Don't worry, I can understand wanting to be done with a painting.
Anyway, nice updates! The head of the guy in the blue cape looks very large and round - is he not human?
Really love how the last 2 armored guys came out! The lighting feels very realistic, especially on the first one. For the second one, the armor (or belt?) around his waist is confusing. It curves strangely, and it's not really clear.
Jaytea-Thank you very much !!! Taven-Hi mate.Well yes actually i wanted them to have some "abstract" form of heads(about the gate).About the magic i didnt even played with it anymore.Sorry mate i really feel like there is no need for this piece to be done.I see the faults + the ones you point out and i try to apply improved ways in every next work.I do a lot of works so this system works .The guys in armor were done in 10-15 minutes,so i aimed in how much accuracy i can achiece in some things,in less time.Thank you very much for your continuous support Lyno-Thank you mate !!! OmertA-Wow thanks for the encouragement mate!!! jackpot_anjr90-Thanks mate .Well thats bad cause i thought my poses were not stiff zou-Thanks comrade!!! Cacodaemonia-Thnx mate.Well i was thinking of putting hair but in the end i choose to make it abnormal,wearing maybe some kind of flexible material.Thank you
Ok mates, because i feel very noob and i promised i will burn my skills, i am gonna work as harder as i can and i feel the need to step back and make some of the anatomy understanding trainings & hardcore leveling.
Here some fast,without refs.Using the loomis system,while in some of them i made some other proportion systems .Btw i also did this fast character but ok nothing important,just a warm up
See ya(i also worked a digital and a lot others that i didnt like them, so they will stay in the shadow)
wohoo... lots of works there , more studies , and be careful i noticed that the heads with the view from under the chin , their faces are flat , it's and overall roundness , furthermore i think it wold be best if you did your studies analog , it wold be faster and more accurate , but the armor ... mmm they look very nice , that's what I'm talking about!
I´m loving the rendering exercises in the last page, the spider rider is very good and the knights armor design is nice!! I think the monsterspider rider could be a superb piece if you work a little more on it
The guy with green armor works better without black background I think, try to enrich more the bg of your characters.;D
Nice! I think it's important to go back to basics sometimes. I think your heads are still looking too wide/round. Don't forget to "shave" off the sides of the head a little: http://www.anticz.com/heads.htm