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This thread will include art from myself, Chad Smith(greenlantern), and Mike Mcartie - we were the concept artists on Turok, and have gotten clearance to share some of the art we did for it with you guys. I really hope you enjoy it, and feel free to make comments or ask any questions you might Have. Thanks!
That is some amazing work. Thank you for sharing. I found the comments on some of the pieces very interesting.
Some of Chad Smith's art...
This stuff is nuts.
I think my favorite pieces are the insights into the conceptual process that you guys have worked out.
Wow. This is some of the best work I've ever seen, let alone recently. This is making me excited for the game, and thats saying something after "Evolution" >.<.
Really, really great stuff.
I don't know if I really have room to crit, but I think there is a bit too much going on in the revised cave. it gets really confusing. Its so cool to see how things like that are revised though!
a few more...
the dead_bronto image is awesome as well as big_dead_dino
i look around the image and bam i see the human characters
and the whole scale changes, i would love to see that in the game
the art direction notes are really interesting too,
is nice to see the process evolving and those paintovers
are great :-D, very exciting
"DENSE" "jungle_inspiration" and " junglescape02"
have some awesome brushstroke work, very organic,
love the variety of shapes in the fooliage
and also the tiny tiny details that give the scale to this awesome images
flamethrower gun is BADASS great execution
awesome storyboards Chad :-D
it is all amazing concept work , congrats guys
Mandryk if there is more please post it cause
it's all good stuff specially those gameplay designs
we don't see much of that around here :-)
Mike came in later on in the project, but he made a big impact. Here's some of his work...
some more stuff...
holy shit! i think i need to trow my computer out from the windom, along with my wacom, this stuff is amazing, compleatly AWEZOME enviroments and dinosaurs
Wow, this stuff is awesome! Lots of insight into what actually goes on in concept jobs
Which game is this all from? I'm guessing it isn't the original N64 Turok from '97 which is the one I have
Check out my sketchbook!
Blaoum !!! > the noise of my jaw-bone when she felt down on my keyboard...
Oh my God ...
6* for me, i know that what I say is not really constructive but WOW.
Lanscapes are truly beatifull, monochrome images with little difference of tones are simply awesome. The one with the " diplodocus " is my favorite.
Technical drawings are also really strong !
Big respect for all the designers who worked on this project.
It will made my week, thanks for sharing...
Great stuff Mandryk! Very thorough art direction. A refreshing sight to behold.
wow, amazing amount of brilliant work
Wow! Amazing stuff. It's really rare to see such in depth game conceptart. It tells much more what is done rather than few polished pics. Thanks for sharing this.
"Inject a little more "all american" into him" - hmm... so that's why all main game characters look so similar. What exactly does "all american" mean ?
yowzas, these are amazing! -duh?
I agree with yoitisi up there, first ones were definitely the strongest of the pack.
Nonetheless, amazing work. If only the game was as good as your concept art lol
Great work, mate!That's some truly inspiring work.
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holy shit dude!!
cant thank you enough for posting all of this and thanks to all the artists involved, but here are some of my highlights:
thanks so much for the before and after shots and the notes to go along with them, really interesting!
and these ones are amazing!