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November 13th, 2007 #1
Age of Conan - Hyborian Adventures concept art //last page update 09. July 2008//
Hey people, a very long time and all that.
I've got to say I'm thoroughly impressed with the quality of work here nowadays - the quality bar seems to be raised every time I visit. Me? I've haven't been actively involved on forums for a while as I've been pretty busy with Age of Conan - Hyborian Adventures. Myself and the guys on the project plan to reveal just some of what we've worked in the coming months.
Here's a really small sample of my work to begin with:
Last edited by unit; July 9th, 2008 at 11:36 AM.
Hide this ad by registering as a memberNovember 13th, 2007 #2
Very nice stuff! Sorry if it sounds naieve but what Conan property is this for? I know there is the comic and a movie in the works...
November 13th, 2007 #3
November 13th, 2007 #4
That enviroment is fantastic. Can't wait to play the game.
November 13th, 2007 #5
Yet another I forgot to add...
November 13th, 2007 #6
Hey these are awesome.....though you seemed to neglect some areas overs others..... I wish they were more finished.....
November 13th, 2007 #7
A fire demon.
November 14th, 2007 #8
Keep em coming, this is the reason I come to conceptart.org. To see great concept art. First Guildwars, then the Massive Black stuff, now Naruto, then Call of Duty, and now Conan. WOW!
November 14th, 2007 #9
November 14th, 2007 #10Registered User
- Join Date
- May 2007
- Thanked 7 Times in 7 Posts
Wonderful mate. ABSOLUTELY love the style you're work is a true inspiration
November 14th, 2007 #11
The conan concept are very good, and the matte is brilliant.
November 14th, 2007 #12
Your figures could use more study, but that environment is fantastic. The architecture is great, the lighting is excellent, and somehow you've gotten me to really feel that place, hear its sounds, etc. So, great job with that one. Post more enviros!
November 14th, 2007 #13
Thanks for the critiques and feedback.
Another environment it is then. This time a 5-6 hour study for the lighthouses to the harbour of Khemi.
November 14th, 2007 #14
the second char and the first environ are my favorite. how is working for funcom? i'm a big fan.
November 15th, 2007 #15Registered User
- Join Date
- Oct 2005
- Stockholm, Sweden
- Thanked 2 Times in 2 Posts
November 15th, 2007 #16Registered User
- Join Date
- Jan 2004
- Thanked 27 Times in 16 Posts
November 15th, 2007 #17
Here are some character and environment concepts I've done for the game.
November 15th, 2007 #18
November 15th, 2007 #19
Nice work! Really digging your enviros...nice colors, great mood. That sunset one is just great.
Your characters are good too with a good mixture of realism and fantasy.
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November 15th, 2007 #20fishing for boots...
- Join Date
- Sep 2005
- Thanked 112 Times in 93 Posts
oh man, great stuff guys!
Love that archer design. Wish I could master that one in Archery mwuahahha.
November 15th, 2007 #21
Ya brilliant work. Man this stuff is inspirational. I need to save em
November 15th, 2007 #22
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November 15th, 2007 #25
Great stuff, more plz! I'm even more excited for the game release now.
November 15th, 2007 #26
Stian Dahlslett a.k.a. dahlslett, your work is bloody brilliant. I love your environments and clean drawings. The charcater designs are also beautiful. Wow..........
November 15th, 2007 #27
F****n hell !! The Scorpion archer concept is insanely brilliant !!! ahahah !! inspirationnal thread !!
November 15th, 2007 #28
Strong Enviros. the archer concept is awesome. Figures might need some work on.
November 16th, 2007 #29
Thanks guys for the feedback, both positive and constructive.
As to the anatomy of my armour designs, despite years of life-drawing classes, it still happens to be my greatest weakness and I can as easily nail it as not. Also I keep insisting on not using photo reference when mocking up my figures.
Anyway, we'll try show some more work - updating periodically, and perhaps we can convince our esteemed but reticent Art Director to post as well.
Somewhere in the of 3 thousand individual concepts (there are gigs and gigs of the stuff) have been created for this game over 2 and half years, a lot of it done quickly and more for internal purposes than anything we'd want to show off here - solid ideas but executed on the fly ; )
November 16th, 2007 #30
Sweet, those primitives warriors are awesome.
Looks like a mix the Skull island people and the massaï warriors, but more creepy