Sure aint human.
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Thread: Sure aint human.

  1. #1
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    Sure aint human.

    Hey guys, just finished this guy today, after alot of tweaking and some critiques from a helpful friend of mine, i think it's finally done. I'm still relatively new to Photoshop, but i think i'm getting better, i'd like to know what you guys think!

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    Nice pic overall, but it can be improved so I'm going to take my time on this piece. When you do close ups like this you need to add a ton of recognizable detail to make it believable. I hope this helps.

    - The background is not helping. You can almost see something, but meee... not there yet. Lacks integration too.
    - I think the black fuzzy canvas border doesn't help.
    - It's back need work. Deltoid, scapula and neck muscles not properly shown.
    - We can use some veins at least on it's neck
    - I recommend a secondary light source for his back. Doesn't have to be very dramatic. Something subtle will do.
    - I like it's milky color, but we need some variation. Ears, lips and the area around the eyes at least might use some color.
    - the head needs more dimension. I find it too flat at the top. Nothing a little shadow can't fix.
    - some skin texture can do wonders here

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  3. #3
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    1st off...I think it's a really cool concept, I love the ear especially. I think a lot of what mindfields says is true though (Im not a fan of veins myself but thats a personal thing)...My biggest issue is the filter you used on the background (some kind of "texturize right?)...you say your new to PS and this is a common mistake that people make when they get the programme...I did it myself, but dont take a look at these filters and think "ooh this looks cool...and is a reall quick way to do some texture"....it just jumps out as "photoshop filter" and detracts from the great job you did on the figure...you can keep the backgrond simple, but do it with a more sympathetic/traditional looking brush or texture photo. Overall though the feel is great, keep at it, I know your going to continue making awsome digital stuff!

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    Awesome, thanks alot guys, i really appreciate your help!

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  5. #5
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    Sure dude, no prob. Just keep doing your stuff.

    Looking for commisions or full time job big time!
    + My website: http://www.hectorplanet.com
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    Say NO! to SPEC WORK
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    Most has been said, although I don't agree with everything. It is true that the gackground doesn't fit with the figure; they're like taken from two different worlds. The figure, however, is very cool, and I love the smooth shading of the stretched skin! Reminds me of the Sona (however was that spelled...) in the movie Star Trek: Insurrection. Good work with the ear!
    But maybe this piece would have looked better in sepia tone, instead of black and white?

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