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ROUND #109 VOTING
Topic: Ambush Bodysnapper
Deadline for the voting: Tuesday, 04th March 2008
Posting thread (closed):
OK - before voting/posting read this!!!
1. Please give c&c or a reason why you voted for the image!
2. Feel free to comment on any or all entries, the artists will appreciate it!
3. No voting for your own entry!!! If a participants votes for his own entry, every member has the right to call him a stupid lame moron in this thread! And i will delete his/her vote anyway...
4. The poll is public. Your vote will be seen.
Last edited by Fozzybar; February 26th, 2008 at 03:40 PM.
Formidable as these beasts look, their physiology hinders them as predators. Their powerful jaws can break the largest of bones but they are unpractical and best put to use in a surprise attack. Most commonly the Narkoum would strike from a higher surface, barbs in the base of its paws allow it to attach to most surface-types, it will comfortably lock its bottom jaw in place and lie in wait for its prey. it then uses the massive barbed tooth at the end of its top jaw to stun and hold its prey, slaming its jaws closed snapping the necessary bones be it neck, spine, skull or a combination.
This large insect-resembling creature will rest on the ground of woods and forests, blending in with dirt, vegetation and tree roots. Prey that wanders close enough is seized in massive mandibles and has its spine deftly snapped in two. The Breaker then clutches the corpse, slowly feeding.
Last edited by Ryoken; February 24th, 2008 at 01:34 PM.
- Ryoken, the Brown Speckled Dragon
Concept: Forest Shear
...ambush from above; the Forest Shear unfolds and attacks with a scissor-like motion of its jaws - with the intention of swiftly turning one prey animal into two easily consumed meals.
Last edited by hodoca; February 25th, 2008 at 04:10 PM.
Actualy hiding between his jaws the Tsaktsy waits for its prey. Spreading a penetrative rotting smell through its gullet ( Tsaktsy means bad breath in Oriknoshu! ) he attracts smaller animals. Then with a powerfull bang he crushes his prey. Younger then 2 years they can be held as pets, when older they should wear a muzzle.
Concept: Lesser Jungle Snapper
The Jungle Snapper spends most of its life climbing in the trees of its vine-filled home. Its primary diet consists of insects unwary enough to fly near it, when it will leap out, snag them with the tentacles on its nose, and snap down on their bodies with its powerful jaw. Although small and mostly harmless to humans, the Snapper can bite hard enough to break bones when threatened.
Teradock's use the element of surprise to attack their prey. They have long feathered tails that mimic the high grass they conceal themselves in when sneaking up on the smaller Swamflaps. These creatures have a massive jaw backed by a terrifying toothed beak to snatch their prey and snap it's jaws tight. Once these jaws are shut it's practically impossible to open them with a staggering 15,000 lbs of pressure.
The Teradock is quick at short burst of speed giving them the upper hand once they break the element of surprise and leap out after the Swamflaps and other prey. Swamflaps are plump and juicy and often slow at taking flight so they are an ideal food source for the Teradock's. Standing at around 4.5 ft at the back they usually stick to prey no larger than their mouth can hold because they do not chew their food, they will snap at the body with one fell swoop and swallow chunks whole.
Last edited by Mike Corriero; February 24th, 2008 at 04:24 PM.
Concept: Buccinator maximus
As she began perfecting her attack skills, nothing could stop her growing thirst for blood. She now wonders the woods in search for weak, innocent flesh. They say she's so fast that you can't even see her attacking and the last thing you remember is the sound of your own crushed bones..
Concept: Red Backed Snapper
Luckily these creatures live in small numbers and away from any kind of civilization. They constantly stalk these tropical jungles for sustenance (whether it be human or otherwise). Their green leathery skin helps blend them into their surroundings while the red scales down their back and tell other predators to back off "or else".
Once latched onto prey these snappers do not let go. With a twist of the head and sickening snap of the victim's spinal cord, dinner is served.
These creatures live on banks of many shallow rivers on Mart VI. They spend almost whole day standing in the water and catching fish and other small creatures. If they notice a fish hiding behind a stone or a tree root they try to scare it out of it's hiding.. They set up a trap... They clap with their "back-limbs" and when the prey shows up they catch it with their "beak"...
Concept: Bark Lurker
With it's perfect disguise and tree-like skin the "Bark Lurker" is a dangerous passive hunter. It lures anyone with a liking of mushrooms in to it's dangerous trap. With it's heavy and robust cheekbones it can produce an enormous pressure, snapping the fungus-liking-creatures like a twig.
Next time you're collecting mushrooms in the woods, beware!
The Bodysnapper is so named after its ability to terrorize the populace of settlements around the caspian sea.
The existence of the creature was unknown untill the foodstores ran low and people resorted to carving holes in the ice of the great sea to fish during winter. One by one fishermen started dissapearing and it was thought to be a case of the ice breaking untill later on it was reported as attacks performed by a creature from undeneath the ice.
Chocking fishermen with its surprise attack the Bodysnapper tuggs the fishingcord and tipps the fishermen into the water making off with its prey before any fellow fishermen can intervene.
Concept: Flex the flesh
Flex the flesh is a breed of snails that was poked in the eye once to many and permanently retracted it's eyes into it's head and grew a meaty semi-transparent eyelid to cover it from any future pointing fingers. And if that wasn't enough it also grew a hundred times in a hundred days. Developing fangs that couldn't let go. They typically dwell in shallow pits or caves from where it can snap any wandering prey.
My path of learning (sb)
From what has been told to what has now been seen. The Wrekchala has for centuries been the stuff of legends, of myth told by the elders to the children to keep them in line, lest they anger the beast and bring its wrath upon them.
It said that this creature lies in wait amongst the dry river beds through out the desolate country awaiting its next meal. With fine hairs to sense the slightest vibration, and almost blind eyes that sense more than see, this creature known only in stories has a poisonous tongue and an even deadlier method of consumption.
Yet despite all the formidable traits of this monster, its mouth is the weakest of its parts. Too small to consume the prey it needs to survive, the Wrekchala must fold and break its food by the way of its massively evolved lower jaw. Teeth have grown and connected in support of the main tusks and help to catch and hold while the tongue acts as a press(or in this case pull) to force the animal into the narrow gap.
You know what they say about trying to fit a square peg into a round hole? This is like using a sledge-hammer to get it to go in.
Oligas dwell in the deep forest, where they ambush their prey under plant coverings. When the prey is targeted, the oliga quietly leaps and snatches the prey with its powerful jaws.
The Ambush Bodysnapper ; AKA:Creagan Sand Beast
These desert beasts lay hiding under the surface sands of the vast Allorian deserts, only to suddenly emerge and snap the heads or spine of their hapless victims. They lie motionless
under several feet of surface sands waiting for seismic movement just around or above them, then they strike. Many a caravan have wandered over a nest of Creagan beasts never to
make it through the rest of their perilous desert trek.
Last edited by Azathoth; February 26th, 2008 at 04:20 AM.
Artist: electric goat
Concept: body snapper
it lures massive insects with it's tail. the tail resembles a plant found in the fields it hides in.
Failed quality check (sloppy/rushed/unfinished artwork and/or insufficient artistic quality)
EdenGotterrCyan, Psy, Halix
other not accepted entries:
Other than the quality issues, your creature basically is a shapeless rock formation, which is too less of a design for a COW entry.
Unfortunately your creatures whole body doesn't show. I know what the head part looks like, but i have no clue what the rest of the creature might look like. Next time, head for a complete presentation of the creature or at least the major part and make the image larger, your creature is something like 300x200 px
Your creature is snapping with its claws, but we were looking for a creature snapping with its jaw!
Can't see the creatures body, you cropped too much of it. Also the quality was on the edge.
I had very hard times to decide about your entry. First there is actually no real design or body of the creature which left me clueless about what's going on actually. It looked more like an ethereal being to me (which i don't like to see in COW if it's not the intention of the topic). You could have solved some of this question by writing down some lines about the creature, its behaviour, its origin etc...but again i had no clue. So at the end i had no other choice than rejecting this piece, though the rendering was very good and the story was nice to read (even if it didn't tell anything about the creature).
close to rejection:
The complete image looks unfinished with undefined blurry areas all around. The fact that you worked out the creature made me accepting it, still: though the focus is on creatures in COW, it is better to leave the background plain than messing around with it, at the end there is an artwork to be judged
Watch out that you don't stay too minimalistic in your renderings, it is always on the edge to the unfinished category
I am not sure, if your creature is snapping the prey with its jaw as it was expected or with its claws, which looks very much like that with its big claws. But there is no hint in the concept text so you got away with it
Actually i was aiming for creatures which snap the whole body of its prey, but after rereading my additional info on the subject i noticed that it might not be that clear the way i wrote it
Last edited by Fozzybar; February 26th, 2008 at 04:24 PM.
Fantastic creatures and visions of entrapment and ambush but I feel Hodoca`s image stayed closest to the design brief.
(B.T.W) Mike and Jakkas ARE LEGENDARY!!!
Scorge that skin is freaky!!!!!! That would give a person nightmares.
Piru you were actually a close 2nd, great idea.
ATAnderson, Longshao, & Jakkas: amazing work gents, amazing. it was tough to pick just one. But I voted for Long's image, his stood out because there was more to his creature than just the creature. The background gave the creature context as well as scale. But amazing work all around.
JakkaS got my vote. The color, detail and design are the most imaginative I have seen in a while. It looks like something straight for Spore!
There's a hole... there's a hole... there's a hole in the bottom of the sea.
jakkas got my vote. no action, but this is about creature design last i checked.
I vote for jakkas with mike C right behind . My time spent on the finish was cut short. I will strive for a more finished work next round, thanks Alesoun.
Ever onward and upward.......
Although he hardly needs more jewels in his crown, I too voted for Jakkas this round. I always love it when he gets a little surreal in his design and this has become one of my favorites of his with that kind of feel I think. The colors are lovely and the marriage of the strange pelican with the sort of lobster shell parts is a real treat to behold.
ATanderson gets my vote, i absolutely love it, the colours and texture of the skin as well as the design itself (the snapping whale-like jaw is executed really well).
what a hard round to vote for; JakkaS, mikecorreiro, electric goat and longshao all impressed me.
I absolutely LOVE the style Mike used.
Without his entry this would have been quite the difficult round to choose from!
Scourge, ATAnderson, and Lander were all sitting in a tied second place for me.
I just loved the attention to detail with Mikes, aswell as the fantasy-like feel to it.
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