Sketchbook: Beneto's brain on paper - At Reverie!
 
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  1. #1
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    Beneto's brain on paper - At Reverie!

    Hey y'all!

    I have been a lurker to these forum for a while now, and I finally decided to throw myself in the water and start my own sketchbook.

    A little about myself: I am originally from Montreal, Canada. But I am currently working in Chicago for Midway, as a sr. character artist, in the videogame industry.

    This type of job is a blast, but it might hold our creativity back from time to time with all the technical restrictions that usually comes with it. That is why I enjoy freeing myself with drawing and painting. Both traditionnaly and digitally.

    I am hoping this sketchbook, through your critics and comments, will help me evolve as an artist.

    (I was at the Montreal Workshop and I am going to be at the Seattle one as well! Hope to meet some of you there!)

    Here are my first few images:

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    Last edited by Beneto; March 28th, 2009 at 01:36 AM.
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  3. #2
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    Welcome to CA man.

    Nice images.

    Like the fur around her beck. She is like a lamp right? Or how I should out it: sending out light.
    The upper looks pretty good, but the lower part of the image is kind of flat.
    I think it could look better to see some light on the necklace like you did it on her coat,
    and make the hole-patterned dress have a thickness to it.
    Plus perhaps building some forms to her breast with the blue colour you have on her face.

    Keep on posting mate.

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    NICE... working in the videogame industry is where i wanna go... and ur there!
    i agree with joaKimArt ... u captures the hair and fur well in the first image
    but some highlights and darker shadowing is needed.
    also ur second image looks good... but i see some potential in it to be even better in style, think a lil bit, rework it or wateva and he could turn out to be a MAD character.
    come by my SB sometime .. i would like to no wat u think of my stuff

    Check out my SKETCHBOOK ...looking for helpful advice!
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    Thanks for the feedback, guys.

    joaKimArt: The idea behind the first image was to make a composition with highly contrasted shapes together, that is why I made the skin so light but it was not meant to look like a light bulb, hehe. You are right about the flatness of the lower part, it is something I will work on. Plus the dress thing as well. Thanks for your input.

    gkrit: I will try to do a second, more detailed, iteration of that armor to see if I can make it look more interesting. If you want to work in the game industry, I think you are at the perfect place, here, to help increase your overall artistic skills. Keep it up!


    And now, a few excerpts from my latest sketchbook (all muscle studies):

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    And here is a little something I created during the day.

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  7. #6
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    Those muscle studies are great stuff. Great great start here, keep it up.

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    You have talent my friend. I enjoy the pieces that you have posted so far and I can't wait to see more.



    "A perfect machine can be made from imperfect parts."
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    last monster looks really good, thinkin about it now i should really start to photoshop my creatures and see wat happens.
    anyway, bring in more

    Check out my SKETCHBOOK ...looking for helpful advice!
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    Thanks guys, I will try to keep them coming!
    I actually can't wait for the Holidays to focus on my drawings.

    Here is a quicker one I did tonight. I tried to stay looser, since my creations have a tendancy to become "stiff", the longer I work on them.

    Hit me with some feedback, I appreciate it!

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  11. #10
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    i think the last piece the edge of the face (where the nose is) is sort of blury maybe make it more detailed or sharper.
    but still awesome work

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    Now that you mention it, yes, I think it is too blurry on the nose. I originally did that to integrate the character a bit better with the background, but I think I overdid it. Thanks!

    Here is another one I did. This time, I wanted to try a warm palette for the skin, overlayed on a cool, desaturated background. Hope you like!

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    Hey thanks a lot for the visit. Love your stuff. I just love the one in the first post and post #5. nice color work. The mucsle drawings are totally amazing man!!! Keep posting

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    Lovely that you started a SB! And its a good start here. My first and only advise at the moment would be on skintones. Skintones have been my major battle this year. Its hard and its a damn good feeling when you feel you start to get a grip on it. Right now your skintones is a bit OF from the rest of the piece. It gets a bit flat and messy and the color looks like its not part of the picture it looks as if its ontop of it kinda pasted in. Use a lot of reference from other artists when learning it, it helped a lot for me. Like your SB so far dont slack of and post a lot!
    Mahalo!

    Björn Silfverberg


    B-Mans Spanking

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    I think the hair on the old man is very nice. The highlights and the skin color are also spot on.

    "A perfect machine can be made from imperfect parts."
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    Thank you all for the feedback!

    B-Man - thanks for the honesty. You are right, the skintones and background doesn't fit very well. I will add a bit of ambiant color on the character. Desaturated blue in the shadows, and reflected blue-ish light in the highlights. This should help. I started with a warm canvas and warm skin tones, and when I switched the background to cool colors, I didn't pay enough attention to how it would impact the rest. Thanks for straightening me out I will definitely practice more on those skin palettes.

    Here is my "homework" for tonight. A few hand studies, done with my good 'ol faber-castel black pencil:

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    Wow, it's been a while. Time goes so quick..

    I had an awesome time at the Seattle Workshop. I met great people, and want to thank everybody for making something like this possible.

    Been drawing a lot since this event. Will post updates gradually. Will be moving slowly 2D-wise for the next month and a half, since I joined the Dominance War 3D comp.

    Here are a few concepts I did to find ideas for my character:

    I wanted to define a fresh visual language for the costume and armor that was uncommon, but at the same time not too far away from our cultures. This character is coming from another planet, but I wanted to avoid the "alien route" as much as possible, while clearly identifying that he is not from Earth.

    I knew what I wanted for the body types, using minimal armor, showing the nude body to create a disturbing male sexy effect. I clearly wanted to go with a skeletal looking body silhouette, but also did a fatter guy to challenge my ideas with something opposite.

    enough typing, here are the images: (Please share your thoughts on which ones you like/dislike and why)

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    Last edited by Beneto; March 3rd, 2009 at 01:45 AM.
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  18. #17
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    And 2 iterations I did, after getting some feedback from colleagues.

    I think it is getting closer to what I am looking for.

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    Last edited by Beneto; March 3rd, 2009 at 01:47 AM.
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  19. #18
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    those armor dudes looks awezome,looks like androids tequnice?, how did u make em?

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    I really enjoy the way those armour sketches look like tribal tattoos, and echo the marks on the character himself. They almost vibrate with energy.

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    Alright, time to dust off this sketchbook. I am ashamed, I didn't realize it's been so long since my last post.

    I got a shitload of stuff to post; I'll try to do it gradually.

    Here are a few concepts I did for a personal project of mine. It is a character I want to create in 3D, for a cinematic. This dude needs to fit within the Blizzard's Warcraft universe.

    Since this is going to be a huge project, I wanted to take the time to create something that pleases me. The first image is the winner.

    Let me know what you think!

    By the way, I'll be attending the Dallas workshop. This will be my 3rd one. I can't wait

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  22. #21
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    Here is a little update with some traditional stuff I did lately.

    First one is a cast drawing using the sight size method. Charcoal and white chalk. Size: 24"x30".

    Second one is an oil painting from a model, using the "quick palette" [Transparent oxide red, blue-black and titanium white] Size: 18"x24".

    Third one is a drawing from the same model. Pencil and white chalk on mid-tone paper. Size: 24"x30"

    Hope you like!

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  23. #22
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    A few more sketches. A bit old, but I thought I'd post them anyway.

    More coming! just need to scan my sketchbook...

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  24. #23
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    Another update. Not a sketch, but traditional art related anyway.

    This is a water-based clay sculpture done from a live model.

    Hope you like!

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    A few scans from my latest sketchbook. Those are all 30 minutes sketches. Using no erasers. I just want to train myself to think a bit more before putting a line down. And to be faster in my overall execution at the same time.

    Done with a black Prismacolor pen. From observation (watching movies, or pictures.)

    C & Cs very welcomed.

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    I will try to update this thread regularly while at the workshop. I am trying to spend a lot of time in the traditional area.

    This sketch is something I did during our 2 hours flight from Chicago to Dallas. It is done on a Tablet PC I got recently. Still trying to get used to it. I also had to fight against turbulence and that distracting peeking woman that was always stretching her neck to see what the hell I was doing.

    Anyway, first sketch of the weekend (Painter, Photoshop):

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    Here are a few quick sketches done from nude models, with a Tablet PC. I am starting to feel a bit more comfortable with it, but it still not a natural process for me yet.

    Day 1 at Reverie. Painter+ Photoshop again.

    (Having an amazing time here, meeting lots of great people.)

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    Some stuff I did today. Only one day left for that workshop already... time goes too quick.

    Got to do a quick ZBrush sculpt on the Tablet PC. Was pretty fun. It can handle a decent amount of triangles for a laptop.

    The other images are done from life, during an Andrew Jones presentation. I can't stop being inspired by that guy.

    I didn't have any nice alphas for Painter to create cool random shapes... got to have to work on that when I get home.

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    I have been sketching my ass off lately. Unfortunately no colors, but I need to practice my line work at this point.

    Here are a few sampled from my new sketchbook. I love Moleskin.

    (Last images are a 3d concept I did in ZBrush.)

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  30. #29
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    Your work is amazing Beneto, I can only hope to be that good one day. Thank you for sharing such beautiful pieces and ideas with us!

    My SketCheZ

    And Check Out These Awesome Artists:

    Brahimpag
    ColorExcursion
    Lang Oulk
    hücumkedi
    Ramin
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