Lininger VS Corrick --JUDGED

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  1. #1
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    Lininger VS Corrick --JUDGED

    player 1 (attacker):he swings at you -
    A- your head cleaves back with a headbutt
    B- you uppercut useing all your might and destroy player 2's face

    player 2 (defender) :you have been hit in the face by the bloodied forhead of your opponant you can draw
    A - a sly dagger unsheathing and plunged into you oponants belly
    B - your character being knocked out cold by a mean brute force attack or head but.

    Hey great! alright since it's late as hell 2:58, i'll wait for you to reply, otherwise i wouldnt mind starting this thing today sunday, or as SAP.

    and i've already been working on my avitar character, just a WIP

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    Last edited by alti; March 8th, 2008 at 11:05 PM.
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  3. #2
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    You can always just go to the headhunters thread and challenge people there, or click on people's names and send them a PM.

    Reaching over what we need to get what we don't.
    Sketchbook
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  4. #3
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    I gotcha. Now change the title of this thread, it's silly. I'll take Defender, option A.

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  5. #4
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    WIP

    Lininger VS Corrick --JUDGED

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  6. #5
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    wip

    looks like you still have some painting to do, if you need more time it's not a problem. i messed mine up, i need to do some fixing up here and there. just let me know how you wanna do this thing.

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  7. #6
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    lol, that's freakin' awesome. Finish him!

    Reaching over what we need to get what we don't.
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  8. #7
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    Wow, that's..... wow...

    Looks like I'm gonna have to put the hurtin' on ya...

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  9. #8
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    lol it deffinetly didnt come out how i invisioned,and still needs alot of work, i havent had very much painting experience lately so it seems kind of forced. anyway some crit would be appretiated and i can't wait to see what you come up with, take your time, im not to picky on when it needs to be done ya know. let me know when to post a new thread for the judging.

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  10. #9
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    it turned out a lot better than what I was expecting from your sketch Lininger. I think it's pretty dang good already, but you need to tweak your saturation levels. Everything seems pretty washed out, like where the form turns it's only going to gray/black instead of other colors that could influence them.

    One trick I like to use is taking a texture overlay on top of the image and tweaking the colors a bit, it really helps to pull together color schemes I think.

    Also, I would lose the black framing as well as the signature, as they really don't add anything to the image.

    here's how the image looked with one of my textures dropped over the top of it and tweaked more towards a brown/orangy color.

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  11. #10
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    Oh boy, texture overlays... take it easy with those, they can get out of hand. If you can't define your forms and color well enough with the brush, a texture is just a cover-up, and an obvious one. I agree with B-nine on the border though, they usually get in the way and confuse things.

    Two things I would suggest, compositionally:

    1) Either get rid of or at least make relevant the huge, eye-catching, distracting explosion in the lower left. The action is already happening in the foreground, it seems superfluous to have something dramatic happening in the background to draw your eye away from the characters.

    2) The left foot of your robot in the foreground is too close to the edge. Either send it off the artboard or bring it closer to the center when you're composing, otherwise it leads your eye straight to the edge of the page, and it makes the foot look like it was squished in so it would fit.

    Other than that, it's an incredibly dynamic image. I especially like the hair exploding away from the head. Gross! Dunno about medieval rollerblading, but I bet if they'd had it, they'd have used it in battle.

    My two cents...

    Last edited by Corrick; March 4th, 2008 at 08:08 PM.
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  12. #11
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    ... and here's my reposte...

    Final

    Lininger VS Corrick --JUDGED

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  13. #12
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    Oh yeah, and you don't need to make a new thread for the judging. Just add "Ready for Judging" at the end of the title of this thread.

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  14. #13
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    Niice. You both rock my socks! Lookin' forward to Lininger's final, he's at school workin' on it now, so shouldn't be long.

    Reaching over what we need to get what we don't.
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  15. #14
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    I love the way you developed hands and the arm workings with the musket rifles on my character, very nice, gosh i hope i stand a chance. so when you wanna make this thing due by? we could end it tonight at 12 tonight for the final judging if you wish. whaterever works for you, im just so happy i got to participate, i can feel the joy for painting begining to grow in me!

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  16. #15
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    I'm all done, so you can set the deadline to your liking.

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  17. #16
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    finished

    but i suppose we're never really finished, but here is my final piece. thx for the crit by the way!

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    Last edited by Lininger; March 5th, 2008 at 01:22 AM.
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  18. #17
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    I noticed illustrations have been judged Could this be judged? I'm not sure if it got missed. i'de like to get some feedback pls. but i think corricks is the winning peice, i don't have enough experience painting yet, i've got alot of work ahead of me, thanks for everyones time

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  19. #18
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    Corrick - winner

    2 votes - very powerfull image, you can tell her expression through her pose and not her face. i like how you handeled your combat.

    well done to both entries, these things are getting harder to judge

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  20. #19
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    thank you! GJ corrick

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  21. #20
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    Alti, thanks for the comments. Lininger, it was a blast (literally). Thanks for a fantastic duel. Judges, as always, hats off to you for your constant moderation...

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