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Thread: Age of Conan - Hyborian Adventures concept art //last page update 09. July 2008//

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    Age of Conan - Hyborian Adventures concept art //last page update 09. July 2008//

    Hey people, a very long time and all that.

    I've got to say I'm thoroughly impressed with the quality of work here nowadays - the quality bar seems to be raised every time I visit. Me? I've haven't been actively involved on forums for a while as I've been pretty busy with Age of Conan - Hyborian Adventures. Myself and the guys on the project plan to reveal just some of what we've worked in the coming months.

    cheers
    -g

    Here's a really small sample of my work to begin with:
    Last edited by unit; July 9th, 2008 at 10:36 AM.
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    Very nice stuff! Sorry if it sounds naieve but what Conan property is this for? I know there is the comic and a movie in the works...
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    Cheers!

    It's this one:
    www.ageofconan.com <-- An MMO based in Hyobria and set during the reign of Conan as king of Aquilonia.
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    That enviroment is fantastic. Can't wait to play the game.
    Nathan's Journal

    http://sabrepunk.com/
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    Yet another I forgot to add...
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    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
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    Hey these are awesome.....though you seemed to neglect some areas overs others..... I wish they were more finished.....
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    A fire demon.
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    Keep em coming, this is the reason I come to conceptart.org. To see great concept art. First Guildwars, then the Massive Black stuff, now Naruto, then Call of Duty, and now Conan. WOW!
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    Wow, nice designs. Thanks for sharing.
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    Wonderful mate. ABSOLUTELY love the style you're work is a true inspiration
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    The conan concept are very good, and the matte is brilliant.
    Keep posting.
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    Your figures could use more study, but that environment is fantastic. The architecture is great, the lighting is excellent, and somehow you've gotten me to really feel that place, hear its sounds, etc. So, great job with that one. Post more enviros!
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    Thanks for the critiques and feedback.

    Another environment it is then. This time a 5-6 hour study for the lighthouses to the harbour of Khemi.
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