And nope, no response yet. From what I've heard it's pretty standard that if there aren't any spots open, it's unlikely that you'll get a response because they don't go beyond a set number of students. And if they review your portfolio and you don't get accepted, then there's not really a rejection letter or anything. You just know by the several months of silence. Which is cool. Gives me several months to put together a better portfolio.
Genome: Pfffffft. Man, I'm always grateful to see your comments, regardless of length. Thanks so much for all of the support ad critique you give me. It's extremely appreciated. And yeah, haha. Mistaking me for a dude seems to be a pretty common thing.
More individual responses tonight. I'm going to Barnes and Noble all day to work on drawing skeletons. I realize I've pretty much skipped over the human skeleton in my studies, so I'm going to go make up for it by drawing dozens of them.
The first and most important crit I can give I feel is that your avatar SERIOUSLY disturbs me, we are talking actual nightmares. (i was abused by a muppet as a child)
Your skills are on the verge of becoming awesome! Not sure how many studies you do from life but I think setting up some digi still life would help muchly, your pencils have improved tons since your first post, well done there but aye I would focus on lighting as has already been said, look for core shadows and edges and shizzle.
Good luck with the MB school and I am seriously jealous of your Dallas going ways.
It's your evil twin here.
I noticed quite an improvement on page 8, whatever you're doing keep on pushing in this directions...the study of planes seems to have made your sketches more solid. Nice tones and colors on the falling woman, by the way.
In bocca al lupo!
Planes need to be singed into your mind with branding red hot iron!
Here, another quote from elwell about planes. Working inside the outline.
Originally Posted by Elwell
While plane diagrams can look superficially like cg wireframes, there are differences. For instance, "artistic" planes are often slightly curved, while cg polygons are always flat. Planes are more important as a way to think than as a way to draw. Loomis wouldn't actually construct a head by literally going from diagram 1 to 2 to 3, but it's important to be able to recognize those underlying structures as you're drawing. There is no universal "right" way of conceptualizing planes, especially when you get to the smallest forms, but with experience you will start to recognize common things to look for. Also, how we approach planes differs depending on how you are working. When working from life (or photos), we use the light to draw the planes. When working from imagination, we use the planes to draw the light.
(Yes, I've got a bookmarked folder of usefull posts.)
Well, it's almost here. Leaving in about 7 hours to begin the long roadtrip to Dallas. Hopefully to become one step closer to making the dream come true. And probably one step further from the Atelier after Carl destroys my portfolio on review day. =P
Wish me luck!
I will see you guys when I get back, filled with new motivation, inspiration, and hopefully a shitload of new knowledge and skills to try out. I'm so excited I'm practically pissing anticipation.
Dominance War semi-rendered out costume design for the Clericon.
No art since I don't have a scanner here in Dallas, just a bit of advice for anyone who reads this: if you get the chance to go to one of these workshops, do it. And I don't mean "if its easy". Make the effort to save the money and get the time off, because these experiences are priceless. We've only been to the kick off party so far, and I'm already filled with renewed inspiration and passion for art. I'm ten times more determined to succeed.
It's definitely what you make of it. If you sit in a corner and don't talk to anyone, you will only get what you can pick up from whats going on on the stage/screens. If you approach people, talk to them, ask them questions, they can provide you with some of the most amazing advice you'll ever hear.
When I get back, expect things to go to another level. I've been too lazy and too complacent so far.
last character is nice, I like the translucent qualities of the cloth. On the crit side; her belly and breasts look abit flat and the skin tones are abit bland. Push the colour and values abit further.
How goes the verbal removal of artistic viscera? Or are you managing to remain giblets intactus...
I want to kill you. =(
Portfolio review went well. Dobsky gave me some great advice on focusing on design and some much-needed direction. Much, much, much needed direction. This entire experience has been the huge kick in the ass that I needed. Kekai Kotaki and James Kei said I have the building blocks that I need in order to make it, I just have to start buckling down and really focusing.
Sooo starting on Thursday when I get home it's painting and drawing 12 hours a day and daily updates, haha. Doitdoitdoit.
You guys keep me motivated. I'll respond to individual comments after my hands stop burning to draw, haha. I'm going to close this sketchbook and start a new one later today. I kind of want a fresh start for all of this new inspiration and motivation.
so sad to not go out to eat with our
group everyday!!! it's like a family that's
been separated by adoption! boohoo
EDIT: don't start a new sketchbook! i was
going to do that last January, and stopped.
why? because it's a good motivator! you see
how much you've progressed throughout the
of the sketchbook's duration! check out bumskee's
sketchbook. he's had it for 4-5 years and you
can see how much he sucked at the start. it also
inspires others!!!! :]
DannySketch: He just wants to love you. =( I just set up a still life in my room, so I'll start posting progress on that probably sometime next week after I finish up my to-do list for figure drawing.
XanaChama: Thanks =D
Gaussian: My favorite twin! Thanks, man. Daniel has given me advice on planes and values and shit, and it has helped a ton. I'm very fortunate to have badass artists like him and Mark in my town.
Fitzin: Planes, planes, planes! I will burn it into my memory.
Rossipoo: Doitdoitdoit. More art from you, my friend.
Surreality: I barely managed to stay alive, haha.
Maldrin: Awesome to meet you too, man. Dallas was a life changing event for me, I hope it was the same for you. =)
Helioth: Good to meet you too, Sam. Now go draw more!
Dished: You're so fucking cute that I want to eat you. And then make love to you. And then put you in my back pocket.
Mischeviouslittleelf: Thanks, man. I love your work, so thats a huge compliment coming from you. =)
Cacodaemonia: Wow, your name is difficult to remember how to type. XD I've been convinced to keep this SB.
Vayne: Thanks. I'm glad to hear that I'm inspiring others the way so many people on this site inspire me.
Mark: Im doing iiiiiiit. Sorry for pants-dialing you at 8 am this morning, haha.
Matt: Okay. =P I guess I can look back in a few years if I ever need to convince myself that I've actually made some progress, haha.
Dallas was amazing in ways I cannot even begin to describe. I met some awesome people, learned more about art than I thought possible, and confirmed that going to the Atelier is what I want more than anything else in the entire fucking world. If you ever get the chance to go to one of the workshops, do it. If you make the most of it, it will change your art and your life.
Random stuff from this morning. I will probably paint a few of these, I think. I'm going to keep submitting portfolios every month until I'm either good enough to get in or Carl just gets sick of hearing from me.
Bammo! lookin good, girly. Refering to the headshot of the woman in the last image - be sure your pencil strokes helps define the forms better. For instance when shading in the hair the pencil strokes should be laid in the direction that the hair is falling - you have it going against it. If you're laying down the same amount of strokes you might as well help create that sense of direction. Just get in the habit of better defining form with your strokes.
You're soaring so far mock, great studies, especially #35, contrast it to your work preworkshop yo.
And... Send me that advice on planes daniel and people gave you, cause I suck at it, k o k, plzkthnx.