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Thread: IDW #68: Timber Harvester

  1. #1
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    Icon IDW #68: Timber Harvester

    IDW #68: Timber Harvester

    Topic: Timber Harvester

    Background: Forget environmental friendliness (although it does help in cases) or the care about rainforests, this machine solely exists to cut down trees and harvest the lumber for processing.

    It should be able to cut down the tree, remove all the branches and either load it on a truck bed or cut it into convienent pieces so it can be transported easily.

    Brief:
    1. Design and draw a Timber Harvester!
    2. It must be able to cut down the trees and process them up to a certain point, so that it can be transported.
    2. That's it... now draw!

    Deadline: Saturday April 26


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    it sounds easier to say than to do, but i think i might be in, in at least some capacity

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    i'll try to be in if time allows it ....and try not to cry as i design this evil spirited machine
    when people stop critiquing its because they stopped caring

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    Great topic! Here's my entry so far.

    IDW #68: Timber Harvester

    IDW #68: Timber Harvester
    Last edited by vantrum; April 22nd, 2008 at 06:51 PM.
    Drawing is fun.

    www.mattkohr.com

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    Really like that Vantrum. Looks like its looking for the trees

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    Hey, Vantrum - nice design! Reminds me of a bee collecting nectar, on an industrial-sized scale.

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    Arrow More competition

    My entire industrial design visualization class at San Jose State will be joining this week's event. We are all ID students who just started digital painting two weeks ago. I am extremely impressed with the level of talent shown by the previous IDW winners and am excited to join in the deforestation efforts!

  9. #8
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    Vantrum: I like what you've got going there Only thing not so clear is how it actually cuts down trees and strips them.

    caartist: That'd be cool Hope to see you all in here.

  10. #9
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    thought this was funny :-D

    http://www.yankodesign.com/index.php...ear-cut-robot/

    good design website yo, should check up on it every few days.
    Do not, ever, under any circumstances, not have fun.


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    I'm part of the ID class from SJSU. I really need to work on enviroments...
    IDW #68: Timber Harvester

  12. #11
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    where's sjsu yo? saint johns?
    Do not, ever, under any circumstances, not have fun.


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    SJSU = San Jose State University, we're in the Bay Area of California.

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    Struggling to get back on track after some time out of the office and the invariable busy patch which follows.

    Hopefully I'll get to put something together tonight and tomorrow.



    -------------------------------------------------------


    Organic Machine – the shadows seem a little odd bellow the machine, they look like they're going into a single point rather than coming out from the lightsource. If you want to bring the machine more into the environment some interaction between the two might help, maybe physical or less distinct (like shadows from the trees falling across the machine). Not sure how you want to take the design/rendition but there are likely a couple of other pointers I'd give if you want them.
    Last edited by D-Holme; April 25th, 2008 at 12:38 PM.
    MY SKETCHBOOK Updated 05/08/08 - Critique and comments encouraged

    Industrial Design Weekly Enviroment of the Week

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