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Thread: sketchies

  1. #1
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    sketchies

    Hello - just trying to get better like everyone else - crit away, please!
    Last edited by zhiao; August 4th, 2012 at 04:03 AM. Reason: status update


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  3. #2
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    this was going to be a rough for the
    Medusa the Queen CHOW/COW? thingie -
    but I'm not sure she came out very regal looking.
    I'm not sure I want her to, actually...hrm.

    Yeah I gave her a hood again -
    not intended to be the same face although...
    damn. it kinda does look like the same face.

    boo!

  4. #3
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    This is a rough I am working on for char of the week: Medusa the Queen.

  5. #4
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    good work , but on some of your work the lines are very thick and theres no variations of the thick and thin lines making it look very 1 sided in a way.
    =/

  6. #5
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    Yeah, I hope I've gotten better about that. The character sheets in flat color were done uniformly with one size brush and no pressure setting, so you are 100% right.
    Last edited by zhiao; December 26th, 2007 at 10:06 AM.

  7. #6
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    Haven't posted in awhile

    So here is an image dump.

    The line art for the cavemen vs. raptor fight isn't mine - just colored it.

  8. #7
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    Hi there,

    This is a pretty nice start to your sketchbook. It's great to see that you're already starting to turn some of your ideas into 3D. I've only just begun doing this myself and wish that I had the means to do it a lot earlier!

    I like some of your poses. It's always good to practice action and fighting stances in particular, and I can see that these are improving with each post.

    Just a couple of small crits now...some of your drawings are incredibly 'fussy' looking, this is a great way to pencil out the start of a pose to get a feeling for the drawing etc however sometimes try cleaning these up further and using sharper and thinner lines in places. Also get rid of a lot of the 'smudging' that can be created by placing your hand over the image. I find it really useful to either always work with a pencil with an eraser on the end OR to place a piece of paper underneath your hand whilst working so that you dont lean on the rest of the image whilst drawing, this reduces smudging lots.

    Also another good tip if you dont already do this is to finish your more detailed sketches with a quick misting of hairspray, as this fixes the pencil to the paper and stops it becoming blurred in the future. You can use a proper art fixative however these can be pretty pricey, hairspray is a lot cheaper!!

    Keep posting and working on that 3D!!

    Cx

  9. #8
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    sort of studies

    Thanks for the C/C Chermilla - I think I use that roughness, smudging, etc., accidentally on purpose sometimes, so I don't have to bring something to a finished level--something I always have trouble with. Making an image look clean and crisp and "done" is something I should probably work on...

    In the meantime, a few new things.

    p.s. 2k
    Last edited by zhiao; February 8th, 2008 at 07:42 AM.

  10. #9
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    more

    some concept art for a game project w/ caveman theme.

  11. #10
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    In the action pose, her right elbow is aimed at an impossible angle, but I don't have time to fix at the moment...

  12. #11
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    Yet more caveman concepts.

    1. Giant deciduous trees viewed over a rocky chasm.
    2. dead people

  13. #12
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    Cool sketchbook. The first colored drawings have very flat color. Keep posting!

    I'm only 15 and would like some comments/critiques/tips so CHECK OUT MY SKETCHBOOK! Please =] http://conceptart.org/forums/showthread.php?t=117399

  14. #13
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    Now in color.

  15. #14
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    Nice work! I wouldn't worry too much about cleaning up though, a lot of your images look good with that rough look.

  16. #15
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    I'll be posting pieces of my school project up here for the next few weeks: the project is to create a finished-looking, fully rendered, color concept of 4 environments (outdoor & indoor), 2 machines, 2 weapons, 2 characters, and an in-game user interface mockup.

    These are some of the thumbnails I've been working on.

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