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thanks for the comment man. i'm glad too
i'm bit tired with the portrait though, so i think i'll finish the details over the course of the next week. for now i'll keep doing these legs i'm getting ffrom ref
i've thinking about entering the chow, but thought it would be nice to do some compositions as an excersize before entering, so i'll see if i manage to do some character design, which is quite possibly my weakest point at the moment
for now, i'll just start putting a wip every now and then
just a little update
thought i could post a process shot of my current portrait. i'm using the maxim shots of olivia wilde as ref picture. not looking for an accurate image, but i am looking for something slightly realistic
i don't know how to change it, but i keep getting this fuzzy texture. guess that means more practice
haven't been able to draw almost anything the last few days, so a small update on the shirtless girl
just some character studies for the upcoming Napoleonic Hero CHOW
update on this chow
thought i'd post my entry for the previous chow. not happy at all with how this turned out, but it was a learning experience
here's what i submitted for CHOW 171. basically referenced the look from women's power suits. i'm much more pleased with how this turned out compared to the previous one
Hi there. If you want it to be less fuzzy, try turn the hardness of the brush to 100%.
Good work so far. More anatomy and figure practise is what I suggest. Have you got Loomis's books?
CHOW entry looks nice!
you do some nice improvement here.
Well try to use hard edged brushes with 100%(as scorpion007 said)and opacity(100%)+shape dynamics & opacity in pen pressure
Your works look blurry,so i guess thats the problem. I dont know if you use the smudge tool, but if you do, better leave it and start smoothing things up by picking the next color using ALT+click.
Keep up the studies,you are doing great and if you keep up,you will improve even faster
See ya and thnx for stopping by my sketchbook
Yeah, not to repeat everyone else under the sun, but the bluriness in your works is really taking away from them.
Waaaay back on page 1, in post 24, you first start messing with your tablet. Looking at those, I would say that making them darker, and using darker lines would do a great deal for clarity. The third picture down in that post is what I'm taking about, it's much clearer.
You also, looking at that post, seem to have a habit of making the outer most line, or "outline" really dark. Is that a personal style choice? What you might want to do is go over your works and make all the lines that dark, not neccessarily to keep them that way, but to get some inital clarity.
Continuing on, your people sketches are good, and get better as you go along. There's flaws here and there, but I'm not going to give a detailed going over for such older things.
On page 2, post #34, the portrait has an amazing profile. I always suck at profiles myself, but that is really well done. The ear is good too, usually ears look off or out of place, but yours is excellent, as well as the curve of the jawline. I think that the shape of the head looks a little off, possibly, but mostly that would be because the neck looks far to skinny, maybe because you make it taper off at the end.
For the really big paper, one way to illistrate the size in your photo is to have, say, a quarter there, for size comparison. It also wouldn't be bad to go into an image editing program and tweak the photo to make the lines you're drawing darker so that we can see them when you post the pics up, I know it's hard for me to see some of your stuff, which makes it hard to comment.
In posts 40 and 41, you have some nicely shaded faces, but the perspective/proportions seem to be off. I suppose it could be a choice of style, since the eyes in both pictures seem to have exaggerated lids, and the noses both seem longer then maybe usual.
The finished portrait in 46 is awesome, I really like the eye on the right. I think the one on the left is a little off, maybe due to the way the shadows interact with it, but the nose and lips look great. I do think you could have added some detail to the hair, but it's okay the way it is. More shadows along the garment covering her neck would be appropriate, considering the harshness of the other shadows in the work.
Post #51 would be easier to tell the changes if posted side by side with the old works. I think I actually liked the lighter shadows on her face more, but without a side by side, it is hard to compare.
Post 53, I feel personally like the portrait is good from a proportions standpoint, but that some blending of the shades would really help, and take the "graininess" out (unless of course you're after that effect.)
The portrait in 61 is way, way clearer then your other digital drawings posted after. Whatever your technique is there, try applying it to other works as well.
I'm getting lazy now, so I'll cease with the commentary until later. I hope this didn't sound too harsh, I'm impressed with alot of your faces, and you certainly do them waaaaaaay better then me. I think my comments will be useful, and you're doing great. Keep it up!
Also feel free to drop by my sketchbook. I love advice, and I could certainly use some for my faces.
Constructive Criticism welcomed at My Sketchbook!
thanks evreybody for the crits, i'll make sure to take all the crits to heart
update on my last tries at CHOW. didn't manage to finish them, but i think i'll be capable of finishing this week's
i've basically done nothing for the last 2 weeks, so i thought i could do a self portrait
thought i'd post some renders of recent projects i've done
first two are of a short project i did about a squash court. the others are renders of the recent big house i did
i'm posting here to show my last project for this semester. pretty exited as my proffesor told me i would be presenting it next year to the rest of the faculty.
it was facility for spiritual retreat (catholic mostly)
i think i'll be returning to traditional media as soon as i go back to costa rica. in the meanwhile, some quick renders of a town square and market that i designed
Comercial modules/sale kiosks that I designed for the previous Town Square Project. They're suppossed to go underneath the wooden structures. They were conceived to be as cheap as posible (welded steel tubes and wooden poles mostly) and capable of being folded for transportation. The cover is a metal sheet (don't know the english word) that can be painted to meet the requirements of the area.
oh yeah, forgot this
well hello there fellows, been keeping busy this semester, and thought it was about time to show my 2 latest projects.
first is an arts & crafts market and restaurant located in my country, the second one is an open air theatre located in a parking lot inside my college (for which we were instructed to keep at least the same number of parking spots)
Last edited by Muscari; April 15th, 2010 at 09:37 AM.
Feel like I haven't really been productive these last couple of months, so I guess this day's a good day to start...
Renders from part of my last project. It was a colonial style convent located in my country (Guatemala).
And some experiments i've been doing with V-ray over at Sketchup
Hello to anyone visiting this place!
Here's my first big project in a while (and by big I mean real effort). It's basically an Affordable Dwelling project located in a densely populated part of the city.
There's some detail lost in the images, but I hope you like it!
Short project done in a couple of days, Guatemala Pavillion
Remodel of Oncology Pharmacy
Your work is just amasing! I wish i could live in one of the buildings that you've designed.
You're one of my favourite designers on this network :-) want to see more!
Thanks for the praise man! Much appreciated!
Children Recreational & Educational Center
Current Project. 2 out of 5 presentation boards that we're showing (me and my group) for the design of a Spiritual Retreat Complex just outside Guatemala City. I'll Finish with the rest of the boards tomorrow.