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I just wanted to post this up here to get some feedback/suggestions/hints/tips/whatever about making this a strong piece. Now, mind you, this is my first serious attempt at using photoshop on a piece of work, with a mouse nonetheless. So, tell me what you think, either here, or privately through firstname.lastname@example.org
Sorry for the scratch/grainy appearance of this. Can't fit the whole thing in the scanner originally, and then, I'm also fixing it up in photoshop.
mmm warcraft 3 inspired? ^^
nah but i like. But you should add some darker shades to give everything more shape.The mouth is also a bit off
the lower lip should be larger than the upperlip
not the otherway round
I agree with the above comment. I use alot of refrence in my work as well, it helps in giving me a starting pad to work from. Though that is all it whoul dbe used for. I like your sketch you definately have talent, just spend some more time conceptualizing her, then begin your serious piece. Good luck man!
You're off to a good start. I would say think the character through a little more. One part that stands out is the headband. I didn't realize it was a headband until the 3rd time I looked at it. At first I thought it was her eyebrow, then I thought it was a protrusion in the skin.
Define it more by creating different textures. If it's a glossy headband then add a lot of highlights, etc. Also the inside of her hair, just behind the neck. It's colored the same as her skin, which is a bit awkward. It should maybe be a darker shade of her hair.
But generally speaking, you have the same problem as I and a lot of the others, lack of contrast and values. You should also spend a few hours sketching out her physique, her outfit, her hair, and every aspect of the character in general. Then you will have a better handle on your character.
Just to add: I dont like bluesh shadow on her hair. If you make it warmer, that will pull out her face.
I like wery much painting shoulder sheild and ball in hers hand, but I dont like banding of her body.