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Thread: Brainfarts: the SoS (Sketchbook of Suck)

  1. #121
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    Oh yeah, I'm posting some WIPs that have different versions because I'm still trying to decide...

    One more post after this one.

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  2. #122
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  3. #123
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    Name:  one of many cliffs copy.png
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    A (personal) metaphor, and also a parody.

    Someday when I am more versed in enviros I will come back to this so I can do it justice.

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  4. #124
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    Name:  cordblindgirl copy.png
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    May 8

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    June 9

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    June 15

    More coming.

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  5. #125
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    Name:  azure dragonFINAL LARGE.png
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    June 21

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    June 24

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    June 30

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    July 12

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    Aug 5 (Collab with Rotor from Kitchen; coloring is mine.)

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    Aug 15

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    Nov 13


    One more batch...

    Last edited by Kuroyue; December 7th, 2011 at 01:22 AM.
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  6. #126
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    Name:  TegakiJ 1322084890896494.png
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    Nov 23

    Name:  bubbles rise.png
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    Nov 27

    Name:  the rabbit queen WIP.PNG
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    Current ongoing WIP

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    Current ongoing CD packaging + illust. design for class. Name blocked out.

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    That's it for now. Had a huge art slump around midsummer to mid fall due to depressing issues. Am still kind of in the middle of it, to be honest.

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  7. #127
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    Hi Kuroyue

    Nice sketchbook so far. I came here from your thread in the lounge. You have a great eye for composition, perspective and design. I think you'd definitely benefit by doing more studies from life, like everyday objects and people, gestures are a great warm-up and you say you're studying art at the moment, do you have access to life drawing? Keep up the good work and I like realistic manga too

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  8. #128
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    Thank you very much for your encouragement! I have been getting the feeling lately that I've been too out-of-touch with real-life studies, so that is next on my hypothetical to-do list, depending on how comfortable I am with letting myself get serious about art. I am taking an art class, comp. 2d illustration, this semester, but I'm not actually in art school so this is just something like a cheap elective. Sadly, I don't have access to live, hired models, so I'll make do with what I have.

    And yup, I am pretty much going for something like realistic manga. I love the manga art style, but not so much the stereotypical, huge eyes, so I'm looking up to various Pixiv artists, Ryohei Hase, Alex Stodolnik, Justin Cherry (nivbed), Kawayoo, and other misc. artists.

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  9. #129
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    Name:  CD package WIP 1.png
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    Early WIP of the CD case 1

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    Early WIP of the CD case 2

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    Front illust. without halftones

    Name:  CD package WIP tongue.PNG
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    tongue closeup. Fun stuff.

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  10. #130
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    A doodle. "Taking Up the Seat".

    Name:  taking up the seat.png
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    (Rectangular squares are armies.)

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  11. #131
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    I really like that first one in post #125. Love giant flying creature stuff like that!! Nice colours too. Not being down on yourself helps too though! Every single artist starts out a beginner, like you and me. I've been there, and still hate my own work sometimes, but getting sucked into those negative thoughts isn't going to produce any growth, at best. It can be destructive too

    Keep it up, and you will reach your goals.

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  12. #132
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    Thanks a lot! I worked on that one for a pretty long time, compared to my other works. I think no matter what I do professionally, I'm just going to keep chugging along, improving at whatever pace I feel like. :>


    Name:  blue girl in the sky.png
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    Done in Sai. Gothic letters hand-drawn.

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  13. #133
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    Name:  the team at the stop.png
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    Practicing poses in perspective in an environment. For some reason, find it difficult to draw people in subtler, non-extreme angles (other than straight on).

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  14. #134
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    Name:  this colorful room DERP SERPENT WIP.png
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    I drew a room and am now wondering what to put in it. Hmm.

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  15. #135
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    I think one of the things that would help a lot with your line drawings is to really think about the line weight (something I could use more of too lol). Cntrl Paint gives a good little simple yet effective tutorial on it.

    Alot of these I think would gain a lot from it, like your CD case, it seems to have even line throughout. A little weight to emphasize the shadow and light might do wonders.



    Nice SB though, digging the various perspectives.

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  16. #136
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    Quote Originally Posted by JFierce View Post
    I think one of the things that would help a lot with your line drawings is to really think about the line weight (something I could use more of too lol). Cntrl Paint gives a good little simple yet effective tutorial on it.

    Alot of these I think would gain a lot from it, like your CD case, it seems to have even line throughout. A little weight to emphasize the shadow and light might do wonders.



    Nice SB though, digging the various perspectives.

    That's true, line weight is one of those things I always tell myself I'll get around to working on, and then forget about...I do have ctrlpaint bookmarked, too.

    Thank you very much! Perspective sure is difficult...

    Name:  this colorful room DERP SERPENT WIP.png
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    Last edited by Kuroyue; December 30th, 2011 at 01:40 AM.
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  17. #137
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    Name:  this colorful room JUMPGIRL WIP.png
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    There are many, many things I could do with this room. In this one, a floating girl in flooded/zero-gravity surroundings.

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  18. #138
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    I need to find out how to make cubes turn in angles that are not 90 or 45.

    Name:  persp cube practice.PNG
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  19. #139
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  20. #140
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    Resolved to rotate the above along a different axis. I think I've got it...

    Name:  persp cube practice3.PNG
Views: 242
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    Did it by mapping out the faces, then using Transform>Skew to fit them on:

    Name:  persp cube practice4.PNG
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    I've now tilted the box along two axes out of three. But I don't think I'll be able to handle the last one... I couldn't directly map out that center (unlabeled) panel after tilting it again along the other axis because I couldn't render the amount of foreshortening required, so I was able to figure it out after mapping out the other four faces of the prism. If I tilt what I have now along the last axis, that would be four out of six panels I can't map out, due to foreshortening. Hmm...

    Last edited by Kuroyue; January 7th, 2012 at 05:25 AM.
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  21. #141
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    In other news, someone challenged me to draw a rocket launching alien.

    Name:  missile lovecraftian.png
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    Didn't spend much time on it; extremely ugly. Why on earth did I choose that shade of purple.

    Last edited by Kuroyue; January 7th, 2012 at 10:23 PM.
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  22. #142
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    You've got some really nice work in this SB! I really like the lighting in post #132. Keep it up!

    sketchbook blog tumblr

    The key to getting better at anything is to do it a lot.
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  23. #143
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    @Vertical: Thanks!






    Shhhh let me pretend the lighting makes sense for now. I'll think of something later.

    Name:  toward the horizonWIP.png
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    Last edited by Kuroyue; January 8th, 2012 at 04:14 AM.
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  24. #144
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    A few "quick" doodles, just to distract myself. Done over the course of...somewhere between 3-4 hours? Spent way more time on the first and lost a fair amount of time to a picture I lost when PS crashed. (How odd, PS never used to crash on me before...)

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    Last edited by Kuroyue; January 11th, 2012 at 06:13 AM.
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  25. #145
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    Not sure which is better.


    Name:  gunchibi rough.png
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    Name:  gunchibi rough2.png
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    Might touch up on this in the future, since this was slightly rushed. Boy, I'm slow.

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  26. #146
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  27. #147
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    Somehow I have a personal thing for Red Riding Hood going through an infinite journey.

    Name:  through the woods.png
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  28. #148
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    Getting rusty...and also getting addicted to hand-drawn gothic calligraphy in photoshop.

    Name:  eyewall assault.png
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    (Most of the colors were taken from a cool photo.) (Also, this is horrible and sloppy and I don't like it, but it's something.)


    Name:  perspective girl big.png
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    May expand on this.

    Last edited by Kuroyue; February 28th, 2012 at 06:27 AM.
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  29. #149
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    Eh, I think it's about time you change your SB's name!

    You're getting so damn lots better here
    -Oh, and I am still considering "killing" your eye-monster if nobody else will the next few days. But it does require some new tactics and the right character to do that... And time! So let's see

    And keep it up

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  30. #150
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    @Trixtar: But it's catchyyy....Actually, if I think of something better I might replace it. But for now, I'm content with the title. And thank you very much!

    Please do kill it off--long live the thread! And I'd be interested in what kind of thing could beat it, heh.


    Name:  scare flash girl small.png
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    -The way the head sits on the shoulders really doesn’t look right.

    -Since I have folders and folders stuffed with refs of everything, it makes sense that I should go use them for once.

    -Personal note: only use very ‘animu’ eyes if there’s a very good design to go with it.

    -My excuse this time: experimentation. Also, first time using texture on top.

    Last edited by Kuroyue; March 3rd, 2012 at 04:54 AM.
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