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  1. #1
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    Current art school students, fellow artists and beginners please respond

    The results can be found here http://www.conceptart.org/forums/sho...d.php?t=126235


    Hi everyone,

    I don't have a chance to go to art school yet and therefore I'm using the next 4 months intensively to study art my self. I'm doing a school like schedule for myself something like starting from 8am till 4pm. Probably will vary a bit and I'm flexible to work longer hours if and when I need to. But I am going to be also very strict with the schedule and there is no reason not to attend my classes

    I've used the past few days putting together a schedule and trying to get together everything I need to learn about. First I divided everything into four semesters. One semester is 20 days(140 hours). Then I divided everything I need to learn into "Classes" for example Anatomy, Gesture etc.. Then I divided that into few different Classes so I could spread them through my schedule. I've only put so far the first semester into hourly schedule which you'll find from below.

    I'm hoping this thread will help people like me and will give them more tools to work with and ease putting things together. Feel free using any of this information here for anything. It took me years to get this far and I want beginners like me have as many tools in their hands as possible. I'm glad I found ca.org because without it I probably didn't have all the info and motivation. I will be adding more links for materials in a bit.

    If you have any ideas how to make this better(organize it or schedule weather I have too many things in too little time or in bad order for example) or have more ideas what to study or anything please speak up. Also I still need some more resources for my classes so if you have any online links or books to add which is missing from the class descriptions I would be glad to use them. I will be fixing and adding things before starting this program so it's not yet "final". After the first "semester" I'm sure I'll be much wiser about my schedule and how it's working for me.

    I will be starting this in a few weeks after my schedule is cleared from my current job. I will try to do once a week updates(scans from my studies) on my progress and will post them in a new thread which link I will add here as soon as I start.

    -------------------------------------------------------------------------------------------------------------------------

    MATERIALS I will be using:
    -Bridgman books Drawing From Life
    -Glenn Vilppu books and DVD's
    -Strength Training Anatomy book by Frédéric Delavier
    -Package Design book by Daab
    - DVD's
    -ConceptArt.org


    MEDIUMS I will be using:
    -watercolor
    -acrylic
    -oil
    -pencil
    -charcoal
    -pen
    -colored pencil
    -marker
    -brown paper
    -canvas
    -digital






    -------------------------------------------------------------------------
    FIRST SEMESTER
    --------------------------------

    Everyday Class/Warmup (10 hours per semester)
    Anatomy Class 1. (50 hours per semester)
    Value/Shading, Lighting and Contour Class 1. (20 hours per semester)
    Perspective Class 1.(12 hours per semester)
    Color Theory Class 1.(10 hours per semester)
    Concept Design Class 1. (12 hours per semester)
    Environments, Landscapes & Cityscapes Class 1. (16 hours per semester)
    Every week Class (6 hours per semester)
    Every semester Class (4 hours per semester)


    -------------------------------------------------------------------------
    SECOND SEMESTER
    -----------------------------------

    Everyday Class/Warmup (10 hours per semester)
    Anatomy Class 2. (50 hours per semester)
    Gesture Class 1.
    Environments, Landscapes & Cityscapes Class 2.
    Sculpting Class 1.
    Drapery Class 1.
    Concept Design Class 2.
    Every week Class (6 hours per semester)
    Every semester Class (4 hours per semester)


    -------------------------------------------------------------------------
    THIRD SEMESTER
    ---------------------------------

    Everyday Class/Warmup (10 hours per semester)
    Anatomy Class 3. (50 hours per semester)
    Portrait Class 1. ( hours per semester)
    Gesture Class 2.
    Environments, Landscapes & Cityscapes Class 3.
    Color Theory Class 2.
    Value/Shading, Lighting and Contour Class 2.
    Every week Class (6 hours per semester)
    Every semester Class (4 hours per semester)


    -------------------------------------------------------------------------
    FOURTH SEMESTER
    -----------------------------------

    Everyday Class/Warmup (10 hours per semester)
    Anatomy Class 4. (50 hours per semester)
    Portrait Class 2. ( hours per semester)
    Perspective Class 2.
    Environments, Landscapes & Cityscapes Class 4.
    Character and Creature Design Class 1.
    Storyboard Class 1.
    Every week Class (6 hours per semester)
    Every semester Class (4 hours per semester)
    -------------------------------------------------------------------------------------------------------------------------
    -------------------------------------------------------------------------------------------------------------------------








    CLASSES:
    -------------------------------------------------------------------------------------------------------------------------

    EVERYDAY:
    -10x30 second=5min, 5x60 second=10min (posemaniacs.com and photo reference)
    -circles, ellipses and straight lines
    -quicksketch(people, objects etc.)
    -1 point, 2 point and 3 point perspective loose sketches

    EVERY WEEK:
    -Finished drawing by using skills learned during the week 2 hours (8 hours per semester)

    EVERY MONTH:
    -Finished drawing by using skills learned during the semester 4 hours (4 hours per semester)


    ****ANATOMY:
    ------------
    Class 1.
    -skull
    -head muscles
    -neck
    -eyes
    -lips
    -nose
    -hair

    Class 2.
    -upper torso bones and muscles(rib cage, collar bone, shoulder blade)
    -lower and mid torso(hip bones, abdominal muscles, chest muscles, gluts, back muscles)
    -spine

    Class 3.
    -arms(muscles&bones)
    -hands(muscles&bones)

    Class 4.
    -legs(muscles&bones)
    -feet(muscles&bones)
    -over all gesture anatomy

    MATERIALS:
    -Vilppu books and DVD's
    -Bridgman
    -Human anatomy for artist
    -Plastic skull

    **GESTURE:
    ------------
    Class 1.
    -fluid lines goal to define action
    -use tools:cylinders, boxes
    -from life, posemaniacs.com and photo reference

    Class 2.
    -30 minute pose
    -1 hour pose
    -3 hour pose
    -from life, photo reference and super articulated spider man

    Mediums:
    -pencil
    -pen
    -marker

    MATERIALS:
    -Vilppu books and DVD's


    **PORTRAIT:
    ------------
    Class 1.
    -learn differences between young and old, female and male

    Class 2.
    -Draw from mind

    Mediums:
    -charcoal
    -colored pencil
    -acrylic

    MATERIALS:
    -Vilppu books and DVD's


    ****ENVIRONMENTS, LANDSCAPES & CITYSCAPES:
    ----------------------------------------------------
    Class 1.
    -digital environments from photo reference

    Class 2.
    -pencil and wash from life
    -colored pencil from life
    -watercolor from life

    Class 3.
    -acrylic from life

    Class 4.
    -oil from life

    MATERIALS:
    -Vilppu books and DVD's


    *DRAPERY:
    -----------
    Class 1.
    -Seven basic folds

    Reference:
    -life (or photo reference)

    Subject:
    -loose clothing on a person
    -suit on a person
    -dress on a person
    -jeans on a person
    -cloth hanging

    MATERIALS:
    -Vilppu books and DVD's


    **VALUE/SHADING, LIGHTING & CONTOUR:
    --------------------------
    Class 1.
    -objects around the house
    -charcoal

    Class 2.
    -gesture
    -life and photo reference
    -5 minute and 2 hour gesture

    Reference
    -life
    -well lit photos

    Subjects:
    -different objects around the house
    -drapery
    -human

    Mediums:
    -pencil
    -pen
    -marker
    -charcoal
    -digital

    Techniques:
    -crosshatching
    -smudging
    -highlighting
    -not lifting pencil working with pressure and line variation


    *SCULPTING:
    -------------
    Class 1.
    -Sculpting portrait of mud photo reference

    MATERIALS:
    - DVD

    **PERSPECTIVE:
    ----------------
    Class 1.
    -1 point, 2 point and 3 point

    Class 2.
    -Advanced perspective(vehicles, airplanes, star crafts)

    MATERIALS:
    -Seedling 101
    - DVD's


    *CHARACTER & CREATURE DESIGN:
    ---------------------------------------
    Class 1.
    -write background story's, personalities, interests etc.
    -draw characters/creatures based on the text ground work(side view, front view and 3/4)


    *STORYBOARD:
    ----------------
    Class 1.
    -read books and draw storyboards based on the story


    **COLOR THEORY:
    ------------------
    Class 1.
    -Basics of color theory http://conceptart.org/forums/showthread.php?t=17837

    Class 2.
    -Advance color theory http://www.huevaluechroma.com/

    CONCEPT DESIGN:
    ---------------------
    Class 1.
    -package design

    Class 2.
    -Form design

    MEDIUMS:
    -pen
    -markers

    MATERIAL:
    -package design book x 2

    -------------------------------------------------------------------------------------------------------------------------
    -------------------------------------------------------------------------------------------------------------------------






    Below you can see my schedule for the firs semester. between 11.00-12.00 is my lunch brake.

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    Last edited by Jussi Tarvainen; May 19th, 2008 at 01:16 AM.
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  3. #2
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    These all sound like wonderful studies to pursue.

    What about taking all of the things that you'll be learning from this experience and making a finished piece out of it?

    Studies are wonderful learning tools but we're also in a very results oriented business. Think about incorporating some of your learned anatomy, drapery, lighting, perspective, and media skills to form an image. Tell a story with that image as well. You might be technically sound after all of this intense training but let's not forget the creative aspects as well. Stitch all of this knowledge together and let us see some of your vision, you personal influences, and how you personally see things. Have a goal in mind with all of these skills.

    If you're also really motivated, make the artwork relevant to what it is you want to shoot for. Is it for a college entrance portfolio? Is it for a job scenario? Is it for a particular sort of clientele you want to pitch your skills to? Use your skills to advance yourself as well.

    Good luck.

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  4. #3
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    Maybe throw in some design and sculpture?

    Even if you don't want to pursue anything in 3D i have to admit that my 3D (sculpture) class really helped me improve my art.
    Have to sculpt human heads / skulls / figures really helped me to be able to visualize the shape an proportions of these things when i go to draw them without reference.

    Also, doing random / creative 3D work (one assignment was to make armor inspired by animals, another was to create a 3D word that looks the way it..sounds/is defined. ie: someone made the word 'drip' out of copper pipes and actually had a hose 'dripping' water out of it.) these assignments help with problem solving/creativity in my opinion.

    Also studying design (like industrial design, graphic design, etc) also helps you to solve problems say that a concept artist may encounter such as designing something in an effective way that has never been done before.

    I hope this isnt too confusing , i feel like a lot of it might seem like rambling.

    Other than that, the studies you already have planned should be very helpful!

    Good luck!

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  5. #4
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    Wow, this is an awesome idea.

    I see you got the basics covered pretty far, what I miss a little is color theory, I think it's really important and especially here on ca.org people tend to avoid it. Maybe you could also, since we live in a time where flexibility and speed are a thing you should have, incorporate some digital work, concepting and designing of creatures/characters and environments, this would also spice stuff up a little as just hardcore studying tends to get a bit boring.

    And I think it would be a great thing to give yourself an assignment.... one finished piece every week for example.

    And I agree with what was said before me. 3D might be a good idea, reminds me I should do that too.


    8 to 4! Cool. Man,I wish I had that much time! Make good use of it, I'll be watching this thread

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  6. #5
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    Storyboard Dave:
    That's a great idea! I've been designing my schedule more school like and will post it here soon. I added a weekly "finished piece with all the skills learned throughout the week" and will definitely do one after I'm done with my this experience.
    That's a good point about adding creative along the way and I'm sure will make the studying that much more fun. Will keep that in mind.
    Dave I really appreciate your words. They bring a lot more life into my studies and makes so much sense and with those tips I will get more out of this experience and I have something concrete left after I'm done with this project(as well as the skills learned).

    Huge thanks!


    n.contemporary:
    Didn't even think of that. That will definitely help me understanding the 3D form. I'm including that into my studies.
    Thanks for your tips. It is always good to have your brain thinking how to solve problems and seems like that's a great thing to add to my program!
    Not confusing at all and makes very much sense!
    Thank you!

    algenpfleger:
    Great ideas. I'm adding color theory for sure.
    Creatures, characters and environments going into my list and digital medium as well.
    Big thanks for your contribution!

    I'm trying to finish up my schedule by tomorrow and will post it here.
    I haven't figured out yet how much of what I produce during this time I will publish. I will probably try to do big time scanning once a week or something and post part of the studies of every day which will show the progress. Otherwise I'll be scanning all day instead of drawing and I don't have a scanner available at the moment so need to solve that problem too.

    I will create a new thread for the progress when I start.
    I'm planning on starting this project in a two weeks. Just trying to finish up my snowboarding season and then fully into this. In the mean time I'll be using as much time into drawing as possible.

    "Never take life seriously. Nobody gets out alive anyway."
    -Anonymous

    Jussi Tarvainen

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  7. #6
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    Still missing a bunch of stuff from the content of the Classes I'm doing and I need to make them a bit clearer for everyone to understand. Will keep updating this.

    "Never take life seriously. Nobody gets out alive anyway."
    -Anonymous

    Jussi Tarvainen

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  8. #7
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    Wooo... that schedule's even got me spooked!

    That's a whole lot of intense study and work you plan on for yourself. While I'm not against rigorous training and hard work, what about time to take a breather? Have you scheduled anytime in her to have a little fun as well? Live life a little bit too!

    Sometimes just rushing to get somewhere you forget what the scenery was as you sped past it. Take a few moments here and there for reflection of your accomplishments as well.

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  9. #8
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    Pah, don't listen to that I was already going to bug you about the weekends. What are you going to do on saturday and sunday? And in the evenings.

    And what is more fun than art? Damn right, nothing.

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  10. #9
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    StoryboardDave:
    It's supposed to be a school like schedule. Since I started drawing in high school I've been taking it mellow and slowly increasing the amount of drawing but now it seriously time to step it up a notch. I get most stuff done this way and it definitely doesn't suit everyone.
    I hear you on taking it easy, enjoying it and being creative as well. I plan to do that as well while I'm studying. To me the schedule isn't bad at all. Time flies by when drawing and you have to work hard to reach the sky. I will definitely try to suck in everything out of this project I can and that's why the days ends at 4pm. After that it's time to think what I've learned and draw some personal projects etc. if I feel like it.

    Algenpfleger:
    Hah haa. Weekends and after 4 is not scheduled so I can experiment with the stuff I've learned during the day and work on quick sketching people downtown and what not.
    Exactly! Thanks for the nice words.

    "Never take life seriously. Nobody gets out alive anyway."
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  11. #10
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    Quote Originally Posted by algenpfleger View Post
    Pah, don't listen to that I was already going to bug you about the weekends. What are you going to do on saturday and sunday? And in the evenings.
    The study of art isn't just about sticking one's ass down on a drawing board and drawing all day long. One needs to take breaks DURING the process- not just on weekends and weeknights. Even at the most intense collegiate programs, people are encouraged to explore beyond an individual classroom. One has to get outside of the bubble from time to time in order to explore.

    What's wrong with living life a little? I would still highly encourage anyone going into art to expand their horizons as well. A life as an artist never really stops but one has to have an open mind and open eyes to what's happening around them. Just studying the past is by no way the best way to learn about art- what about what's happening NOW?

    Quote Originally Posted by algenpfleger View Post
    And what is more fun than art? Damn right, nothing.
    Irrelevant. Art is fun?? I never knew it was task to be ranked alongside things like sports, movies, mowing the lawn, sex, a good meal, etc..

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  13. #11
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    Quote Originally Posted by yousa View Post
    I hear you on taking it easy, enjoying it and being creative as well. I plan to do that as well while I'm studying. To me the schedule isn't bad at all. Time flies by when drawing and you have to work hard to reach the sky. I will definitely try to suck in everything out of this project I can and that's why the days ends at 4pm. After that it's time to think what I've learned and draw some personal projects etc. if I feel like it.
    I'm glad to hear you're not approaching this with a militant approach and willing to enjoy yourself as well. There will be days when the drawings just aren't going to happen and then there are days there will be breakthroughs. Enjoy the journey- and that journey never needs to be so linear.

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  14. #12
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    Storyboard Dave: I'm definitely going to be discipline but not military and I will be flexible and allow as much space for creative as possible of course.

    I don't necessarily believe in the current schooling system and there's definitely no right or wrong way to go about this. This is a project that I decided was best to start this way and develop it as I go and that's why I didn't even try to do the second semester schedule.

    Thanks for sharing that journey is the importance. Living in the moment is better than in the past or in the future that way you will get much more out of it and will use your time more into the studying than thinking about the future...

    "Never take life seriously. Nobody gets out alive anyway."
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  15. #13
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    If you manage to work this hard without anyone forcing you (thats what teachers are for), then your sick. This is pretty bussy scheduel and require alot from yourself..

    Best of luck

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  16. #14
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    3 days behind and I feel like I'm running out of time. A lot to study. Will need to make some time for home work YAYO

    Will post soon a thread for the results for this "experiment" so you can see the progress and studies.

    "Never take life seriously. Nobody gets out alive anyway."
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  17. #15
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    "Never take life seriously. Nobody gets out alive anyway."
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