you guys seriously rock! HARDCORE!!
WONDDDDDDEERRRRFUL!!!!!!!!! is there more?!!?!?! PLEASE! I'm so ready to draw now, thanks so much! aaaaaaaaaaaaaaaahhhhhhhhhhhhhhhfgterngirevbjdngpfu igerage
'If you don't make mistakes, you're not working on hard enough problems.And that's a big mistake.'
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paint skills is sick
Extraordinary. This is the most humbling/inspiring stuff I've seen in a very,very long time. Simply amazing stuff...
I am Shiva the god of death...
Omg. This is orgasm for my eyes.
You guys are my heros! These are amazing. Im an avid GW player.. (haha its probably why my art is not going anywhere lately!) and I wish I could see all of this in the game. The armor and everything are very well done. I hope that some of the extra armor ideas are added later on.
Great job, I cant wait to see more.
ok here´s a long boring blah blah blah post
in a few words it says: you guys rule !!
just want to show my appreciation for this team
take my hat off
Dougbot: Man, you did a bunch of stuff!!
from your first post i really like the creature
with the red energy glow, there is a nice variety
of texture and color on the wings, and i specially dig the
tiny white lnes on the floor, and for post #29 i like em a lot
the one before fire elemental is awesome, i wonder how big is it?
and fire elemental, blue orb totem and camouflage grass creature
are super, the small diagrams really reinforce the actions of these
creatures, also we can tell you imagined and made the "concept"
for actual gameplay and animation, very nice, all your work
shows good mass i like it very nice variety :-)
Xia: !!!!!!!! you posted !! that´s awesome dude, it has been
a while since i saw your work, dude kick ass!! love all the
armour designs i like the one with the bird motiff
Flaptraps: first one is very nice all those hard edges
and the tiny bush detail on the bottom left describe the scale so
greatly, love your brushwork, lot´s of variety keeps me going
around the illustration discovering more elements, figures
are badass!! nice style
Tinfoil: that mountain in the port, the one in the
shape of the horned beast is EPIC the hues on the rock
are my favorite part specially on the bottom left, and the
horns are rendered beautifully, most of the work has
great broad brushwork and speed to it, but looking at it closer
depicts a much more delicate care for detail and form, nail the overall
then work for polishing it, great work !!
Ragnar X: hey dude, you got some good stuff on your website, and the
olmec head is awesome nice variety of details is cool to see your
environment work and character work together :-)
Prostate sunrise: not fair man, not fair, what can we say after
looking at those, everything is so "in your face " loose in some
parts and BAM amazing care for detail and good detail, well organized
and never being repetitive thats what´s great about your work,
it all has this organic feel and personality you tilt the heads of
the character and move their arms to show personality, color,
rendering it is very impressive and overwhelming
Genital eclipse: Nice environments and variety of angles the 4 bridges one is my fav,
has some good contrast in the point of interest and washes that gove
a good atmosphere, the vegetation under the pilar is very cool
Cicinimo: First time I´ve seen your work and WOW i got crazy about it
it is impressive, dude that spine mountain bay where the spikes are getting
direct sunlight and have that reflective light under, you really nailed
that one having less render less contrast bigger brushstrokes on the ones
near the front and all that work and scale on the ones in the sunlight
what an awesome illo, and the one with the viking getting the bird
on his arm, that one is gold !!! pure gold!! can see the bird flapping,
and the materials are all so well depicted i specially like the fur, nice flow
and no repetition, you took your time with this one and it is awesome, all
your work is really good . . . you are a good artist man
Stokes: dude that´s a lot of good variety! looks great i like the last 3 the most
they have some nice sense of scale and the overview looks great very inspirational
I bet is cool to imagine all those characters moving around those huge places,
you got some nice color palettes, the last one i like how you washed the mountains bu still
retains some nice color to them and they contrast very well with that warm top
part of the building.
Jason Juan: I remember looking at this on your website, that is so cool, man i love the
level of tighness on the finished looking ones you just went there and did some great
details nice materials and great 3d sense of form.
Merekat: nice ladies :-D !! those designs are very nice, i like the ones with the
japanese armour motiff, they sure look cool, very nice headpieces, did a great job
maintaining the style of the groups and also making them different enough.
BlindMan: dude that Pirahna beast is nasty, that´s some cool stuff, i like the
ruins environment how the vegetation wraps around the statue, looks very nice, you got
some good renderings here , all elements of the concepts are very clear.
M.C. Barrett: well well well, the one we´ve been waiting for to post :-)
man you totally delivered !! for me you are one of the best creature desingers
out there, it shows how much care and thought you put into your concepts, i´m just guessing
some of use design doing silhouettes but you i can see you combine stuff in nature
and make it look like it could actually live and breathe (not the undead ones) your work
reminds me of Wayne Barlow cause all things i just said, even the material of the fur, shell
and pattern design, it is so cool, nothing is left without proper care, dude you bested yourself again
and your rendering skills are mad!! I think of all this thread your work is the one that
brings more "new" things to the table nothing but truly admiration for your artwork dude.
Now i´m going to sleep
It's nice to see I'm not the only one posting here who plays the game
I just hope to someday be joining you guys in some way.
I would love to say I want to see more, but I doubt I can handle it
Amazing work guys!
"Master storytellers never explain. They do the hard, painfully creative thing-- they dramatize"