This third video covers refinement of the Sketchup model then design of the ortho in Photoshop. The first covers thumbnail generation and the second is rough model + rough sketchup block-in modeling.
I apologize for the repost for those of you who have seen this material before so for kicks I threw in some newer screen shots of an Infantry Fighting Vehicle I'm working. Sketchup rules for this sort of experimentation and design with hard-surface concepts. I highly recommend it for anyone interested in tech-design but lacking in experience with 3d softwares
I just wanted to drop by here quickly and say thanks a lot for taking the time and doing these tutorials. I recently got parts 1 and 2 and have both enjoyed and learned from them quite a lot. Those are some pretty cool designs and really nice presentations you got there. Looking forward to getting parts 3 & 4.