Page 1 of 3 1 2 3 LastLast
Results 1 to 15 of 38

Thread: TEH happy place

  1. #1
    Join Date
    Jun 2007
    Location
    amsterdam
    Posts
    3,324
    Thanks
    648
    Thanked 1,138 Times in 895 Posts

    TEH happy place

    gonna try keeping up a sketchbook here.
    because its more fun if you can show your stuff to people comments welcome.
    Last edited by ashess; December 7th, 2007 at 04:12 PM.


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Jun 2007
    Location
    amsterdam
    Posts
    3,324
    Thanks
    648
    Thanked 1,138 Times in 895 Posts
    1 more. from ref. looking at cloth texture here

  4. #3
    Join Date
    Jun 2007
    Location
    amsterdam
    Posts
    3,324
    Thanks
    648
    Thanked 1,138 Times in 895 Posts
    just posting now and then in hope some grand master of drawing will take a look in on my drawings and give me those golden tips that get me to a next level

  5. #4
    Join Date
    Jun 2007
    Location
    amsterdam
    Posts
    3,324
    Thanks
    648
    Thanked 1,138 Times in 895 Posts
    alright, Im gonna play along with blinkythemouse's radical new mentoring thread:
    http://www.conceptart.org/forums/sho...d.php?t=113573
    altough hes got no room for me he said he's willing to stop by here and give comments if hes time allows. so, yay!
    the assignment is to design a rogue knight. first step is to gather research images. I've started with the more obvious, and tried to branch out from there. here's what I got:

  6. #5
    Join Date
    Aug 2004
    Location
    PT
    Posts
    1,597
    Thanks
    6
    Thanked 36 Times in 35 Posts
    Hi good luck with your assignement.
    Nice sketches to start, did you use ref for the first one? the legs look a little twisted in relation to the torso.
    keep it up.
    cheers

  7. #6
    Join Date
    Jun 2007
    Location
    amsterdam
    Posts
    3,324
    Thanks
    648
    Thanked 1,138 Times in 895 Posts
    hi voraz! thanks for stopping by.
    no, I didnt use ref for the first 1 (did for 2nd, third is from life)..
    now that you mention it, I should have another look at it. I know I had a bit of trouble with the torso/ thighs the first time around too.

  8. #7
    Join Date
    Apr 2006
    Posts
    131
    Thanks
    12
    Thanked 14 Times in 11 Posts
    its good to see you got your jucies flowing with loads of reference. but this is a mistake ive made alot and often still make. youve got simply too much reference. and much of it is not applicable. the lego dude? the kids in costumes? the coffins with vampires? much alot of the reference looks good but loads of it is just gonna get in the way of your thoughts and muddle you up.

    cut this list down to 15-20 pieces of reference. only the best stuff. i understand that youre not sure whether you want this dude to ride a horse, bear, elephant, camel or moose or something. but get more specific. think a bit more about this character. wheres he gonna live? and based on that, what animals are in the climate that he could ride? although youre only supposed to look at reference now i will allow looking at animal reference in the sketching phase so that youve got proper anatomy for them. otherwise, try and decide on an animal now and study that. itll help your final piece to focus a little more now.

    sometimes loads of reference is great tho, it keeps your mind going in loads of directions, but i feel alot of this reference is either repetitive, or useless (a little girl sitting in a dress?). these images wont help your ideas. if you want alot of reference, make sure its heavily varied and really good/inspirational. once you get 20 pieces of reference, if you want to add more make sure its something you are completely in love with. and if you love that, toss something else in the pile out that you dont love. otherwise you simply cant keep track of all this stuff in your head.

    but good job dude! now start drawing!

  9. #8
    Join Date
    Jun 2007
    Location
    amsterdam
    Posts
    3,324
    Thanks
    648
    Thanked 1,138 Times in 895 Posts
    thanks for stopping by blinky!
    and so soon too.
    I admit that I hadnt tought on the character at all yet. I've made a choice; I'm edging toward desert, though I've kept the wave. I would like to have a little metal in the uotfit, but mosly leather and cloth.
    As much as I'm tempted to stay with a horse as a mount.. Ive decided to go for a dog. I draw too many horses as is
    I love the animal harnasss ^^ gonna put some work into that I think. and then dog anatomy. thought I'd like it to be a striped dog; like the kitten picture.

  10. #9
    Join Date
    Sep 2006
    Location
    Bergen, Norway
    Posts
    163
    Thanks
    0
    Thanked 4 Times in 4 Posts
    The first one is pretty nice! I like the idea a lot I'm looking forward to what you'll come up with in the character design workshop! Its really hard to make a good comment when there is only two drawings to comment on. I hope you understand the lack of criticism

    Best
    Henning
    Henning Sanden


    - Portfolio

    - Sketchbook

    henning.sanden[at]gmail.com

  11. #10
    Join Date
    Jun 2007
    Location
    amsterdam
    Posts
    3,324
    Thanks
    648
    Thanked 1,138 Times in 895 Posts
    thanks guilemo. I'd post more. but the things I've made lately just dont seem worth the trouble of uploading. not so much bad as.. uninspired. well, that and bad i guess Oo.
    only the assignment. I started out with the kitty armor. I really like the segmented feel of it. trying to get the gold to actually shine.

  12. #11
    Join Date
    Apr 2006
    Posts
    131
    Thanks
    12
    Thanked 14 Times in 11 Posts
    sorry for not stating this sooner, but ive decided fully, i would prefer if you study the design of that armour more then rendering its material. we'll cover stuff like that later but a believable black and white character is way better then a wonderfully rendered meaningless cliche.

    its a pretty good start on that study, but i can tell you dont have a load of knowledge about how that object is reflecting light and its surroundings, which is totally fine, its complicated. but right now i dont want you to worry about colour too much. maybe when we come to the refinement stage but for now, dont worry about it. turn that image to black and while to help yourself ignore the colour information and show you just the form.

    check out my post in the mentor thread for more info, good progress tho! keep it up and i might be able to bring you in sooner then later since ive heard nothing from the other dude. but youll have to earn that seat! keep goin!

  13. The Following User Says Thank You to DanJohnCox For This Useful Post:


  14. #12
    Join Date
    Jun 2007
    Location
    amsterdam
    Posts
    3,324
    Thanks
    648
    Thanked 1,138 Times in 895 Posts
    not a problem. I wanted to look at the structure anywya. and the colors did distract. I got a little caught up rendering the chainmail, but I hope thats ok

  15. #13
    Join Date
    Apr 2006
    Posts
    131
    Thanks
    12
    Thanked 14 Times in 11 Posts
    looks good! keep goin

  16. #14
    Join Date
    Jun 2007
    Location
    amsterdam
    Posts
    3,324
    Thanks
    648
    Thanked 1,138 Times in 895 Posts
    thanks
    uhm, I spent all day behind my computer yesterday, so I took up an animal anotomy book instead and worked from that a bit. 1st is from reference, 2nd not. I think I need to find some front views too. espec for the back leg, which is a little different from what I thoughy (big buldge under the actual knee-joint), but this book didnt have them. looking up front views in the other book, I think that did have them.

  17. #15
    Join Date
    Apr 2006
    Posts
    131
    Thanks
    12
    Thanked 14 Times in 11 Posts
    im real glad youre checking reference for the dog the way you are. muscle anatomy is great. but i think your limited knowledge of human anatomy is holding you back. this study doesnt feel like useful knowledge for the most part. honestly, musclular knowledge is important to say the very least. but studies like this arent going to give you that knowledge so well. i would much prefer you do skeletal studies of this animal, and study the forms that exist on the body with the skin on. you can delve deeper when you have more time. but youll need better knowledge of muscles to handle this kind of study quickly.

    given what you need to present, bones and the surface are what will do you best right now. getting too caught up in muscles will only bog you down in my experience. so leave the skin on for now.

Page 1 of 3 1 2 3 LastLast

Similar Threads

  1. SketchBook: Happy Hell - cheerful wrongdoings by Happy Satan
    By Happy Satan in forum Sketchbooks
    Replies: 11
    Last Post: August 17th, 2014, 05:25 PM
  2. SketchBook: Fly's Happy place
    By Fly in forum Sketchbooks
    Replies: 87
    Last Post: July 11th, 2013, 03:54 AM
  3. Replies: 0
    Last Post: March 8th, 2013, 08:53 AM
  4. SketchBook: Chisa's Happy Place - updated 25 June
    By Chisa in forum Sketchbooks
    Replies: 119
    Last Post: December 17th, 2010, 05:57 AM

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Developed Actively by the makers of the Best Amazon Podcast