Results 27 to 39 of 728
March 26th, 2008 #27
Hide this ad by registering as a memberApril 9th, 2008 #28
A bunch of Life Drawing images. The female models are from my earlier classes, the male ones (top two pics) are from tonights class. This was my fourth lesson of Life Drawing.
I also have a speedpainting at the end there, took about 50 minutes and was more a practice for silhouetting than anything... and also a couple designs for a game for work.
Constructive criticism VERY MUCH APPRECIATED!! Thanks.
April 12th, 2008 #29
April 17th, 2008 #30
April 17th, 2008 #31
May 4th, 2008 #32
Grenade concepts for a game mod i'm working on. "G.P." is the name of one of the teams. This is a grenade concept for the "UPM" player (enemy of the GP).
Second pic is a 15-20 minute digipainting I did before going to work. The flame was painted from a reference... the smoke was testing a new brush, and the candle was just with default brushes. Trying to paint elements more, building up ultimately to water I think. Constructive criticism very much appreciated.
May 4th, 2008 #33
May 5th, 2008 #34
An environment painting. About an hour and a half. Practicing "underwater" concepts. Or rather murky swamp like water.
Edit: Constructive crit on this one (or really any pic) would be really appreciated. It's just I think this concept could also be looked at as it being outside and above surface, just in a foggy location... It's MEANT to look like it's underwater in a murky pool, and I really want to know how to set that idea in stone without it being raped by misinterpretation. >_> Any help would be awesome, thankee-sai.
May 5th, 2008 #35
That last piece is damn cool man. Love the globules and colours. Still a little too washed out though, you need a bit more dark contrast in there. Just so the piece pops a bit more.
The smoke on the candle is a good start I think. It may be a bit long and stringy however. Maybe add one or two more bulbous (or billowing if you will) sections to it.
Cool stuff though man, can't wait to see more
May 10th, 2008 #36
Hello Dreln, first off thank you for the constructive criticism. I'll try to make it look better. I'm just wondering if making the contrasts sharper in the lavalamp swamp pic would be a good thing... I want to set the idea in stone that this is underwater, and have a feeling making the contrasts sharper would take away the murkiness and make it look even more like it's above surface?
May 19th, 2008 #37
May 20th, 2008 #38
May 20th, 2008 #39