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Thread: Ayla P.'s Sketchbook
February 5th, 2008 #1
Ayla P.'s Sketchbook
Hi all! I decided to go ahead and stop being shy and make a sketchbook thread. It'll take me a little bit to get my newest works up here, so for starters I'll post a couple of my favorite older pieces.
I'm only 17 (June 22, 1990), I'm a senior in high school right now, and looking for a good art college to go to for hopefully Special Effects Design.
I've been learning how to draw since I was about 5, knew that's what I wantde to do with my life, but didn't see it as anything but a hobby because I didn't think I could make a living off of it (yes, I really did think about that kind of crap when I was five years old...that's probably why I act like a child now.). Then when I was 11, I found out I could do art professionally, so I've been teaching myself every day since then. I've been self-taught completely up until I started my senior year (retarded, I know, but they always took me out of art classes...even though I need 4 to graduate...). So anyway, crit hard please, I want to learn as much as I can! (Duh)
This one is Sarah and Jareth from Labyrinth
This one was done January 4, 2007.
And this one is a picture of John Wayne for my grandmother. (My camera took a not very nice picture, but it was the best I could do for the moment D: )
This one was done June 8, 2007.
I know there's a lot of mistakes with these, and I can see a lot of them, but please tell me some mistakes you guys see with them. I'm sure I can't see all of them, so any crits would be lovely.
Last edited by aylap; March 10th, 2008 at 01:35 PM.
Hide this ad by registering as a memberFebruary 6th, 2008 #2
This is one I did for art class. It's V from V For Vendetta (my favorite movie) It was one of my first times using India ink and a calligraphy pen, so I think it turned out pretty good. Again please, any critique would be helpful on this one. I know the anatomy is a little off (I used a reference picture from another artist who made those mistakes, and I didn't have time to fix them D: ), but I need help on maybe some ink technique. I really liked working with it and I want to do more ink pictures in the future.
Done on December 7, 2007.
And this is a 3 minute doodle I did with my little brother and sister when they were trying out window markers. I wanted to test them out too.
February 15th, 2008 #3
This is something I drew a while ago. Decided to slap some color on it and shade it in Photoshop to demonstrate how to use the burn/dodge tool to someone. No, the picture is not traced, the only thing that was referenced was the face. It's my own creation of what Deadpool would look like with a symbiote. Shaded in about a half an hour, I'd say, so it's not too well done. Wasn't meant to be, it was just for a demonstration.
February 15th, 2008 #4
very nice, nice work with the dodge and burn tool. focus on the details and shading. give the darkest the most depth and the lightest with lines. dont over do your work with lines, only shades.
For the Vendetta drawing, it couldve been better without the outline, just the shades and the lighting. hope this helps
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February 15th, 2008 #5
Ya deadpool is a cool character , but he looks kinda massive for a deadool-symbiot. My advice is shrink his muscle mass , his hands to and draw like muscle texture over and burns like you know , deadpool has burns . Try to think of him as a deadpool on steroyds , but more like spiderm man when he got a symbiote. But my first advice wold be , work your anatomy , draw more gesture poses ...
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February 19th, 2008 #6
Thank you guys for the help!
Yeah, I've been working on my anatomy for awhile since the last picture was drawn, been trying to get everything down. I've even just finished an anatomy class so hopefully that will help some too. And with the V drawing, I used a direct reference and wasn't really putting much thought into what I thought the picture should have, it was mainly just to experiment with ink. I hadn't really used it until then. But next time I do a drawing like that I will definitely keep that in mind! Thank you guys so much for the help, I need it!
February 19th, 2008 #7
February 23rd, 2008 #8
This is a cover I'm doing for my manga I'm making (school project). This is about 7-8 hours of work total, so far.
I know the anatomy isn't the best, but I'm learning
Last edited by aylap; February 24th, 2008 at 01:33 AM.
February 26th, 2008 #9
March 10th, 2008 #10
This is the first page of the comic. I know it has a hellva lot of mistakes, and I see a couple...though I think it might be too late to fix them (well, maybe not, since I just got a tablet ).
I am really new to making comics/manga/whatever, and to inking said pages, so most of this is experimental stuff for me. If anyone could give me any crits, that would be really awesome. Please? Because I REALLY need to get better.
March 10th, 2008 #11
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March 10th, 2008 #12
Cool, thanks for the tips! I'll make sure to not make so many lines from now on and clean up the boxes. And I don't know what font to use...any suggestions on a certain style that would look good with it?
March 12th, 2008 #13
March 12th, 2008 #14
Study study study anatomy
Then you can do the anime style stuff
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March 12th, 2008 #15
I really do study anatomy, I draw from life (none of the sketches are here, though. No scanner and I don't really know how to take a good picture of my art D, I even took an anatomy class last semester on top of the 5-6 anatomy books I've read. Lol I know I need to keep studying (I'm not near as good at it as I want to be, of course), but this manga is a project for school that I have to do (senior projects...if I don't do it I fail the whole 12th grade.), so I'm hoping this will be a good learning experience to help my anatomy skills along with inking, digital work in Photoshop, drawing, ect.
I know some things are off on the anatomy here, so will you help a girl out and point some out for me? I need to know what I need to fix and watch out for
March 13th, 2008 #16
March 13th, 2008 #17
I heart Labyrinth. =)
Your comic panels are coming along nicely. Definite improvement
March 13th, 2008 #18
March 15th, 2008 #19
April 10th, 2008 #20
Here's a WIP of the fourth page of my comic:
Here's a WIP of my entry for this weeks CHOW :
And here's a 20 minute comic strip I had to do for my English newsletter. (This is so true, btw.) :
April 11th, 2008 #21Registered User
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You say Crit hard on your sketchbook? Very well than..
You need to work harder on your rendering skills, I suggest practicing with spheres and or basic shapes. Look around you and see how everyday things are lighted. Your proportions on your figures are not that bad, but they are off. You can correct this by doing figure studies and measuring before putting down final lines. I take it your going for a manga/anime style.. not my style but I wish you luck never the less.
Wish you the best..
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April 14th, 2008 #22
Well, for now, yeah, I'm working with manga and anime, for a school project. I want to work on a little of everything, though, so that's what I try to do. I do do figure studies when I get a chance, but with my lifestyle I don't get much time for my art right now. After I move out, maybe, but right now I have to work with what I can. Thanks for the crits.
May 1st, 2008 #23
May 15th, 2008 #24
This is the lead singer of Iron Maiden, Bruce Dickenson. In honor of going to see their concert on the 18th of June, I wanted to do a picture of the singer at least, though I'd like to do the whole band. They're quickly becoming my favorite band, if they already aren't.
Of course I used a photo for reference, but I can't link to it; I completely forget where I got it from.
Used graphite pencils ranging from 2H to 6B.
Last edited by aylap; May 16th, 2008 at 01:11 AM.
May 16th, 2008 #25
October 21st, 2008 #26
Holy shit. Long time no update. Well you'll be happy to know I wasn't completely slacking off. I had to take a bit of a break for my family, mainly my little brother, to try and help raise money for some therapy for him in Florida (he's autistic). So we went to Panama City, Florida for a week In August for his therapy, and I stayed until September to check out the community college there and to relax with my friend. I'll be going for a pre-art degree in January, and after my two years there I plan on going to SCAD. Anyway, I did get some sketching done, but not as much as I'd like. I'll post the ones I think are ok.
These two were done while I was in Panama City.
This is a picture of someone's Dungeons and Dragons character they wanted me to draw and help create an outfit for. If you couldn't tell they asked that there be a lot of straps:
This is a picture I drew while sitting on the porch of a cabin I was staying in on the Panama City's Naval Base. It was the view I had from the porch.
You'll have to bear with the relatively crappy photos, I'm afraid. I don't have a scanner at the moment.
Last edited by aylap; October 21st, 2008 at 04:19 AM.
October 21st, 2008 #27
October 21st, 2008 #28
These are rough concepts of some graphic symbols that I've been commissioned for for a new business. The details were that he needed a name that was visually appealing and a graphic symbol to match. He also said he wanted them to symbolize growth and progression, but the rest is pretty much up to me. Any crits or ideas on these two would be particularly helpful to me, because he needs them relatively soon. These were done today. Thanks in advance!
Last edited by aylap; October 21st, 2008 at 05:32 PM.
November 22nd, 2008 #29
Here's a concept buster sword design with basic flat colors that I came up with for a D&D character. I needed to mix a tribal style feel along with a typical "Cloud-esque" buster sword, and this is what I came up with.
The sword is approx. 5' 5".
I'm typically not a big fan of over-sized swords that no one should be able to realistically wield, but this was fun. I've never really designed any weapons before, so it was a challenge to think of a blade that big and how to create everything around thinking about how one could actually use it. It was actually a lot more fun to design than I thought it would be.
November 22nd, 2008 #30
Looks like a normal sword to me, in terms of size and how it appears to be wielded. Looks like something you could hold with one hand instead of something that is 5'5".
A sword that is held with two hands doesn't have a groove in it for the hand like in that one. This sword also looks designed to be much smaller and held with one hand.
You say you draw from life and study from your anatomy books, but are you actually copying out the technique onto paper as studies? One of the easiest ways to pin point problems in your art is to look at how you handle the basics and essentials. The more you understand the basics and essentials, the better you will understand how to apply them to your drawings.
Your proportions are weak and so is your anatomy. Your characters' poses are also very stiff and don't particularly have a real flow to them. To remedy the flow, I'd suggest doing gestures. Check out www.posemaniacs.com , it's a site that has many different poses for you and even a 30 second gesture drawing option you can use.
Looking at some of your real life studies and some pictures you've copied, I'd say that you get the general idea down, but you're not paying enough attention to the proportion of things. For example, Jareth's face is way too wide and in the movie(which I love BTW), David Bowie's face is much more fine and thinner. The guy with the red shirt you did, he looks fine at the top of the drawing, but as you go down, you lost the consistency of proportion. He gets a little too small as it goes down.
I think you could fix your proportion problem by observing your subject more carefully but also by doing gestures to get a feel for how the whole body should be drawn together. If you are drawing out anatomy studies, I would suggest that you do more and keep it up. Otherwise, you have a very good feel for drawing, you just need to work on fine tuning the basics.
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