28th, 2008 #24
Decided to go with nervious - Added a couple of more elements to make the story of the scene more prominate. A little stuck with how the quilt should look like, so will probally grab a friend and photograph them to get some source material.
commets on the progress, pleasey
ps - appologies for all the different pen strengths/sizes
September 29th, 2008 #25
like the sketches..post # 8 is very impressive.
October 29th, 2008 #26
a random update!
Some more character information for this animation I keep taking about but never do! here are all the characters that will be involved, you have the minion monkeys and then all the main characters - good guys on the left and the single main bad guy on the right.
October 29th, 2008 #27
Nice sketchbook so far - such imagination! I think your execution would be much improved if you did some more anatomy/lighting/line studies from life or reference... but overall really good stuff - keep it up!
October 29th, 2008 #28
You have potential and imagination. However, you should follow everyone else's advice.
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November 17th, 2008 #29
a 20 minute speed sketch of just a strong looking women, used a picture off of the net to try and get the anatomy at least passable. Tell me what'cha think
November 28th, 2008 #30
Bo-ya! quite pleased with this atm, though I do think the metal bits need a little more work but not too sure how to go about that with out taking away from the main item of the piece.
Last edited by Gail_Blitzy; December 1st, 2008 at 06:44 AM.