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  1. #1
    Join Date
    Jun 2008
    Thanked 2 Times in 2 Posts

    zspheres question

    ok well im new to z brush but not new to sculpting, ive made some cool creatures and things , simply using tools but when i saw a video about zspheres it seemed like a much more pratical way to get a basic form for a body

    but im having this problem

    today i was tring to create a phyco teddy bear with z spheres i made a basic bear shape with them but then when i converted it to unified skin and tryed to sculpt on the face with Y symetry the points of symtry were on his face and the other point was on is leg area so i check the preview and the dude is all off and tilted and what not

    how to i reset the x and Y axis to fit my creation so that the symetry will work properly?

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  3. #2
    Join Date
    May 2008
    Thanked 0 Times in 0 Posts
    Did you sculpt him symmetrically?
    If you made him with spheres then moved the spheres, it won't work.

    -And isn't y symmetry usually vertical anyway?
    If so, what you're talking about sounds right.
    You may be looking for x symmetry.

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