hi guys, you've all proven such an inspiration to me that i decided to try my hand at sculpting *cue sigh's, rolling of eyes, and much slapping of foreheads*
i found one of my local art stores stocked super sculpy *cue heavenly chorus* and bought me a slab, collected various tools from place to place, then sat down to work, using one of Jason Chan's gorgeous World Of Warcraft illustrations (this one) as inspiration for this, my very first sculpture.
i made the armature out of some old coat hangers, soldering wire and aluminium foil for the bulkiest part of the figure (1hr), then blocked in with the glorious goo. took about a half hour of laying it down as per Smellybug's method, hinting at the anatomy with the first pass as opposed to cutting back into one big chunk of clay. i found this a very helpful technique, as well as time-saving. what you see here is about 3 hours work, using mostly my fingers, and the occasional aid of a very nice sculpting tool brought out by Games Workshop.
i'm relatively happy at how it is coming along so far, i think for the most part i've gotten the proportions down alright, though he looks a little lean (mmmm... lean beef), but i like it, since most of my creations tend to mirror my own diminutive build. i've always been partial to the way in which Blizzard exaggerates the proportions of its characters, so whats the harm in pushing it a little further?
any tips and/or criticisms so far in the process would be VERY much appreciated, i dont want to go too far into it before being told i'm going about it all wrong and its too late to change things..
so i submit neck to the chopping block, smeared in the blood of so many that have gone (and failed) before me - DO YOUR WORST! i probably will..
edit: i will try and get some better photos of it, right now all i have is a macbook with built-in webcam..