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December 3rd, 2007 #1
More recent work at the end of the thread... but I guess that goes without saying.
Hello. Firstly, I wanna say that I am completely overwhelmed by the quality of art at CA. I am a 17 year old kid and by NO means competent enough to post here. And to top it all I don't have a scanner at home, so my updates will be mighty less. I have gathered the courage to post here simply because I want to improve. Please crit my art if you feel it has some potential.
[28.10.2012 - Image shifted to attachments because of the new thumbnail system on CA]
Meet Zheng. One of my more… er… creative endeavours.
A once trainee monk in one-of-those-uber-secret-Tibetan-monasteries, he suffers from an extreme case of vertigo. As a result, he failed his final test, which involved an annoyingly large number of creaky wooden bridges. Zheng’s subsequent fall to the ground had threatened to bring down the Roof of Asia, but affected his head instead.
Since then, he calls himself Protector of the Weak (not to be confused with Protector of the Week, which, as of today, is a weird latex tube used by aliens to raise social awareness), and vows to protect all teddy bears, big or small. Although some insensitive runts prefer to call him ‘mass child murderer’, we must sympathize with him. For, after all, as his spokesperson puts it, ‘teddies are as much human as you or me’.
Last edited by Vritra; October 27th, 2012 at 06:06 PM.
December 3rd, 2007 #2
Welcome to CA!
first of all :nice character design, but I think that the neck is a bit weird... maybe if you look for references would help...
some CA members take photos to their drawings... it could be an option if you don't have scanner ..
aps, and about the "potencial" I think that you have a lot of talent,,, just pulish it!
December 3rd, 2007 #3
Thank you so much for the comment Clodioz. Honestly, I did not expect anyone to make a comment that encouraging.
Yes, I decided to keep the neck raised to give him a 'bullish' look. But it ended up ruining the picture.
December 3rd, 2007 #4
Here's a speed paint. God knows why I even CONSIDERED posting it.
Help will be extremely appreciated as I have just begun learning digital colouring.
December 3rd, 2007 #5
don't be shying your pictures,your good.
the more you post the more crits you get,the better you get.
i dunno think of it like getting someone to find the errors in an English essay for you.they tell you whats wrong and how you might improve.
but seriously keep posting stuff its good
December 3rd, 2007 #6
December 8th, 2007 #7
December 9th, 2007 #8
December 9th, 2007 #9
Welcome to CA I'm new here too, but there's no need to feel nervous about posting anything. That's what these forums are here for ;D
For your last speed painting, I think one of the issues may be with his shoulders and neck, as his left arm looks like it's coming directly out of his neck, while his right shoulder seems to much broader than the left. How long this creatures neck is may be a character design idea, however in either case, both shoulders look different from each other in structure. (I hope that made sense)
As for your most recent post, I really like the contrast you're using with shadows to actually help define the shape.
Please keep on posting These are looking great so far!
"Here I was in my own little world, talking to myself and dreaming about candy bracelets..." - Perry Cox
Reeshi's Sketchbook: Every critique you give expands your lifespan by .00008 seconds.
December 9th, 2007 #10
August 22nd, 2010 #11
post 211 comment
I like the strong characters you capture.
I am not so sure about the zombies. They look a little neat to me, like they went to a zombie spa to get spruce up. I do think it would be loads of fun to have a zombie make over story line.
Oddly enuf I think you have something with post 211 of the boy. I think there are real possibilities with a story with this character as the main feature. reminds me up a truly updated Dennis the Menace. (yep I am that old) Dennis the Menace was an old tv show.
oh and thanks for stopping by my sb.
August 22nd, 2010 #12
December 9th, 2007 #13