Hi all. I'm a 17 year old (oh joy, another teenager) Dutch girl, and I'm currently in my last year of Middle School. School systems are different everywhere so that probably won't mean much to you, but I'm hoping to do the Bachelor of Art and Technology in Game Art next year. The name of the study sais pretty much all. I love concept art, I've got tons of pictures saved on my pc and I'm hoping to be able to make such pictures of my own oneday.
I've been drawing since I was about 11, I started out drawing Pokémon (... I know, don't tell me), mainly the creatures. From there I started developing a style of my own, again, mainly in drawing creatures. But everyone's allways been telling me to broaden my abilities and make sure I have 'skills' in every area, that includes human beings and landscapes. I allways thought humans to be rather boring to draw, but after reading books such as Andrew Loomis' "Figure Drawing for all it's Worth" and various tutorials on the net, they start to interest me and prove to be a nice challenge.
So, here we go. I've seen pictures posted here that simply blew me away and I feel so tiny as an artist ^^;. I'm not easily hurt or offended so feel free to give real, proper crits on my drawings. After all, I'm doing this to learn.
Here's my first attempt at drawing humans from reference, after reading the basics from a couple of tutorials provided by various artists;
Most of the mistakes on this one have already been pointed out, but redlines would be very much appreciated .
This is a practise on a man's anatomy (for which I obviously used a reference).
A practise at perspective using Andrew Loomis' book;
And to give you an idea of how and what I usually draw;
(above are part of a portrait project I've got running right now)
The anatomy of my dragons is based off of real life animals (mixes of them).