Sketchbook: Crimson's book of weird
 
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  1. #1
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    Crimson's book of weird

    seriously need to work on textures arrrggggg

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    Last edited by CrimsonBlack; January 31st, 2008 at 06:18 AM.
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  3. #2
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    You need to work very heavily on proportions. In addition, I would also suggest that you think more about color and color theory. Look very carefully at your art, does it seem to pop out, or look 3-dimensional in appearance? You may not be thinking 3-dimensionally about your artwork. Instead, you may be thinking in terms of what you think is the appropriate areas to apply darker and lighter tones, but you're doing it in a way that doesn't really create in volume defining contrast. You're also using white as a way to lighten and highlight your characters. Thats a big no-no.

    Learn from observation of the world around you. Different colored light produces different color conditions. What I'm really trying to say is: Stop using white and black to define areas of light and dark in color compositions.

    Black is not usually a naturally occurring color. You should not be using black to darken areas of shadow, and you should not use white to lighten areas exposed to light. Instead, think about light and dark areas in terms of value and hue. Study life, draw and paint from your enviornment. You will find you improve much faster and become more adept if you study the real world as opposed to guessing what it may or may not look like.

    What your mind perceives to be accurate when you throw down some composition is usually far removed from how something actually looks. Draw what you see, not what you think, basically. Even the most talented artists on this forum will use reference images, because, really, not many people have photographic knowledge of how everything looks in every condition.

    If you really want to improve, it will take work, and it often takes throwing your current notions of drawing out the window.

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