Heya Novbert, I'm running to catch up with you You're another artist around here who puts out such a volume that I can hardly digest it!
Definitely growing fast, too.
These last blocky speedies/studies are Spot-on. This is exactly, what you (and a lot of other artists) should be doing.
The color and value are captured excellently by your simple but accurate brushwork.
The next step will be to start picking out key details to sharpen and emphasize to bring things into 'focus'. Also, you should start thinking
about the total effect of the composition and how you will emphasize the major areas of light and shadow to direct the viewer's eye and
create an intended narrative effect. At some point, too, you will want to bring a certain level of 'polish' by controlling your 'edges', deciding
where to have sharp contrasts and where to smoothly blend things so that the transition from light to dark is hardly perceptible.
On your travel sketches: This has got to be one of the hardest things to do right as an artist. Try to get into a meditative and focused
state where you can be relaxed and not rushed. Rather than randomly trying to get everything at once, have some specific detail or
relationship in the subject that you intend to capture. Just remember: don't hurry, take care, and prioritize. Right now your lines are
very angular and choppy, and their relationships to each other are disjointed and disproportional. This is natural when you have to work so
fast...so the answer is, slow down. Like I said, its one of the hardest artistic practices (to do right).
Can't wait to see you apply the lessons you've learned from your speedpaint studies to your creative work. That dwarf character you did a
while back had an excellent sense of form and proportion in the initial sketch, but it got a bit flat and muddy when you rendered it. I think the
problem lay mostly in the lighting, which was kind of minimal and inconsistent. By contrast, that Mephisto study was quite excellent, very
Thanks for the support folks!
Now I'm in a rush, so replies later.
I've got a lot of stuff from holiday but I still haven't find time to post them. Maybe at the weekend
anyway just some sketch from yesterday to show I'm not dead :
Good work on those characters, especially the head thumbnails.
Doing like fifty thumbnails for a concept is an excellent exercise. Even if you end up only liking the
first three or four, it may kick up some good ideas for another project, and sometimes the last
three or four are the ones you end up liking.
Cell-style coloring is looking pretty hot. Keep working on your more complex renderings as well.
...and don't forget, take your time. You want to get into a smooth thoughtful, unworried state of 'making haste slowly'.