Results 121 to 126 of 126
October 8th, 2011 #121
When will we see Team Chow IV? =D
Hide this ad by registering as a memberOctober 11th, 2011 #122
how do I go about Joining Chow?
October 11th, 2011 #123
Just join, follow the brief for this week's topic create a piece for that work then submit when the finals thread comes up....remember to read the rules and guidelines though.
October 25th, 2011 #124
I dont know if this is the place to vent but it feels right. Why is it that every entry has to be combine with isomeric turn-arounds? Chow wasn't this way in the past. I dont know why it was implemented. To me it just seems like a lot of extra fluff that isn't necessary and its prohibiting time crunched people from participating.
I would suggest going back to the way it used to be where you just do the one image with more than 3/4 of the character is showing. This is a fun community activity lets not clog it up with chores.
I would be interested to know what others thoughts are on this. Maybe everyone else loves it and I'm out to lunch.
October 25th, 2011 #125
Sean McMurchy - well to be honest, i dont mind doing the character sheet. it doesnt have to look like an illustration, just a quick turnaround in order to show that you have fully thought out your character. it should be the first thing you do before laying out your final image. i mean it is called a character of the week, so the emphasis should be on just that. there is an illustration of the week now though, which is basically like the old chow set up. but if your expecting to do this sort of thing for a living, its a good idea to get used to drawing orthographic views of your character designs.
February 16th, 2013 #126
There is something I would like to bring up to everyone regarding character design. A lot of people are taking the full illustration route with their characters, which is fine, but not required. Just, do not let the attraction of a nice illustration deter you from the actual challenge of a well thought out character design.
I was reading through some previous posts on here and didn't have to go far to find something that I think is very important to bring up.
We still want to see the character rendered out nicely, but just remember what the focus is.