Sketchbook: Sketchbook 2011-!!!2011 HERE we go (page 91 COLOSSAL UPDATE) :) ---> - Page 72

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  1. #2131
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    You've got some very solid gestures. I would avoid using to many blending modes and adjustments. Try to work on painting as opaquely as possible. This will give you more control in the final rendering of future painting. Blending modes have a way of stealing the solidity of color and form.

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  3. The Following 2 Users Say Thank You to JakehC For This Useful Post:


  4. #2132
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    Mister Dark-thank you very much mate.I am glad you like them.You have great works in your sketchbook
    Ricardo Robles-thank you very much ricardo.I am afraid to pay more attention in the ship because i may lose the importance of the char as a CHOW.probably they would be 2 huge balloons .thnx
    lolbbq-thank you very much mate .I understand what you mean.Now i am taking advantage of the digital medium in order to experiment and work with more things,so thats why sometimes i avoid trying to work like traditional with digital

    im sorry for the abscent these days, even from the comments and such.Soon i hope i will be able to come back on the normal
    here somethings
    good night

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  5. #2133
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    Got back from some holidayin and am happy to see you posting some closeups and such!

    Keep up the good work, I will strive to have your drive some day

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  7. #2134
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    Nice tits!


    But seriously, these studies are obviously paying off already, figure work is looking better and better!

    Nikola Odic
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    you got them purty lips, boy
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  9. #2135
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    These are getting seriously good. The sense of weight and volume is really good. They 'feel' just right.
    Keep it up dude

    PHANDY // Andrew Porter
    Concept Artist // Splash Damage


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  11. #2136
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    My word.. your gestures ROCK! Those axe men on the last page are a real treat too. Your colours are very interesting too.. I think you are having a lot of fun with these things.. all I gotta say is keep going and have fun. =)

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  13. #2137
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    kostas!! da man!! GREAT gestures..! I oughta do some of these myself

    peace

    http://www.fredrikrattzen.com

    looking for freelance work & commissions!
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  15. #2138
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    i will reply tommorow mates.
    keyboard is old and keys are sound like a factory and i cant make that much sound here or i will awake everyone.
    thnx for supporting!!!

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  16. #2139
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    Some great work in here. Digging your sky pirate chow - great colours and lighting, really vibrant and nice.

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  18. #2140
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    BITCH, COME HERE! Dang dude, thats looking tasty, watch her torso though, its realllllly long although lassoing her legs and making them bigger could alleviate that. You could add some lighter grays to add a little more of a focal point? Keep it up dude, I always like oggling your stuff, shoot I need to update my book now. AWW I got ninja'd.

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  20. #2141
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    little more

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    Last edited by kingkostas; July 7th, 2010 at 08:21 PM.
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  21. #2142
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    bitch come here person doesnt look all to well at the end, her leg facing us and her left arm dont really read well it took me a few seconds to realize she was midair, the pose was a little meh and her left hand doesnt really seem right the other stuff looks good though :p

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  23. #2143
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    Lakka-hahahaa thnx very much mate
    SirGreenSock-Thank you very much mate.I am glad some progress can be seen
    PHATandy-Thnx very much Andy .I will try to make them better
    Kungfoowiz-thnx very much mate.I will definitely keep up.thnx for supporting
    tja88-yo mate, heheeh thnx very much.keep up the good work!!!
    Wilko-Thank you very much wilko!!!Glad you like it
    Metal Fingers-thnx very much Alex.I know i know, at least i am happy that i quickly took a speed manikin into a char
    Krato-THnx very much kevin!!!Definitely right.Other than the fault i am happy that i quickly used the manikin to bring out a quick char and also gave her some more expression

    thnx very much for supporting mates!!!!here something more.random, so the faults are fully there.
    and something about colors and such.
    lets all keep up!!!

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  25. #2144
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    Nice studies duder! its a shame you kep getting voted down from 5 stars! seems these days some books that should be fivers arent and some that shouldnt be are....that's life for ya!
    keep rockin though! That red digi from the previous page is siiick!

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  27. #2145
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    Who downrated? I'll slit his throat!

    Nice to see you working, though some of your new stuff not so cool. I think lack of rest and time are to be blamed ) There are 2 things I don't like now: first - quite sloppy fast lines and strokes. I know it's your style but some last studies\pieces quite sloppy. 2nd thing - it's seems like you overdoing some of rendering. In that beast rider completed b\w (4th in a row) is fucking great! Leaving it like that, or pulling out some highlights would do the trick. Even adding color, but in a softer mode would've be ok. But that 2 last aren't that great. Mostly, imho, because of strong contrast.

    Sorry for crit my friend, but I hope either it would be helpfull, or I'm totally wrong.

    Cheers, and keep on good work.

    P.S. I like pirate girl )

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  29. #2146
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    Dang dude, that lizard rider is DOPE. really reminds me of conan the barbarian for some reason. SICK.

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  31. #2147
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    Cool step by step and color thingy! im studying colors right now so going to study it more closely this evening.

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  33. #2148
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    Great update dude! Really like the shading on the bitch come here chick, the right arm of the lizard rider seams to be wrong where the delta and the biceps conect. Nomatter how you turn your arm, and how muscular you are you won't have such a deep drill there.
    But apart from this, i like it. The helmet rocks!
    Cheers mate

    when you get to hell, tell them I sent you - you`ll get a group discount

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  35. #2149
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    Really good sketchbook and really good range of exploration. What stood out on the first page stands out on your last pages too. You dont like to draw hands. You find ways to avoid hands, hiding them, drawing them as mass shapes, and when you finally do a hand its usually still very basic. I think this is something you need to focus on. Do a lot of studies on hands. Find out how they work and how to render them realistically. This is something I need to do also. I tend to do it each time I draw something with hands. I find references but this isnt real understanding either. Hope that helps!

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  37. #2150
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    thnx very much mates!!!will reply tommorow
    see ya

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  38. #2151
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    want to see more faces

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  40. #2152
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    dude, you are blowing, THE FUCK UP. damn, I also gotta say, SPAM.

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  42. #2153
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    The gesture and anatomy studies is amazing. My only crits atm is take care when rendering black and white characters. The tonal value is pretty dark and you can still make it brighter while keeping the dark values.

    The cube study have a nice 3 tone range for grayscale values (slightly dark, mid and bright tone) so I guess it might be habit of yours.

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  44. #2154
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    Poooooo Your anatomy Is getting top man!The beast-axe guy drawing is awesome, the prelast phase is my favorite, ithink its more atmospheric than the last one!Keep it up re exei karaveltio8ei!

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  46. #2155
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    Great lines here and your use of values in your paintings is very well done. Keep going!

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  48. #2156
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    This warrior riding a lizzard is kickasssss! superb values.
    keep being anatomy nº 1 GREAT!!

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  50. #2157
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    Man.. you are rocking, I see lots of effort going on with your colours and the lines are just outstanding in your studies. You are such an inspiration.. have fun with your next studies. =)

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  52. #2158
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    wow, This is one of the best sketchbooks I have seen, it has 3 thing I realy want to know - volume, functionaly and action.

    question > Your work-in-progrs snapshot looks always like you know from the begining what should be the result, there are no dramatig changes during the progres just continuous develpment. You always work like this?

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  54. #2159
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    Is there any pose you can't draw from mind of the human body? haha liking the dragon rider a lot. The sketching style reminds me of myself.
    I think it looks best on the step before the final, I think the over-all turquoise hue and the high contrast kills the dark atmosphere you had in the step before.
    I'd wait another iteration before going to the final step you have there, touching up some of the details and then making that contrast/colour jump more carefully.
    Keep it up man, your manikins from mind are inspiring!


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  56. #2160
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    kidult-thank you very much mate .Dunno, probably there are still a lot of serious flows in my work.Will try to fix everything little by little
    Seraph Fawkes-Thanks very much mate.Lol dont say sorry.While you are right about some things, i have the impression that something wrong must be shown due to the old screen i am working with here in my hometown.And its definitely about contrast and brightness the difference between the screens.Atleast all these summers .Will see when i get back.Sorry for the sloppy things now, they give me some bonus in speed, and i hope after some time i will be able to do non sloppy in the same time .Will keep up
    Metal Fingers-hehe thnx very much Alex .Nice i am glad
    Braintree-Thank you very much mate!!!I am glad if it can offer something to contribute with your knowledge.The more things we exchange the more we get
    kischi-Thank you very much mate!!hahah i know i know, i can say i just enjoyed rendering a curved surface
    Sunny-Thank you very much mate.I will .Its true that somehow i hide them.
    Krato-Thankies .Will do mate
    Metal Fingers-ayhaah thnx for encouraging Alex
    Huey Yeng-Thnx very much mate!!!Maybe its the screen as i said but i will check for sure when i get back home.Then i will be able to see if its totally my mistake and fix it immediately .
    Cameli-Thnx very much mate!!!Euxaristw re.I will try to become better
    cgaddict-thank you very much mate.You are doing great!!!
    Ricardo Robles-Muchisimas gracias ricardo !!!!i will keep trying to improve them
    Kungfoowiz-Thank you mate!!!i am glad and honored if i can inspire somehow
    asiJa-Probably the answer is no, but i am so glad you have seen me to be somehow more consistent.At least i am finding ways to bring down and stabilize different kinds of workflows(i am solving the problem little by little Phatandy ).Because there is a need to work in more than one style i studied a lot of different approaches.But its true that lately i am keeping one that i use more and more . THank you mate!!!thnx for encouraging me!!!
    DefiledVisions-yahahaah thank you very much mate!!!With this later simplified mass manikin i am more flexible in working the figure.I am still trying to improve it though.Will see, will see.You have a good sketching style and you should try to improve it more and share your researches

    LETS ALL KEEP UP!!!thank you all very much for supporting.
    sorry for the crappy things but seriously i will try to become better and provide better works

    see ya!!!

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