Thx Christoffer! I'm using Sparth's custom shape method as a base. Made a bunch of random and not so random vector shapes which I stretch and flip and whatever to get a basic composition and then I paint on top of them. I also use layers of those shapes in various blend modes to get the textury feel.
Here's more of that derp.
Tuner people, not Turner.
A mind that wanders so much, it brings back souvenirs.
fuuuuuuuuuck dude, i know its been a while since i last stopped by i can't help but notice how much your work has exploded recently. Really beautiful environments and characters (especially the latest chows 0_0) and the use of lots of textures from brushes is really giving your work great energy and style.
If a shit ton of work hasnt landed your way soon i'm guessin it will do prity soon if you keep going like this.
Now, enough ass patting, post more stuff, i'm hungry!
A creative artist works on his next composition because he is not satisfied with his previous one. When he loses a critical attitude toward his own work, he ceases to be an artist. - Dmitri Shostakovich
Oh wow! These environments lately are amazing. They look pretty damn pro.
Keep going with these. Try using a bolder color somewhere in them as that might make for a better focal point. Like if you used a bright 'light source' type light on the one above. Perhaps an orange lantern looking light. It would really push the color and make for extreme contrast.