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November 24th, 2007 #92
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November 24th, 2007 #94
November 24th, 2007 #95Registered User
- Join Date
- Aug 2007
- Thanked 133 Times in 111 Posts
Awesome stuff man! The medusa/ napoleon monkey piece and the storyboard are fucking excellent!
I remember you putting up some ink brush figure drawings a while back, was wondering if you had anymore like them, or if you are working on anything currently with brush and ink?
Cheers for sharing
November 24th, 2007 #96
killer stuff man. Makes me very concious of how much I need to work up my speed painting "skills" <---thats complete lack of. I'm really digging the new direction your going with the bum series. The lines are so fresh and so clean! clean!
November 24th, 2007 #97
sweet visuals man, the storyboards are so raw and beautiful
thanks for the tips too, I realllly appreaciate it
http://conceptart.org/forums/attachm...1&d=1195866356 this is dope man
reminds me of the illo you did with the hobo and the flying midget guy in the top hat and the alien
your imagination is crazy!
November 24th, 2007 #98
November 24th, 2007 #99
awesome awesome awesome. I almost puked lookin at that car motion blur panel, where its about to hit the people. I dont know why though. your sb rules dude
'If you don't make mistakes, you're not working on hard enough problems.And that's a big mistake.'
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November 24th, 2007 #100Registered User
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- Aug 2004
- Penticton, BC
- Thanked 128 Times in 85 Posts
November 25th, 2007 #101
November 26th, 2007 #102
November 26th, 2007 #103
What a cruel ending for a storyboard! What is happening next??? You can't leave us hanging like this...
November 26th, 2007 #104
I must say that I have follow your threads since a long time, I'm not half the artist that you are, and I pretty much love your work... but that story board I didn't. I feel that the complete narrative arch is not working, there are several things, for example, you presented the conflict before the characters. This sequences should follow the same way in structure than complete stories. First, you point out where you are (I would use more shots to describe the place), then you present the main characters (even if they are characters only for this scene), then the conflict (the red car and the police). This is the guy, this happens to the guy, if something happens to A guy, and then we discover who he is, the conflict gets weak.
I also thing that there are two consecutive shots that look to much alike, yes, you twisted the camera and gain a dynamic diagonal, but I think is still not enough, you're in danger of a jump-cut. Yes, it looks great here in the paper, but as following shots not perfect (and if so, why even bothering planning the scene).
The colors are great, but will the DP follow them as a guide? (they never do) Probably the way the planes match together should be more important than using color.
I think that in the US they have a lot of money, and they could make a scene with all these production and still not plan it carefully, but please for the people that can't, and probably will watch your movie (because there's nothing better on the tube), please please work it a little more.
*I know that this is just an exercise, but this is pretty much what I would have told you if not. I'm sorry that after all this time wanting to tell you how much I loved your ci-fi backgrounds and I didn't.
Anyway, I'm sure that this way could work fine, but it could be way more better... or that's just my feeling. After all, you're a pro, if you don't give your best, then you're responsable in part for the crappy movies they're making.
PS: I'm a big fan though.
Last edited by lennon; November 26th, 2007 at 02:59 PM.