Great update dude! Really like the shading on the bitch come here chick, the right arm of the lizard rider seams to be wrong where the delta and the biceps conect. Nomatter how you turn your arm, and how muscular you are you won't have such a deep drill there.
But apart from this, i like it. The helmet rocks!
when you get to hell, tell them I sent you - you`ll get a group discount
Really good sketchbook and really good range of exploration. What stood out on the first page stands out on your last pages too. You dont like to draw hands. You find ways to avoid hands, hiding them, drawing them as mass shapes, and when you finally do a hand its usually still very basic. I think this is something you need to focus on. Do a lot of studies on hands. Find out how they work and how to render them realistically. This is something I need to do also. I tend to do it each time I draw something with hands. I find references but this isnt real understanding either. Hope that helps!
The gesture and anatomy studies is amazing. My only crits atm is take care when rendering black and white characters. The tonal value is pretty dark and you can still make it brighter while keeping the dark values.
The cube study have a nice 3 tone range for grayscale values (slightly dark, mid and bright tone) so I guess it might be habit of yours.
wow, This is one of the best sketchbooks I have seen, it has 3 thing I realy want to know - volume, functionaly and action.
question > Your work-in-progrs snapshot looks always like you know from the begining what should be the result, there are no dramatig changes during the progres just continuous develpment. You always work like this?