great work really like your sb and your use of color is really good love the rock formation in the last post looks amazing
"Beliefs are rules for action"
"Knowledge is proven in action."
"It's use is it's meaning."
Mrd33ds: Thanks mate, keep up the hard work.
Prsnsweeney: Thank you!
Armando: Ditto to you!
From my head
so a Spawn fanart speedie and a character WIP based on the enviro below.
there is something really unique in your paintings, just as in the last one, it looks amazing how you combine different compositional elements (doesnt matter if you aimed for it or if it just turned out thatway), in all of these image there pops out this... well uniqueness as i said wich makes you, even if youre still in your developement a very promising artist. subscribed this thread and 5* as i think your work is great but in a few pages youre work will be a blast!
Awesome stuff all around, but that last painting is just amazing. Feels like could walk straight into it. Beautiful use of light and brushwork.
"You might be disappointed if you fail, but you will be doomed if you don't try"
Beautiful sketchbook soumeng!! Your enviro work is stunning, I especially like the use of texture and how you are managing recession. Great job on the master studies too, really nice brushwork in those especially that last Sargent portrait. The character work is top-notch too, though I will say that I'm not entirely sure about that character based off the last enviro. In the enviro it looks like a man but in the character piece the face and body/costume shapes seem to make it come acros somewhat androgynous.
Keep up the great work!!
Hi people reading this!
Okay so here's my contribution to the rock-in-the-grass format landscape somehow commonplace among digi-artists. Not to happy with certain areas. I'll see later...
A new progress shot of the character. I wish the whole thing ends up looking like that hand...
Xbert: Thank you, that's very encouraging to hear!
NickyBeats: Thanx for stopping by!
Ismo: Glad you like it! : )
MacTire: Glad you like the stuff here. And yeah actually I am going for a female character. I agree it's not too obvious in the enviro piece but I might go back and rework that one anyway.
here's a new semi finished sketch.
Let me know whatcha think!
Sean McClain: Yeah I should totally do more of those.
NickyBeats: Thanks and no! : P
This is my jacket drying on the window knob from a heavy rain yesterday. Some incredible effects of light there, you gotta be insane to even try to paint them.
SM this one is so fresh looking at it is like brushing my teeth
and without sounding completely mental, this is one of my favourite things.. well, ever, really
by the way the ride and steering on the bike'll be harsh if the front wheel is fixed.. Kaneda's wrists mustve been shot..
Last edited by Velocity Kendall; September 4th, 2011 at 11:30 AM.
apologies in advance for this..
Takashmen: Thanks and no, I didn't because I'm not too happy with it and I have other images to work on meanwhile.
Jonafunart: Thanks, I'm glad that one is getting some love, it has its flaws but I still like it.
Velocity Kendall: Hahaha don't apologise man it's great! I may definitely use your PO when I get down to reworking the image (if you don't mind); I love what you did in terms of design to the front of the bike, not sure why you didn't hint at the left part of the handle-bar though? And thanks a bunch for the reminder about the front wheel being fixed! I gave the tonal composition in that piece so much thought that I overlooked more practical things. You really can't let your guard down on anything with this business!
Conte: Thank you. I love your stuff mate, your "Vilghame Manewaft" piece on CGHUB is in my faves, wonderful piece!
okies, see how this rides..
likin the blobby 80s sci fi vibe
ive always rather liked these; jeans tshirt no helmet style. in GTAIV anyway..
Gadbury: Glad you like the stuff here. I create/improve/delete brushes every 3 days or so, so that brushet is already a little old but oh well... Everyone knows that in a way it's all about the brushes and that in a way it's not.
VK: Lol at the green + the short fringe, no way! Thanks for the PO's anyway, in the final I'll be having your username somewhere on the bike for sure haha.
Good call on the grain but that thing is dangerous, for one thing you can forget about the eyedropper because of the colour noise. But my painting does need some dirt, I render too sleek... And the backgrounds need some life too; some clothes drying between the houses, people walking the streets, etc
BTW, here's the rock from last page, finished, for now.
Last edited by SM; September 5th, 2011 at 05:05 AM.
ah yeah the grain, its a dirty trick
heres the noise free version, have fun!
You've got some unusual atmosphere in your paintings, rock on!
Huge fan of yours SoufMeng, I am in love with your colours, values and compositions (hell, everything!).
Seeing as we are all painting over and using dirty tricks like grain (and you said you want it a bit more textured) here is a quick little trick I saw the great Whit Brachna use in a number of speedpaints and I think Brad Rigney uses it as well.
All you do is Filter>Sharpen>Unsharp Mask. It is kind of stupidly named since it sharpens it, but it a great trick to use at the very end for a bit more punch to the image and to bring out the texture just a tiny bit more. You can play with the amounts, but I find the settings of the Amount at roughly 110-120% and the Radius at maybe 0.7-1.0 pixels to be good.
Try it out on an image or two with different amounts that it sharpens and maybe you can see a bit better than the example I have here (which hopefully you can tell has the sharpened version on the bottom).
"Complacency is the womb of mediocrity. " -- Jason Manley
"If you always put limits on everything you do, physical or anything else, it will spread into your work and into your life. There are no limits. There are only plateaus, and you must not stay there, you must go beyond them." -- Bruce Lee
my friend .very nice