Hey. You're back . Cool mutants.
I sometimes feel (from seeing also your earlier drawings) like you would like to push the design more but you're worried about making too much mess. Maybe use tracing paper during some stage so you can try out different things before you start rendering.
In the digital pic there is something too look at the top, bottom right part has something interesting but in the middle the picture feels a bit empty and not defined beacuse of the darkness. I had similar problem in one concept and I managed to solve it by introducing secondary light source and subtle reflected light that hits the deepest shadow. Generally if it's hard to define some form, introduce some more light. You can always later adjust levels to make the darker shadow tones more sublte .
The textures look really nice. You're going in right direction with level of detail.
Pozdrawiam. I wszystkiego najlepszego w Nowym Roku!
Farvus - thanks I'm trying to get back to the forums like in the old days.
Thanks for valuable pointers
You're totaly right about details in my pencil sketches - I think that it's more a mather of how I approach them. I tread them as practice, to not let my skills rust, rather then designs and I make them simpler. You're right sometimes I don't want to overload them with details, because I overlook the main forms then and they come out all weird and messy. But still, it doesn't mean that I won't try to find a golden mean
As to the other piece - you're right, it's mainly because it started as a head and arms sketch with main focus on the head. I added the rest of the body later But I became aware of the issue you mentioned near the end and added a little bounce light, but I think that secondary light will be a better idea.
DanielC - thanks a lot, it's a great compliment coming from you
Today's update ... a little PS "sketch". I was experimenting with making a sketcbook-like composition of sketches in photoshop. Just like I do in my traditional sketchbook. It's still an early WIP - I only worked on the two top characters a bit more.
Creature design is great, rendering is nice, love the contrast you've got going in the first design. Only critique is they're all quite similar looking creatures, but they all look good is what counts! Keep it up, hopefully a new sketchbook will be just the right thing for you!
Only the heart intrinsically noble can succeed... Check out My Sketchbook: Leave critiques, encouragement, and good jokes within.
AS it was said before, your character designs are hubba hubba! They would make wicked 3d renders *hint * hint* Tech wise Ive got no comments or critics.. I believe you are past that. its just creating designs for you from now
Pelican - The Fire In Our Throats Will Becon The Thaw
Connie Cane - thank you
ACRO - thanks, it's actually not just aliens, don't judge themes of my drawings on just 3 of them I've put these just for the start - I'm actually focusing now on human characters because I'm still bad at them
IanE - thanks
marioucci - thanks, that's a huge compliment but I wouldn't entirely agree - I'm more crytical to my skills and I'm aware of the flaws and lacks I have and need to work on
koppa - thank you
Quick_Sketch - thanks, you will definitely see human characters and color pieces as well, be patient - I'm just starting And thanks for the pointer, I actually heard this advice about my sketches a couple of times
Farin - hehe, thanks - I'm glad I can make your dreams just a little scarrier
Nothin' special today - just a sketch I've been struggling with for a while now, it started out as a CHOW entry (theme was "Herald") I already tried doing it in many ways - trying different lighting, composition etc. started with color but I flattened it to B/W after a while - to focus on values, lighting and the mood
Pierwszy szkic jest intrygujący . Podoba mi się ten stwór z dwoma mackami po przeciwległych stronach głowy. Kompozycja jest naprawdę bez zarzutu. Fajnie by było zrobić na podstawie tego jakiś film 3d.
Co do CHOW'a to ciężko powiedzieć przy tak wczesnym szkicu. Wydaje mi się że postać ma ręce troche za długie w stosunku do nóg bądź też jego nogi są za krótkie. Poza tym ta wysunięta noga ma taką pozycję że trudno powiedzieć gdzie jego udo łączy się z miednicą. Ten szczegół na dole pracy to chyba róg. Dobrze by było gdyby nieco ubarwiał sylwetkę i był zawieszony gdzieś z przodu bądź z tyłu ciała.
Zapowiada się nieźle. Ciekawe ustawienie światła. Prawe przedramie jest w stosunku do niego najkorzystniej ustawione więc tam warto dać jakiś fajny detal no i jego prawa dłoń będzie miała niezły kontrast .
PS. A... jeszcze co do oświetlenia tak generalnie. Polecam pomaganie sobie drewnianym manekinem. Do póz się zupełnie nie nadaje ale można go ustawić na biurku pod lampką i masz jakiś prosty reference jeśli chodzi o światło i cień.