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Finally found time to update this thing.
These is from my advanced drawing class the 2nd go around. We weren't allowed to actually render our drawings, just to use contour line to show form.
The first two are comics demonstrating how to tie a show and to make a pb & j sandwich to a ESL person.
This was an in-class assignment of drawing a classmate and making a scene from that.
This was to draw yourself as a robot.
An interaction w/ my prof, that's me in rags and my prof as the genie.
Our death scene
And my final a simple landscape.
And these are from my painting class. The first three are acrylic while the rest are watercolor.
This is a lamp w/ a flashlight btw.
Air-ship, also my very first water-color painting.
Your studies are looking good; I really like the four panel / different styles idea.
It would be cool to see more of those I think.
The figure's pose here could be so many things,
so I can't wait to see where you go with it
(if you are planning on developing it that is).
Keep up the good work
These were illustrations that I did for an independent study this quarter. All 6 were supposed to be part of a visual narrative. They were good enough for me to pass but only 1 is solid to act as a portfolio piece. My professor told me that I need to tighten things up and take more risks, which I agree on.
The one that needs the most work.
Does anybody see anything else that I can do to bring these up to the same level?
Good work so far. Your traditional stuff looks a bt skewed, but that can be fixed by using a slanted surface like a draftng table
click and crit
I like your environment concepts but they need more spatiality, try to use a clear horizon and 1 or more fix points
visit my Sketchbook!
Did more of the sketch on the 27th and started making the base in maya for about a week or so now. I haven't decided if I want to give him a beak or just have a full human face. I also started thinking about the if I want the wings attached the the human arms or at the connection of the hips to the bird body.
Not much of an update.
Sketch of my peacock head. Decided to give him huge eyes, and I changed his head shape to a more heroic/body builder type, even though its still tiny in size like an actual peacock. For the beak piece, I wanted to have a hint of it so i went with being attached to the bridge of the nose. Ears are nubs protruding from the sides with just a hole leading to the ear canal. Most of his face and head will be covered in feathers save for his mouth.
Bought this sketchbook a couple of weeks ago and doodled every now and then. Definitely will use pencil over my blue next time before i scan.
This was me trying to redraw the character I started painting and posted a few tears ago here.
Last two was me trying to draw an asian chick then failing, then I went back to another character I designed and trying to see if I can make his hair more non realistic than what i had before. It was just going to be dreads in a ponytail, then it went to a dread-wolf tail type, then its now a wolf-tail with pig tails int he back. Very outside the box and manly!
The bottom two heads on the last page are what I like the best.
Something new. A new character I'm trying to flesh out. Haven't done a full body sketch yet. Started on the head first, then I realized that I had no idea how her head dress would look or the rest of her outfit. I know she's going to be super tall.
More of my new character the Sea Dragon Empress. I'm stuck on her outfit so I decided to do a bust. Her neck is long intentionally since she's not fully human. I started this on paper so some things are off a little, I meant for this to be smaller on paper but it wound up taking up all the room, so I had to draw the tiara seahorse headdress in photoshop.
nice ideas you have here! id like to see more!
My friends and I are doing a modeling challenge on facebook to create models for Classic Thundercats. I chose Wilykat. Haven't attached the head or done the clothes yet. I was told that his feet were too long, didn't get to that yet either. He probably won't need toes though. I'm going to sculpt this in zbrush since I know his facial proportions look off and I just wanted to make sure I had all the necessary loops for the head. WIPS:
awesome anatomy studies .....
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