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Thread: Thirdeye's Sketchbook II - Updated Daily

  1. #1
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    Thirdeye's Sketchbook II - Updated Daily

    Ok ... so ... new year, new sketchbook - I think that it's good time to start fresh, go back to basics and stuff

    I didn't get much feedback in the old sketchbook near the end so maybe new one will get more attention and I will hopefully get more crits and suggestions - to help me grow

    Thirdeye's Sketchbook II - Updated Daily

    Thirdeye's Sketchbook II - Updated Daily

    Oh ... the old thread is here : http://www.conceptart.org/forums/sho...94&page=12 in case anyone wanted to check it out
    Last edited by thirdeye; March 3rd, 2010 at 09:23 AM.
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  3. #2
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    Hey. You're back . Cool mutants.
    I sometimes feel (from seeing also your earlier drawings) like you would like to push the design more but you're worried about making too much mess. Maybe use tracing paper during some stage so you can try out different things before you start rendering.
    In the digital pic there is something too look at the top, bottom right part has something interesting but in the middle the picture feels a bit empty and not defined beacuse of the darkness. I had similar problem in one concept and I managed to solve it by introducing secondary light source and subtle reflected light that hits the deepest shadow. Generally if it's hard to define some form, introduce some more light. You can always later adjust levels to make the darker shadow tones more sublte .
    The textures look really nice. You're going in right direction with level of detail.

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  5. #3
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    Very nice dude ! I'm always impressed by the organic feel or your creatures.
    The second one is great too, all wet and sticky, very good !
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    Farvus - thanks I'm trying to get back to the forums like in the old days.

    Thanks for valuable pointers

    You're totaly right about details in my pencil sketches - I think that it's more a mather of how I approach them. I tread them as practice, to not let my skills rust, rather then designs and I make them simpler. You're right sometimes I don't want to overload them with details, because I overlook the main forms then and they come out all weird and messy. But still, it doesn't mean that I won't try to find a golden mean

    As to the other piece - you're right, it's mainly because it started as a head and arms sketch with main focus on the head. I added the rest of the body later But I became aware of the issue you mentioned near the end and added a little bounce light, but I think that secondary light will be a better idea.

    DanielC - thanks a lot, it's a great compliment coming from you

    -------------------------------------------------------------------------------------------------------------------------------------------------------

    Today's update ... a little PS "sketch". I was experimenting with making a sketcbook-like composition of sketches in photoshop. Just like I do in my traditional sketchbook. It's still an early WIP - I only worked on the two top characters a bit more.

    Thirdeye's Sketchbook II - Updated Daily

    Thirdeye's Sketchbook II - Updated Daily
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    Your creature designs are stunning, especially the first one!
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    yoyo nice start.. i like the last image
    the alien on the right side his skull is fire man

    you like drawing aliens more then anything else i see?
    do you ever think to yourself about actual customers that might want aliens etc?

    holla at my sketchbook it would be appreciated

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  9. #7
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    Creature design is great, rendering is nice, love the contrast you've got going in the first design. Only critique is they're all quite similar looking creatures, but they all look good is what counts! Keep it up, hopefully a new sketchbook will be just the right thing for you!
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  10. #8
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    Hey Thirdeye, Just folowed u from Koppas SB

    AS it was said before, your character designs are hubba hubba! They would make wicked 3d renders *hint * hint* Tech wise Ive got no comments or critics.. I believe you are past that. its just creating designs for you from now

    Cheerios

    Mario
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    ha thats pretty cool man yeah render em up all 3d
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  12. #10
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    great designs man, id love to see you get some colored pieces in here, maybe even some human characters.

    I think alot of your grayscale pieces could be helped with some edge lighting to help define the texture and form of your monsters

    anywho keep it up
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  13. #11
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    cool and weird stuff

    the second one is great ... seems to be the creature is going to step out of the picture... really 3d-ish
    fantastic textures, you got there

    and well another sb delivering new freaking horror creatures to make my dreams to become horror-trips
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  14. #12
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    Pelican - The Fire In Our Throats Will Becon The Thaw

    Connie Cane - thank you

    ACRO - thanks, it's actually not just aliens, don't judge themes of my drawings on just 3 of them I've put these just for the start - I'm actually focusing now on human characters because I'm still bad at them

    IanE - thanks

    marioucci - thanks, that's a huge compliment but I wouldn't entirely agree - I'm more crytical to my skills and I'm aware of the flaws and lacks I have and need to work on

    koppa - thank you

    Quick_Sketch - thanks, you will definitely see human characters and color pieces as well, be patient - I'm just starting And thanks for the pointer, I actually heard this advice about my sketches a couple of times

    Farin - hehe, thanks - I'm glad I can make your dreams just a little scarrier

    Nothin' special today - just a sketch I've been struggling with for a while now, it started out as a CHOW entry (theme was "Herald") I already tried doing it in many ways - trying different lighting, composition etc. started with color but I flattened it to B/W after a while - to focus on values, lighting and the mood

    I know it's not much but crits are most welcome

    Thirdeye's Sketchbook II - Updated Daily
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  15. #13
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    Hey. I dig your new updates.

    Pierwszy szkic jest intrygujący . Podoba mi się ten stwór z dwoma mackami po przeciwległych stronach głowy. Kompozycja jest naprawdę bez zarzutu. Fajnie by było zrobić na podstawie tego jakiś film 3d.

    Co do CHOW'a to ciężko powiedzieć przy tak wczesnym szkicu. Wydaje mi się że postać ma ręce troche za długie w stosunku do nóg bądź też jego nogi są za krótkie. Poza tym ta wysunięta noga ma taką pozycję że trudno powiedzieć gdzie jego udo łączy się z miednicą. Ten szczegół na dole pracy to chyba róg. Dobrze by było gdyby nieco ubarwiał sylwetkę i był zawieszony gdzieś z przodu bądź z tyłu ciała.
    Zapowiada się nieźle. Ciekawe ustawienie światła. Prawe przedramie jest w stosunku do niego najkorzystniej ustawione więc tam warto dać jakiś fajny detal no i jego prawa dłoń będzie miała niezły kontrast .

    Pozdrawiam.

    PS. A... jeszcze co do oświetlenia tak generalnie. Polecam pomaganie sobie drewnianym manekinem. Do póz się zupełnie nie nadaje ale można go ustawić na biurku pod lampką i masz jakiś prosty reference jeśli chodzi o światło i cień.
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