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Thread: My stuffs

  1. #1
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    My stuffs

    um i've been procrastinatng on post until now. for a laundry list of reasons. well here's a few things

    My stuffs

    this is the most recent one of the bunch
    My stuffs

    My stuffs

    Blame the stupid shadow at the side of the page on the scanner. *shakes fist and curses at scanner*

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    hmmm I recommend that you start studying anatomy and construction techniques to give more dimension to your characters.

    My sketchbook is here

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    Talking

    I know thats what im currently doing

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    qabas12's Avatar
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    my first finished project

    it took me about a month (not counting sleep or school)

    but it was worth it

    My stuffs

    Any Crits (besides the obvious hand problem in the inset)

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    i think most of what your gonna hear is...
    study anatomy

    one thing that catches my eye on the last image is her chest. i think its the left breast thats really bothering me. i feel you lines of what she is wearing is not following the form of her breast well at all. also i think the neck doesnt sit on the body well it doesnt look like she is turning her head... it seems more like you took the head and neck from a straight shot and placed it on this body.

    so... do more drawings from life... study anatomy, figure out how parts of the body should fit and work together... use reference in your drawings.

    hope that helps

    edit: i see your in new york.. there are tons of life drawing sessions you can find in the city. i go to the art students league and would def recommend that. they have instructed classes and open sessions

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    Hey dude! Thanks for taking a look at my sketchbook!

    Yeah, you're going to hear "draw from life" and "study anatomy" whole lots; that's just how it goes. Life drawing sessions are awesome and fun; get in with that if you can.

    What I'm seeing right now in the first 3 drawings is, they look something like what I was doing a couple months ago (and, uh, still, kind of ) in that the torso looks pretty decent porportionally, but then the legs seem like a bit of an afterthought. They're coming up a bit small for the torso. One thing I can suggest is that when you start a figure, try sketching out a line drawing first that placed where the head will be, where at the hips, the legs, the feet, the arms, and try to get that to look porportional, and then build up your figure around the lines. It's been working for me pretty well; it might help you too.

    Good luck, and I'll be watching ;D

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    qabas12's Avatar
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    more recent stuff

    it sucks but i'm gonna show it anyway

    My stuffs
    My stuffs
    My stuffs

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    one of my latest concept sketches

    I really need a better scanner.....

    My stuffs

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    what do ya think ppl?

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    I would suggest drawing some models. Draw portraits. Look out for proportion. And Do your anatomy studies. Once you perfect on each of these basic your Characters will look more belivable.

    Last edited by Micaiah Nelson; November 19th, 2007 at 11:43 AM.
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    I like your costume designs, that's hard to do and you're pulling it off, but Michaiah up there has it right, you need to do some life studies to learn anatomy. I know it SUCKS to hear that over and over but man, it's just true. for people like concept artists and illustrators, there is just NOTHING more important.

    “It is enough that we set out to mold the motley stuff of life into some form of our own choosing; when we do, the performance is itself the wage.”
    -Learned Hand

    "The most beautiful thing we can experience is the mysterious. It is the source of all true art and science. He to whom the emotion is a stranger, who can no longer pause and stand wrapped in awe, is as good as dead; his eyes are closed." ~Albert Einstein

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  13. #12
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    I thought it'd be interesting to show these.....

    My stuffs

    My stuffs

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    Was that done in a program like Max or Maya? It's not bad for an experimental piece, playing around with materials. I've got a challenge for you though. See how photo-realistic you can get it. Add chips and scratches to the sword, tone down and distort the reflections of everything in here, try going for detail and ornate carvings in the guard, make the hilt out of leather or something. Add some dirt and smudges to the cups. Give it a shot!

    Drunken Sketches - crit me, crit me
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