My stuffs

Join 500,000+ Artists

Its' free and it takes less than 10 seconds!

Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Page 1 of 2 1 2 LastLast
Results 1 to 30 of 34

Thread: My stuffs

  1. #1
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0

    My stuffs

    um i've been procrastinatng on post until now. for a laundry list of reasons. well here's a few things

    My stuffs

    this is the most recent one of the bunch
    My stuffs

    My stuffs

    Blame the stupid shadow at the side of the page on the scanner. *shakes fist and curses at scanner*

    Reply With Quote Reply With Quote  


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Sep 2005
    Location
    San Diego, Ca.
    Posts
    1,033
    Thanks
    8
    Thanked 19 Times in 19 Posts
    Follows
    0
    Following
    0
    hmmm I recommend that you start studying anatomy and construction techniques to give more dimension to your characters.

    My sketchbook is here

    Reply With Quote Reply With Quote  

  4. #3
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0

    Talking

    I know thats what im currently doing

    Reply With Quote Reply With Quote  

  5. #4
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0
    my first finished project

    it took me about a month (not counting sleep or school)

    but it was worth it

    My stuffs

    Any Crits (besides the obvious hand problem in the inset)

    Reply With Quote Reply With Quote  

  6. #5
    Join Date
    Oct 2007
    Location
    new jersey
    Posts
    183
    Thanks
    2
    Thanked 8 Times in 8 Posts
    Follows
    0
    Following
    0
    i think most of what your gonna hear is...
    study anatomy

    one thing that catches my eye on the last image is her chest. i think its the left breast thats really bothering me. i feel you lines of what she is wearing is not following the form of her breast well at all. also i think the neck doesnt sit on the body well it doesnt look like she is turning her head... it seems more like you took the head and neck from a straight shot and placed it on this body.

    so... do more drawings from life... study anatomy, figure out how parts of the body should fit and work together... use reference in your drawings.

    hope that helps

    edit: i see your in new york.. there are tons of life drawing sessions you can find in the city. i go to the art students league and would def recommend that. they have instructed classes and open sessions

    Reply With Quote Reply With Quote  

  7. #6
    Join Date
    Jun 2007
    Posts
    2,202
    Thanks
    1,192
    Thanked 1,233 Times in 794 Posts
    Follows
    0
    Following
    0
    Hey dude! Thanks for taking a look at my sketchbook!

    Yeah, you're going to hear "draw from life" and "study anatomy" whole lots; that's just how it goes. Life drawing sessions are awesome and fun; get in with that if you can.

    What I'm seeing right now in the first 3 drawings is, they look something like what I was doing a couple months ago (and, uh, still, kind of ) in that the torso looks pretty decent porportionally, but then the legs seem like a bit of an afterthought. They're coming up a bit small for the torso. One thing I can suggest is that when you start a figure, try sketching out a line drawing first that placed where the head will be, where at the hips, the legs, the feet, the arms, and try to get that to look porportional, and then build up your figure around the lines. It's been working for me pretty well; it might help you too.

    Good luck, and I'll be watching ;D

    Reply With Quote Reply With Quote  

  8. #7
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0
    more recent stuff

    it sucks but i'm gonna show it anyway

    My stuffs
    My stuffs
    My stuffs

    Reply With Quote Reply With Quote  

  9. #8
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0
    one of my latest concept sketches

    I really need a better scanner.....

    My stuffs

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  10. #9
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0
    what do ya think ppl?

    Reply With Quote Reply With Quote  

  11. #10
    Join Date
    Apr 2007
    Posts
    879
    Thanks
    166
    Thanked 86 Times in 63 Posts
    Follows
    0
    Following
    0
    I would suggest drawing some models. Draw portraits. Look out for proportion. And Do your anatomy studies. Once you perfect on each of these basic your Characters will look more belivable.

    Last edited by Micaiah Nelson; November 19th, 2007 at 11:43 AM.
    Reply With Quote Reply With Quote  

  12. #11
    Join Date
    Jun 2006
    Location
    At my Desk
    Posts
    1,136
    Thanks
    567
    Thanked 336 Times in 112 Posts
    Follows
    0
    Following
    0
    I like your costume designs, that's hard to do and you're pulling it off, but Michaiah up there has it right, you need to do some life studies to learn anatomy. I know it SUCKS to hear that over and over but man, it's just true. for people like concept artists and illustrators, there is just NOTHING more important.

    “It is enough that we set out to mold the motley stuff of life into some form of our own choosing; when we do, the performance is itself the wage.”
    -Learned Hand

    "The most beautiful thing we can experience is the mysterious. It is the source of all true art and science. He to whom the emotion is a stranger, who can no longer pause and stand wrapped in awe, is as good as dead; his eyes are closed." ~Albert Einstein

    Reply With Quote Reply With Quote  

  13. #12
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0
    I thought it'd be interesting to show these.....

    My stuffs

    My stuffs

    Reply With Quote Reply With Quote  

  14. #13
    Join Date
    Oct 2007
    Location
    Fountain Valley, CA
    Posts
    306
    Thanks
    18
    Thanked 36 Times in 36 Posts
    Follows
    0
    Following
    0
    Was that done in a program like Max or Maya? It's not bad for an experimental piece, playing around with materials. I've got a challenge for you though. See how photo-realistic you can get it. Add chips and scratches to the sword, tone down and distort the reflections of everything in here, try going for detail and ornate carvings in the guard, make the hilt out of leather or something. Add some dirt and smudges to the cups. Give it a shot!

    Drunken Sketches - crit me, crit me
    Reply With Quote Reply With Quote  

  15. #14
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by Drunken_hand View Post
    Was that done in a program like Max or Maya? It's not bad for an experimental piece, playing around with materials. I've got a challenge for you though. See how photo-realistic you can get it. Add chips and scratches to the sword, tone down and distort the reflections of everything in here, try going for detail and ornate carvings in the guard, make the hilt out of leather or something. Add some dirt and smudges to the cups. Give it a shot!
    Dude, are you challenging me to a 3D showdown or a 2D showdown.... either way your on...

    O, and by the way this done in Maya, and Mental Ray

    Reply With Quote Reply With Quote  

  16. #15
    Join Date
    Nov 2007
    Location
    USA
    Posts
    15
    Thanks
    0
    Thanked 1 Time in 1 Post
    Follows
    0
    Following
    0
    Your work has potential, but like just about everyone else in this thread has said, it would be helpful to do some anatomy studies, and draw from life as often as you have the opportunity. I would also suggest adding more highlights to your work that has been shaded in, to give it more contrast.

    THE FREAK SHOW

    My Sketchbook
    Reply With Quote Reply With Quote  

  17. #16
    Join Date
    Oct 2007
    Location
    Fountain Valley, CA
    Posts
    306
    Thanks
    18
    Thanked 36 Times in 36 Posts
    Follows
    0
    Following
    0
    No no no, I'm not challenging you . I meant no insult, sorry if it came off like that (I can see how you could take it that way.) I guess you might have felt that the sword was a finished piece so I probably hit a nerve or something when I said 'playing around with materials.' Either way, it's still a good practice, imo, to fiddle with the extremes of materials to understand what function and category does what. I actually don't do it enough so I struggle through trying to get certain results, maybe I should do they same thing as you, it might help my understanding of mats better. But still, I'd like to see you try shooting for realism in Maya, it'll be a great challenge and should push your 3D skills!

    Drunken Sketches - crit me, crit me
    Reply With Quote Reply With Quote  

  18. #17
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0

    Red face

    Quote Originally Posted by Drunken_hand View Post
    No no no, I'm not challenging you . I meant no insult, sorry if it came off like that (I can see how you could take it that way.) I guess you might have felt that the sword was a finished piece so I probably hit a nerve or something when I said 'playing around with materials.' Either way, it's still a good practice, imo, to fiddle with the extremes of materials to understand what function and category does what. I actually don't do it enough so I struggle through trying to get certain results, maybe I should do they same thing as you, it might help my understanding of mats better. But still, I'd like to see you try shooting for realism in Maya, it'll be a great challenge and should push your 3D skills!
    NO, NO, No dude I wasn't the least bit insulted... ... I was only motivated by someone daring me to do something I haven't done before....... I was actually going to attempt that the next time I went to work.... anyway thanks for the motivation man.

    P.S. it would take a hell of a lot more than some harsh critique to tick me off

    Reply With Quote Reply With Quote  

  19. #18
    Join Date
    Oct 2007
    Location
    Fountain Valley, CA
    Posts
    306
    Thanks
    18
    Thanked 36 Times in 36 Posts
    Follows
    0
    Following
    0
    Haha, great to hear that! (all of that) If you still want a challenge to get your motivation on, hell I'll do it too... unfortunately I don't work in Maya, I've been fiddling in Max. But anyhow, choose what you want, I'll try to follow suit.

    Drunken Sketches - crit me, crit me
    Reply With Quote Reply With Quote  

  20. #19
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0

    Talking

    Quote Originally Posted by Drunken_hand View Post
    Haha, great to hear that! (all of that) If you still want a challenge to get your motivation on, hell I'll do it too... unfortunately I don't work in Maya, I've been fiddling in Max. But anyhow, choose what you want, I'll try to follow suit.
    Awesome.... now we're cooking with bottled gasoline.... I say we do the sword first. What say you?
    You say you use MAX right, i can send you the sword model (pretty sure you can import Maya files into 3DSMAX) or you can make it yourself (its the sword of Eragon, there's plenty of ref for it on google or anywhere), its your call on that. and we're going to see the limits of our skills

    Reply With Quote Reply With Quote  

  21. #20
    Join Date
    Oct 2007
    Location
    Fountain Valley, CA
    Posts
    306
    Thanks
    18
    Thanked 36 Times in 36 Posts
    Follows
    0
    Following
    0
    all right I'm up for that. I'll get started asap, are we shooting for any kind of deadline? what's the time frame?

    EDIT: Oh right, I enjoy a challenge, I think I'll try making it on my own.

    Last edited by Drunken_hand; November 30th, 2007 at 01:56 AM.
    Drunken Sketches - crit me, crit me
    Reply With Quote Reply With Quote  

  22. #21
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0
    Hmmmmm... Idon't know I'm not good at deadlines.... what do you think is a reasonable deadline (I'll say yay or nay)

    Reply With Quote Reply With Quote  

  23. #22
    Join Date
    Oct 2007
    Location
    Fountain Valley, CA
    Posts
    306
    Thanks
    18
    Thanked 36 Times in 36 Posts
    Follows
    0
    Following
    0
    A week? So December 6th, we show what we got. Just to clarify, we're trying to make it look as realistic as we can, right?

    Drunken Sketches - crit me, crit me
    Reply With Quote Reply With Quote  

  24. #23
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by Drunken_hand View Post
    A week? So December 6th, we show what we got. Just to clarify, we're trying to make it look as realistic as we can, right?
    Right, People should think it is a scene straight out of Lord of the Rings or Beowolf (did you see that movie yet?)

    Reply With Quote Reply With Quote  

  25. #24
    Join Date
    Oct 2007
    Location
    Fountain Valley, CA
    Posts
    306
    Thanks
    18
    Thanked 36 Times in 36 Posts
    Follows
    0
    Following
    0
    Nope, not yet. Wow, that's setting the bar pretty high, but hell, let's shoot for it.

    Drunken Sketches - crit me, crit me
    Reply With Quote Reply With Quote  

  26. #25
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by Drunken_hand View Post
    Nope, not yet. Wow, that's setting the bar pretty high, but hell, let's shoot for it.
    Well yeah, as my english teacher says (all the time ) "The higher you shoot the farther you land."

    Last edited by qabas12; November 30th, 2007 at 02:34 AM.
    Reply With Quote Reply With Quote  

  27. #26
    Join Date
    Oct 2007
    Location
    Fountain Valley, CA
    Posts
    306
    Thanks
    18
    Thanked 36 Times in 36 Posts
    Follows
    0
    Following
    0
    All right man, I showed you mine, you gotta show me yours... hopefully somebody will come along and read this outta context, that would make my day.

    Drunken Sketches - crit me, crit me
    Reply With Quote Reply With Quote  

  28. #27
    qabas12's Avatar
    qabas12 is offline Put that ego away Ramone... your gonna hurt somebody with it.
    Join Date
    May 2007
    Location
    New York, New York
    Posts
    273
    Thanks
    12
    Thanked 13 Times in 13 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by Drunken_hand View Post
    All right man, I showed you mine, you gotta show me yours... hopefully somebody will come along and read this outta context, that would make my day.
    Yeah I've already takin' it out of context..... cant'... stop... laughing.....

    Reply With Quote Reply With Quote  

  29. #28
    Join Date
    Oct 2006
    Location
    Pittsburgh, Pennsylvania
    Posts
    1,221
    Thanks
    114
    Thanked 96 Times in 67 Posts
    Follows
    0
    Following
    0
    Where dee sketches! I want da sketches!

    More!

    Reply With Quote Reply With Quote  

  30. #29
    Join Date
    Feb 2008
    Posts
    11
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Follows
    0
    Following
    0

    Anatomy versus Originality

    hi qabas12,

    o.k. practicing anatomy is one thing. But I see a lot of potential in your work especially in the costume design. The design has something consistent that supports the general idea of the character. Additionally you are establishing rythm and flow in the linework whats really important for organic design.
    Keep on practising anatomy (there is a really good free pdf in the www from Andrew Loomis - Figure drawinig) and be patient in observing people in dayly life. I am sure that New York is good place to get fresh input of fashion and behaviour.
    You have potential - Just keep on working.
    Cheers
    Nando

    Reply With Quote Reply With Quote  

  31. #30
    Join Date
    Mar 2003
    Location
    Bruxelles
    Posts
    176
    Thanks
    44
    Thanked 7 Times in 4 Posts
    Follows
    0
    Following
    0


    :: giuseppe severino ::
    I'm looking for works as a freelance!
    Reply With Quote Reply With Quote  

Page 1 of 2 1 2 LastLast

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside
Register

Developed Actively by vBSocial.com
The Art Department
SpringOfSea's Sketchbook