Well, it's certainly not my first post, and clocking up one hundred posts without any art is pretty embarrassing, but this is my first art post.
I joined an art class about the third of the way through last year, starting with watercolours because I thought they'd be great for Shadow of the Colossus. I didn't start doing SotC pieces for quite a while though.
Some are signed, others are not. They are taken with a digital camera.
I would love some constructive criticism, harsh if you like. ;)
This is one of my first, if not the first. I'm surprised to be pretty happy with it now.
The composition on this one is disgusting, and the trees don't fit in any way.
I like how the distant hill turned out, but the sea bores me, and the cliff is very cartoonish.
This was a bamboo study. I like how it came out, just wish I could remember how to do it.
Heavily overworked, but I do like the subtle bamboo at the top, near the centre.
These rocks.. It was praised when I completed it, but now, it's pretty bad. There is no centre of interest and it just gets too messy in the centre. Not to mention that some of the rock's shapes are very unrealistic looking.
Another bamboo study. I remember how to do it too. :)
The story for this is below. I feel that I should have gone for a round shape on the Grav-Well, because from other feedback I've had, the bullet shape gives the impression it's going somewhere. It's supposed to just hang there in mid-air. The hills are crappy and it's completely disconnected from the sea, which it should have a connection to. Plus, there's no perspective. It would be good to give this another try some time in the future.
I had a dream that started off with spiders, worked its way up to one the size of a car on our roof, which jumped at me. I started riding it which led to the image of me riding a colossal spider across the land.. Then I thought of Bioshock, and a trench came to mind. There were all the bombs attached to the walls, blowing large pieces of rock away which the Gravity Well Generator would pull out and carry.
Some Surrealism for you. This popped into my head as I was going to sleep, so I drew a thumbnail. As I was sketching onto the canvas(?), some Persona 3 art that I saw on here came to mind, and I decided to use the perspective style on it. Those curved lines are actually straight. I don't think it worked out too well as a watercolour, I should try this again when I get into digital art.
And this one.. I don't really have an opinion.
This was completed this year, but I started it last year so here it is. I hate this piece. The centre of interest was lost, as can be seen in the detail on the 'cliff-face' at the right. There is also detail in the shadow of the tree, at the bottom, which looks blocky and unnatural. The middle rock does not integrate with the sand well and I dislike how the reflection turned out. I also feel that the light source (top left) was lost. I'm pretty happy with the sky, but have seen better.
It's not formed completely from my head; I started it from imagination, but it became an existing location several seconds in.
Shadow of the Colossus Work
I've let quite a few people over the Internet know about this, and they finally get to see it. For all of you; I'm sorry I took so long.
As I sat down to work on something new I realized that I started going to this class to learn watercolour, to do some SotC stuff. I didn't have anything in mind, but this location popped into my head.
Here's the second piece that has been waiting.
I'm pretty happy with the reflection. Fully using the reflection of the 'stadium' would have been too overpowering. The wavering at the edge of the water.. I think it works well in the peripheral vision, but doesn't when you look directly at it. I'm happy with the bottom right of the image.
The tonal value fails, way too much black at the stadium thing. The actual game location is much darker though. I dislike how the sky came out, the centre of interest extends to the pillar on the left and the bridge is too stiff and straight. I would have liked the bridge to look more like this.