Sketchbook: SouMeng's Sketchbook - Page 6
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  1. #151
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    i'm loving your brushstrokes, keep up the hardwork

    U ROCK

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  2. #152
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    Nice studies man, good lines there! And damn, your brushstrokes. So fucking crazy. Is that all smudge tool? Appears to be. Keep it up man, you're awesome!

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  3. #153
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    I love the way you handle your paintings. fantastic!

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  4. #154
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    I like the chick. Nice brushstrokes and very dynamic hair. Colors great.

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  5. #155
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    kidult is offline Does this sketch make my ass look fat? Level 12 Gladiator: Laqueatores
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    Awesome brushmarks in those last faces and colours too! Curious too those blend marks?

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  6. #156
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    always fantastic work here ^^
    incredible work for the landscape !
    don't stop

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  7. #157
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    Wow...okay those environments are insanely awesome...gah not to mention everything else in here. wow nice work!

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  8. #158
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    Hi!
    Ill post the replies later i promise.
    Just a tiny update with a dog study from a book about... er.. doooogs!!!! x_X

    Thanx to everyone for looking!


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  9. #159
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    I_Am_Inspired

    THanK YOu! :]] coolest sketchbook around!

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  10. #160
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    your stuff is awesome. thanks for that little tut back there. that was nice.

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  11. #161
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    OK. I think the earlier comment about advance planning of composition is something that can vault you into the level where everybody's eyes pop out. Look at "Composition 1" in here http://www.conceptart.org/forums/sho...d.php?t=111813

    You were using these principles at least unconsciously in the Asian types in an alley drawing a page ago, but many of your landscapes have many key elements placed away from the natural spots the eye is attracted to in an image (e.g. intersections of the thirds).

    The only other thing I thought I could remark about was the splashes in an image on page 3. I probably can't do any better without painstakingly copying a photo ref, but I think you could stand to work on some water effects such as splashes and waves when you are doing studies.

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  12. #162
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    your skies are sick, i never have the patience to render clouds. Great stuff , i give you 5

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  13. #163
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    Senira: Thank you!

    Out of curiosity, in the last image of the set you posted, did you work with short brush strokes in order to preserve the painterly look? It's something I've always wondered about pieces like that; I can never tell if it's due to the inherent quality of the brush, or if its due to some technique I'm missing.
    Actually, both...
    Sometimes i do use short brushstrokes to preserve a fresh look and experiment with different brush settings, etc
    But i also tend to use the smudge tool more and more.
    Its a wonderful tool and u can almost paint solely with it.
    The drawback of these little experimentations is that they might consume a lota time and divert u from ur priorities;
    Fancy bushwork is nothing without "good" drawing, values, colors,etc but u already know that.

    Brun: Thank u! Love ur work and im glad u enjoyed mine.

    Algenpfleger: Thaaaaaaaaaaaaaanxxx! Yep its all smudge tool mate!

    Monsi: Thank u!

    Pokepetter: Thanx for looking, im glad u like it.

    Kidult: Thank you! What blend marks?

    Towarlock: Thanx for the nice words and no i wont stop!

    Trashy: Thanx man.

    Dile_: Thanx dile! Coolest? Remove the "est" and itll be okay for me!
    Thnx again for watching.

    MeTaL-Mike: Thank u; That tut is not very good but as long as it helps even one person im glad to have done it!

    Arttorney: Thannnnnnnx a bunch. While following the link i thought i knew the thread u were linking me to but i didnt.
    Composition is something pretty mysterious and readin about it always bored me but i will try to get my head around it!
    Thanx for the crits, They're always welcome!

    WhiteC: Thanx. Yeah skies are hard but patience for the rendering isnot always necessary, the most important is patience for observation and study! Ive seen so many painting where clouds dont seem to have been rendered too tightly but that work way better that mine thanks to good, value, color and proper edge control...
    But im working on that!
    Oh and thanx for the staaars too!!

    Lately i did a few charcoal protraits of a friend artist who posed for me and for whom i posed and a bunch of head studies after loomis method but i have no scanner or camera so im posting some digi stuff from last week and before.

    1) The skinless leg is after Sarah Simblet, her ink and pencil work in her antomy for the artist book is gorgeous and i really didnt do it justice but at least i tried!
    Then i just copied/pasted my drawing and painted over it.

    2) The idea of making this kinda stuff came to me when i saw the meshes on a 3D model at Zbrush central. I went into PS and tried to think like a 3D program while painting that face! Its not very good but it was fun to do; Would some of u people enjoy chiming in and doing this kinda of stuff in a thread dedicated to this exercise?
    Its valuable training to just control ones value scale and try to be aware of the planes of ur subject (Looooomis)!

    3) A funny but absolutely not functionnal sword.

    4) A commission for my girlfriends little brother, i shouldnt have kept the grey background.

    5) Moaaar fun! I just knew i'd end up doing scary stuff if i kept fooling around with the smudge tool instead of working on head construction, lol.



    Hope u like!

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  14. #164
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    Your work is so inspiring! I love the colour, mood, and composition of your work, along with everything else! I dream to be able to paint like this.

    Awesome work

    Sky

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  15. #165
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    Mischeviouslittleelf is offline Promoted himself from Auxillery Pencil Infaantrist to Tablet Gunner Level 13 Gladiator: Retiarius
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    Hey man, some really good stuff going on here. Good to have another one on the Pax team Your work is amazing^^

    -E

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  16. #166
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    Stolensky and Mischeviouslittleelf:Thaaank you!

    Heres a creature i did yesterday or the day before.

    Hope u guys like it!

    Im also working on an landscape but right now the wip is not postworthy.

    Gotta log out soon, god university is such a bore...

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  17. #167
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    kidult is offline Does this sketch make my ass look fat? Level 12 Gladiator: Laqueatores
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    Some great updates!

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  18. #168
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    Everything looks great, i can see youre not afraid to experiment.
    Keep up the good work

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  19. #169
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    I really like your recent landscapes, good job! The tutorial was interesting too Keep it up~

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  20. #170
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    Cool SB, you has "it"

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  21. #171
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    great strokes and the commission piece is sick..
    great work
    5***** from me, love the strokes

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  22. #172
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    Dude awesome values!

    http://conceptart.org/forums/attachm...1&d=1220735310 <- This is SICK! Awesome colors here, quite desaturated but the temperature reads so well, it feels like sunlight. Awesome.

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  23. #173
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    Hiiiii!


    Kidult: Thanx.

    DoctorPencil: Thanx for the support!

    Fishspawn: Thanks man.

    Lakka: Im glad i has "it"!

    Jedininjaman: Glad u like the strokes and thanx for the staaaars!!

    Algenpfleger: Good to see u here mate and glad u like that one! Thanx for looking.

    -The other day i had to go to the coin-laundry and instead of spending one hour and a half watching those big drums rolling and rolling i took my sketchpad and drew the place.
    Back home i redrew it partly from mind and for some reason i must admit it enlightened me on some benefits of single vanishing point perspective.
    Then i added some values.
    The steps are:
    1. drawing
    2. the diferent values of each object without considering the light source.
    3. dark plans (layer on multiply mode)
    4. light plans (screen mode)

    Might try with colors or even full rendering later.

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    crappy speedpaint i wasnt going to post but eventually...

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    Some expirementations that turned out to be er... this ||
    I think i will have to be more careful from now on when \/ i paint
    with the smudge tool so as to preserve a proper texturing instead of, though quite unconsciously, smoothing everything to death...

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    Wow on this monitor my pics are showing pretty dark, is it the same for you?

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  24. #174
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    I have mixed feelings about the smudge tool, because it's so badly used a lot of the time, including my old art. I've seen the pros use it, so I guess my advice would be to be mindful when using it. It looks pretty good for your sky background, but on the landscape it turns it into molasses. It doesn't seem to convey dry/arid surfaces.

    Your knowledge of color theory seems to be coming along well. About the speedpaint, yeah I know you said it was crappy, but I'm going to give some advice on it anyway. I think there's too much space on the left side. If you got the ship away from the center, but kept a really dynamic 1 point perspective setup, I think it would pack more punch visually.

    As for the monitor, the speedpaint seems a little dark in some areas, but in the arid landscape the darks seem just about right.

    Last edited by Earendil; September 25th, 2008 at 01:26 AM.
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  25. #175
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    thesadpencil is offline Unfortunate Incident of Trial and Error Level 7 Gladiator: Samnite
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    woah dude very nice sb. i'm really fascinated by all your enviros (makes me want to do more enviros) and your use of color is nuts. all the portraits are looking pretty kickass as well. very inspirational stuff though indeed. can't wait to see more from you.

    To live is to create, to create is to live. Without art and music, I do not know how I would get by in my day to day life.

    http://conceptart.org/forums/showthread.php?t=115997
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  26. #176
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    Earendil: Thanx for dropping by mate, i appreciate it.
    Yep i havent mastered the smudge tool yet but worse i havent mastered painting either...
    I mean if i failed to convey the dry/arid surface its also because of my color, value, edge choices but i got ur point and i agree a bit can be blamed on my bad control of the smudge tool.
    Oh and i totally agree about the speedie thats why it deserves being called "crappy", didnt it?
    Thanx again for bothering to crit my shii... shtuff i mean stuff, hehe...

    Thesadpencil: Thank u! Im glad i can inspire someone!

    A doodle, a ship and a little gif of the steps if u wanna try that method.
    I think the method is good but the painting didnt come out as i expected because of... something i didnt figure out (yet) actually...
    Im still fairly new to concept stuff so i think ill do better next time!


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  27. #177
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    I can see a little of Scott Robertson in you! Great work so far!

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  28. #178
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    Oops, didnt know him at all but now i do!
    Thanx!

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  29. #179
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    that last environmen study is great! lets see more of those

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  30. #180
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    Mischeviouslittleelf is offline Promoted himself from Auxillery Pencil Infaantrist to Tablet Gunner Level 13 Gladiator: Retiarius
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    solid SOLID stuff here. Wonderfull weight and balance in the last black and white there. I love it. You concept stuff is good I love the smudge work you do, I will have to adapt that technique. Thanks for sharing

    -E

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