First color digital painting

Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop
Results 1 to 7 of 7
  1. #1
    Join Date
    Mar 2008
    Location
    Portland, Oregon
    Posts
    78
    Thanks
    59
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0

    First color digital painting

    This is my first digital color painting that I did on a tablet with Photoshop. I have done illustration for a very long time and I have done some acrylic painting. I have been making an effort to be as digital as possible with all my new work. I appreciate all feedback and critiques. I noticed problems I was having with color hue changes by using the dodge and burn tools. I used the marquee tool and lasso tool with Quick Mask to make more precise selections.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Apr 2008
    Location
    Corsica
    Posts
    9
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Follows
    0
    Following
    0
    The arm is a little short, I think. perhaps, you could put a little more light in the eyes.
    but, beautiful work of colors!
    Cheers and keep up the good work! ^^

    Reply With Quote Reply With Quote  

  4. #3
    Join Date
    Oct 2007
    Location
    North of london
    Posts
    666
    Thanks
    162
    Thanked 143 Times in 54 Posts
    Follows
    0
    Following
    0
    for a first go, this is very impressive. things you might want to look at are textures, and getting to grips with all the different brushes in photoshop. also, the arm holding the gun is a bit too short, but you can change this quite simply by grabbing copying the fore arm into a new layer and stretching it with the free transform tool, that means you'll need to drag the gun forward too. when your happy with preportions paint over it

    good stuff!

    Reply With Quote Reply With Quote  

  5. #4
    Join Date
    Aug 2005
    Location
    Finland
    Posts
    923
    Thanks
    59
    Thanked 135 Times in 97 Posts
    Follows
    0
    Following
    0
    The arm is too short or appears to be because the fore-shortening doesn't work but that has been mentioned. I think you should definitely avoid using black for shadows and white for highlights because they usually make an image look plastic. There's something fonky about the perspective of the suit as well but nothing too major.

    Nice painting nonetheless!

    Keep on going!

    -Juhani

    Reply With Quote Reply With Quote  

  6. #5
    Join Date
    Apr 2008
    Location
    England
    Posts
    90
    Thanks
    15
    Thanked 29 Times in 15 Posts
    Follows
    0
    Following
    0
    Its a good start
    But I think you should be saying away from the dodge and burn tools and use your own judgement for the colours.
    As mention before the arm holding the gun is to short also the hand looks too small, his face looks a bit squashed and flat in some places.
    and the shoulder pad on the right curves down too soon/far, if you got a space marine model it would be easy to see what I mean

    Reply With Quote Reply With Quote  

  7. #6
    Join Date
    Jun 2006
    Location
    San Francisco
    Posts
    126
    Thanks
    41
    Thanked 5 Times in 5 Posts
    Follows
    0
    Following
    0
    The gun doesn't look very solid in his hand. I think it would help if you added some reflected blue into the gun metal and vice versa, since both would be pretty shiny and reflective. I'd try to find other colours in the suit besides blues, purples and blacks as well. Also, it's been said, but adding some texture would help this piece tenfold. A couple scratches/dents would make him seem battle-hardy.

    Great start at digital though, how long did it take you?

    There is no age in art.

    Please see my Sketchbook!
    Reply With Quote Reply With Quote  

  8. #7
    Join Date
    Aug 2002
    Location
    Santa Monica, CA
    Posts
    33
    Thanks
    1
    Thanked 25 Times in 8 Posts
    Follows
    0
    Following
    0
    Not a bad first work at all! Your forms are pretty well defined, you've given it a good sense of three-dimensionality, though some transition areas (like the elbows) still need to be worked out a little better. It still feels like a value study rather than a color image because you are rendering just with light and dark values of the same hues. Try reflecting a little cool and warm tones into your colors to make the surfaces turn a bit. Take a look at some reference photos, you'll find that there's usually a shift in color based on light reflected from the ground vs sky, etc. There's no shame in looking at reality, keep a file of images of mechanical parts, car fenders, motorcycle helmets, anything you can reference for how light really reacts on various surfaces. Reflectivity and highlights are also an easy way to make materials feel more metallic. There's a tutorial I did for the Game Developer's Conference on my site if it's of any help, and Scott Robertson used to have some examples or tutorials on his site if I'm not mistaken.

    Anyway, great effort and keep it up!

    Phil.

    Reply With Quote Reply With Quote  

  9. The Following 2 Users Say Thank You to wacomonkey For This Useful Post:


Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside
Register

Developed Actively by vBSocial.com
The Art Department
SpringOfSea's Sketchbook