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  1. #1
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    Beneto's brain on paper - At Reverie!

    Hey y'all!

    I have been a lurker to these forum for a while now, and I finally decided to throw myself in the water and start my own sketchbook.

    A little about myself: I am originally from Montreal, Canada. But I am currently working in Chicago for Midway, as a sr. character artist, in the videogame industry.

    This type of job is a blast, but it might hold our creativity back from time to time with all the technical restrictions that usually comes with it. That is why I enjoy freeing myself with drawing and painting. Both traditionnaly and digitally.

    I am hoping this sketchbook, through your critics and comments, will help me evolve as an artist.

    (I was at the Montreal Workshop and I am going to be at the Seattle one as well! Hope to meet some of you there!)

    Here are my first few images:
    Last edited by Beneto; March 28th, 2009 at 01:36 AM.


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  3. #2
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    Welcome to CA man.

    Nice images.

    Like the fur around her beck. She is like a lamp right? Or how I should out it: sending out light.
    The upper looks pretty good, but the lower part of the image is kind of flat.
    I think it could look better to see some light on the necklace like you did it on her coat,
    and make the hole-patterned dress have a thickness to it.
    Plus perhaps building some forms to her breast with the blue colour you have on her face.

    Keep on posting mate.

  4. #3
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    NICE... working in the videogame industry is where i wanna go... and ur there!
    i agree with joaKimArt ... u captures the hair and fur well in the first image
    but some highlights and darker shadowing is needed.
    also ur second image looks good... but i see some potential in it to be even better in style, think a lil bit, rework it or wateva and he could turn out to be a MAD character.
    come by my SB sometime .. i would like to no wat u think of my stuff
    Check out my SKETCHBOOK ...looking for helpful advice!

  5. #4
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    Thanks for the feedback, guys.

    joaKimArt: The idea behind the first image was to make a composition with highly contrasted shapes together, that is why I made the skin so light but it was not meant to look like a light bulb, hehe. You are right about the flatness of the lower part, it is something I will work on. Plus the dress thing as well. Thanks for your input.

    gkrit: I will try to do a second, more detailed, iteration of that armor to see if I can make it look more interesting. If you want to work in the game industry, I think you are at the perfect place, here, to help increase your overall artistic skills. Keep it up!


    And now, a few excerpts from my latest sketchbook (all muscle studies):

  6. #5
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    And here is a little something I created during the day.

  7. #6
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    Those muscle studies are great stuff. Great great start here, keep it up.

  8. #7
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    You have talent my friend. I enjoy the pieces that you have posted so far and I can't wait to see more.

    "A perfect machine can be made from imperfect parts."

  9. #8
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    last monster looks really good, thinkin about it now i should really start to photoshop my creatures and see wat happens.
    anyway, bring in more
    Check out my SKETCHBOOK ...looking for helpful advice!

  10. #9
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    Thanks guys, I will try to keep them coming!
    I actually can't wait for the Holidays to focus on my drawings.

    Here is a quicker one I did tonight. I tried to stay looser, since my creations have a tendancy to become "stiff", the longer I work on them.

    Hit me with some feedback, I appreciate it!

  11. #10
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    i think the last piece the edge of the face (where the nose is) is sort of blury maybe make it more detailed or sharper.
    but still awesome work

  12. #11
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    Now that you mention it, yes, I think it is too blurry on the nose. I originally did that to integrate the character a bit better with the background, but I think I overdid it. Thanks!

    Here is another one I did. This time, I wanted to try a warm palette for the skin, overlayed on a cool, desaturated background. Hope you like!

  13. #12
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    Hey thanks a lot for the visit. Love your stuff. I just love the one in the first post and post #5. nice color work. The mucsle drawings are totally amazing man!!! Keep posting

  14. #13
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    Lovely that you started a SB! And its a good start here. My first and only advise at the moment would be on skintones. Skintones have been my major battle this year. Its hard and its a damn good feeling when you feel you start to get a grip on it. Right now your skintones is a bit OF from the rest of the piece. It gets a bit flat and messy and the color looks like its not part of the picture it looks as if its ontop of it kinda pasted in. Use a lot of reference from other artists when learning it, it helped a lot for me. Like your SB so far dont slack of and post a lot!
    Mahalo!
    Björn Silfverberg


    B-Mans Spanking

    Friends sketchbooks

  15. #14
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    I think the hair on the old man is very nice. The highlights and the skin color are also spot on.
    "A perfect machine can be made from imperfect parts."

  16. #15
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    Thank you all for the feedback!

    B-Man - thanks for the honesty. You are right, the skintones and background doesn't fit very well. I will add a bit of ambiant color on the character. Desaturated blue in the shadows, and reflected blue-ish light in the highlights. This should help. I started with a warm canvas and warm skin tones, and when I switched the background to cool colors, I didn't pay enough attention to how it would impact the rest. Thanks for straightening me out I will definitely practice more on those skin palettes.

    Here is my "homework" for tonight. A few hand studies, done with my good 'ol faber-castel black pencil:

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