This third video covers refinement of the Sketchup model then design of the ortho in Photoshop. The first covers thumbnail generation and the second is rough model + rough sketchup block-in modeling.
I apologize for the repost for those of you who have seen this material before so for kicks I threw in some newer screen shots of an Infantry Fighting Vehicle I'm working. Sketchup rules for this sort of experimentation and design with hard-surface concepts. I highly recommend it for anyone interested in tech-design but lacking in experience with 3d softwares
I just wanted to drop by here quickly and say thanks a lot for taking the time and doing these tutorials. I recently got parts 1 and 2 and have both enjoyed and learned from them quite a lot. Those are some pretty cool designs and really nice presentations you got there. Looking forward to getting parts 3 & 4.
"I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."
--- Frank Herbert, Dune - Bene Gesserit Litany Against Fear
Check out my Sketchbook! Critique and Criticism welcomed.
i bought first two parts and i want to say they're awesome. you say very good things like on what you suggest to pay attention and i basicly lost all those factors in my work, but after your insights i progressed a little. so thanks for this. i'll check this part too as soon as i can.