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January 19th, 2008 #1
Complexx's Complex SB *Updated 2-2-08*
I am going to keep this thang updated as frequently as i can, i'm just busy with school, and all that fun stuff.
Go to The End to view more recent and better sketches
Facial studies--i really need work on my ears, and noses and such-crit please
Last edited by Complexx; February 2nd, 2008 at 02:40 PM. Reason: too big
Hide this ad by registering as a memberJanuary 19th, 2008 #2Registered User
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- Jul 2007
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What you need to do is look closely, draw and then do it over and over again. Also you may want to read some books about anatomy. I think it helps.
The more you draw, the faster you will improve.
January 19th, 2008 #3
Thanks for the tip, i am studying the anatomy somewhat.
January 19th, 2008 #4
I know you dont like the ear (judging by the bleh) but thats probably the closest to a good study as it has the highest range of values, the face at the bottom for example is shaded all the same so it looks very flat. Keep working with getting values down if you want to get your work to pop off the page!
January 19th, 2008 #5
20-minute sketch. I dont know about this one...it has good potential i just need to make the lines more definite? Critique.
January 19th, 2008 #6
There is no too much work to crit. Once you get a lot more work up it will be easier to spot some errors. Right now I would say to avoid any "scribbling" like in the latest pic. Each line should have a purpose. And try not to make everything one value like in the first image.
Keep going! Lets see some more so we can get down to the nitty-gritty!
January 19th, 2008 #7
I'm far from perfect on my own anatomy drawing, put for the nose in your first post, instead of drawing it as sharp defined lines, try to use shading to show it, and make it stick out. Should make it look less flat.
I think your eyes in the study are well done, except I think you may need some more light highlight/glistens, so they look it bit less like they're staring. Other then that, fine work!
Advise on making the one sketch more definitive and concept-like is try making the lighting broader and more massive; using references of lightening. As I'm sure you know, the figure's hands and arms are off, so revising those would be a good idea. It looks like it could get to be something interesting, but is still in the early stages. Feel free to take it your own way if my advise isn't what you're looking for.
Hope to see more,
Constructive Criticism welcomed at My Sketchbook!
January 19th, 2008 #8
January 20th, 2008 #9
January 20th, 2008 #10
January 20th, 2008 #11
Wow, your being quite productive!
For you first image I would suggest not making as many single strands of hair and more "clumps." Hair falls in clumps and there is just a few stray single strands. Look at some Wes Burt hair for great inspiration!
In you last image it looks as though you not really drawing what you "see" and you are more making it up as you go along. Maybe try concentration on single body parts and know them from all angles before moving on to the entire body?
January 20th, 2008 #12
January 21st, 2008 #13
thank you. if i could crit some of your stuff, specifically the facial bits, try to rely less on lines, and more on shading. if you look at a face from the front, there no real clear line where the nose blends into the rest of the face, its all tricks of shading. for you bodies, try mapping things with like simple shapes, i use ovals, just to get the proportions down. i really dig the counterstrike guys! keep drawing every day! -dyl
SketchBooK! please crit it hard! i want to learn!