Contests and Fan Art

Join 500,000+ Artists

Its' free and it takes less than 10 seconds!

Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Results 1 to 15 of 15
  1. #1
    Join Date
    Feb 2008
    Location
    New Haven, CT
    Posts
    2,083
    Thanks
    323
    Thanked 968 Times in 519 Posts
    Follows
    0
    Following
    0

    Contests and Fan Art

    Ok, so I'm not a big fan of fan art, especially not in a professional portfolio. That said, Blizzard is having a contest that sounds kind of cool, and given how HUGE Blizzard is (and I would love to work on their CCG) even placing in the contest could be great exposure. The concept I'm considering would be a lot of work, and I'm not sure how I feel about spending a month on an elaborate painting that I DON'T use in my portfolio.

    Does anyone have thoughts on "fan art" and how it relates to professional portfolios?

    Reply With Quote Reply With Quote  


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Oct 2006
    Location
    Pittsburgh, Pennsylvania
    Posts
    1,221
    Thanks
    114
    Thanked 96 Times in 67 Posts
    Follows
    0
    Following
    0
    Personally, I tend to drift away from pre-conceived concepts. I think that a unique portfolio is much more valuable if you sent it to them for regular hiring than special contests. Not to mention they might take you a bit more seriously. I see alot of artists that just draw super heroes and pre-conceived characters/ environments/ creatures over and over again. I like to wave as they come into our internship program and leave swiftly afterwards

    Reply With Quote Reply With Quote  

  4. The Following User Says Thank You to Rabid For This Useful Post:


  5. #3
    Join Date
    Sep 2002
    Location
    Southeast coast, USA
    Posts
    2,794
    Thanks
    511
    Thanked 505 Times in 341 Posts
    Follows
    0
    Following
    0
    Have you seen Jason Chan's WoW fanart? Do a search and see what you think.

    Fanart like that can be impressive to individual clients, but I can't imagine you can keep it in a portfolio for large companies. I do contests from time to time 'cause it can look good on a resume and gives me some fun art to do for a change. There's a massive amount of competition in those WoW contests so I don't know that I would hang all my hopes on it and do a long-term project.

    Reply With Quote Reply With Quote  

  6. The Following User Says Thank You to Mirana For This Useful Post:


  7. #4
    Join Date
    Feb 2008
    Location
    New Haven, CT
    Posts
    2,083
    Thanks
    323
    Thanked 968 Times in 519 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by Mirana View Post
    Have you seen Jason Chan's WoW fanart? Do a search and see what you think.

    Fanart like that can be impressive to individual clients, but I can't imagine you can keep it in a portfolio for large companies. I do contests from time to time 'cause it can look good on a resume and gives me some fun art to do for a change. There's a massive amount of competition in those WoW contests so I don't know that I would hang all my hopes on it and do a long-term project.
    Yeah, I know the WoW contests are huge, and I don't expect to win as I'm sure there will be lots of good work. I'd like to think I'd at least get an honorable mention, and I think that alone would be decent exposure to make it worth my time. There's a month before the deadline and I think it would take me most of that to complete my concept as it's fairly involved (if you are going to compete, it may as well be impressive eh?), so it is a substancial undertaking. For the time being though I don't have paying work to do, so it won't be like I'm neglecting other things.

    As for the CCG, I have sent a regular portfolio to them, and it's all full of paid work I did or original concepts. Certainly no fan art. I guess my thought on it was that having a major piece done on that property might help grab their attention, as long as it was with a portfolio full of other things. The CCG is produced by Upper Deck, so it's not even the same company, but I couldn't help but think at the very least this is one potential client I could show the piece to and have it be appropriate.

    I'm just looking for ways to justify the time commitment. Usually I like to do projects that can be used in the portfolio if they come out well, and I just don't want to see this time wasted if I decide to do it.

    Reply With Quote Reply With Quote  

  8. #5
    Join Date
    Sep 2002
    Location
    Southeast coast, USA
    Posts
    2,794
    Thanks
    511
    Thanked 505 Times in 341 Posts
    Follows
    0
    Following
    0
    Hey, if you think it'll be fun and keep your artistic juices flowing then I say go for it. I just don't want you to feel like it was "wasted" time after the fact.

    Reply With Quote Reply With Quote  

  9. #6
    Join Date
    Oct 2007
    Location
    Arkansas, USA
    Posts
    436
    Thanks
    269
    Thanked 103 Times in 68 Posts
    Follows
    0
    Following
    0
    ?

    Dangit, how do you embed a youtube video? The prefab codes don't seem to work . . .
    (EDIT: Like this)

    Anyway, I think you should go for it. If nothing else, it'll be good to compete and sort of "see where you stand." Plus you'll do something kind of fun and have a chance of grabbing your favored company's eye. So, I guess what I'm saying is, you've posted reasons that sound compelling enough to me.

    Last edited by Elwell; May 13th, 2008 at 09:24 PM.
    Reply With Quote Reply With Quote  

  10. The Following User Says Thank You to Ohaeri For This Useful Post:


  11. #7
    Join Date
    May 2003
    Location
    Hudson River valley, NY
    Posts
    16,212
    Thanks
    4,879
    Thanked 16,675 Times in 5,021 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by The Dweller View Post
    Ok, so I'm not a big fan of fan art, especially not in a professional portfolio.
    For a concept art portfolio I can see this, but for an illustration portfolio I don't think it's an issue. It can actually be beneficial to show how you would interpret characters from an established setting, since that's one of the things you can be called upon to do.


    Tristan Elwell
    **Finished Work Thread **Process Thread **Edges Tutorial

    Crash Course for Artists, Illustrators, and Cartoonists, NYC, the 2013 Edition!

    "Work is more fun than fun."
    -John Cale

    "Art is supposed to punch you in the brain, and it's supposed to stay punched."
    -Marc Maron
    Reply With Quote Reply With Quote  

  12. The Following User Says Thank You to Elwell For This Useful Post:


  13. #8
    Join Date
    Feb 2008
    Location
    New Haven, CT
    Posts
    2,083
    Thanks
    323
    Thanked 968 Times in 519 Posts
    Follows
    0
    Following
    0
    Elwell, thanks for the input. Your thoughts have really helped me decide that it isn't as taboo as what I was fearing. I know a portfolio FULL of other people's ideas and characters would be a warning sign, but this would just be one piece among others. Besides, there's only going to be one pre-existing character in the piece (as required by the contest rules), and the rest will be my own designs using the Warcraft environment.

    Thanks, everyone, for the well rounded advice.

    Reply With Quote Reply With Quote  

  14. #9
    Join Date
    Dec 2005
    Location
    Boston
    Posts
    91
    Thanks
    24
    Thanked 1 Time in 1 Post
    Follows
    0
    Following
    0
    Heh... I know that this thread is a few months old at this point, but I have to chime in:

    I think fan-art, in and of itself, is fine for an exercise or for "something to do"... and if it is a specific fan-art contest? that's fine too. BUT I agree with you that fan-art does not belong in a professional portfolio.

    "The pressure to be something I was not was constant and unrelenting. It was a battle to maintain a sense of authentic self when that self was still in the developmental stages."

    Portfolio
    Sketchbook
    Reply With Quote Reply With Quote  

  15. #10
    Join Date
    Feb 2008
    Location
    New Haven, CT
    Posts
    2,083
    Thanks
    323
    Thanked 968 Times in 519 Posts
    Follows
    0
    Following
    0
    As an update, I never did get off the ground on it. I ended up with paying work that took up my time, and even if I hadn't ended up with paying work I probably would have entered our very own CA's "Deep" contest (which I was sadly also not able to compete in due to the work). Now that the winners have been announced for Blizz's contest I kind of wish I had the time to enter. There were some very nice images submitted and it would have been cool to possibly see my work in there as well.

    I normally don't like fan art in portfolios, but what I had in mind would have been a fairly massive image with 11 characters and (hopefully) dramatic background, and that kind of work would have to end up in my portfolio if it came out well, even as fan art

    Ah well, next time I have some free time I really need to get a website up anyways, and I have a half dozen personal images waiting in line to get painted

    Reply With Quote Reply With Quote  

  16. #11
    Join Date
    May 2005
    Location
    Montreal
    Posts
    3,234
    Thanks
    860
    Thanked 847 Times in 457 Posts
    Follows
    0
    Following
    0
    Never forget that Marko got his Marvel job by doing fan art of their characters (and being all kinds of awesome.)

    Reply With Quote Reply With Quote  

  17. #12
    Join Date
    Dec 2005
    Location
    Boston
    Posts
    91
    Thanks
    24
    Thanked 1 Time in 1 Post
    Follows
    0
    Following
    0
    Quote Originally Posted by Qitsune View Post
    Never forget that Marko got his Marvel job by doing fan art of their characters (and being all kinds of awesome.)
    yeah, the big comic-book companies like to see how you draw their stuff, it's been like that as long as I know.

    "The pressure to be something I was not was constant and unrelenting. It was a battle to maintain a sense of authentic self when that self was still in the developmental stages."

    Portfolio
    Sketchbook
    Reply With Quote Reply With Quote  

  18. #13
    Join Date
    Jan 2003
    Location
    Seattle, WA
    Posts
    1,341
    Thanks
    283
    Thanked 1,342 Times in 473 Posts
    Follows
    0
    Following
    0
    Does anyone have thoughts on "fan art" and how it relates to professional portfolios?
    I understand your feeling about Fan Art, but I have to offer my counterpoint. I think that fan art can be detrimental to a portfolio if that is ALL you do. If all you ever paint is warcraft stuff, then you are really limiting your portfolio. Unless the only thing you want to do in the world is do illustrations for Blizzard, it isn't wise to have a portfolio filled with nothing but orcs and warlocks. That said, I completely disagree that a single piece of fan art is bad in a portfolio. Depending on the kind of work you want to get paid for doing, it can only help exposure as far as I am concerned and may also draw people to your site/artwork that also have interest in that character. I have a Transformer that I painted in my stupid little deviant art page, and I swear it's the only one anyone cares about. Kind of annoying actually, because it's old and I think it's one of my weaker paintings, but I am not going to complain if people like it.

    I can't imagine doing a single Warcraft piece of art on your website would be anything other than yet another great example of your work. I've visited your myspace page, and it looks like Warcraft would fit well with your style and a piece with that as it's subject matter would fit well in your illustration portfolio.

    Just don't make your ENTIRE portfolio Warcraft and you are golden, imo.
    Edit: Doh, I didnt realized this thread was necro'd a bit...hehe, oh well.

    -D

    Reply With Quote Reply With Quote  

  19. The Following User Says Thank You to Dusty For This Useful Post:


  20. #14
    Join Date
    Sep 2002
    Location
    Southeast coast, USA
    Posts
    2,794
    Thanks
    511
    Thanked 505 Times in 341 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by Qitsune View Post
    Never forget that Marko got his Marvel job by doing fan art of their characters (and being all kinds of awesome.)
    A friend of mine did something similar with the Simpsons characters and has been landing jobs with Bongo comics every couple of months...on top of the original comic book deal and other shit she's got just from the one fanart piece.

    Fanart may not be for a pro portfolio, but doing something popular will get you A LOT of attention very fast. Some of that attention is employers.

    Reply With Quote Reply With Quote  

  21. #15
    Join Date
    Feb 2008
    Location
    New Haven, CT
    Posts
    2,083
    Thanks
    323
    Thanked 968 Times in 519 Posts
    Follows
    0
    Following
    0
    I'm glad this post got necro'd a bit because there are some really useful thoughts being shared on the topic. I suppose really, anything that's good and gets attention is a good thing!

    Reply With Quote Reply With Quote  

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside
Register

Developed Actively by vBSocial.com
The Art Department
SpringOfSea's Sketchbook