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Thread: robots eat metal! (resurrected!)

  1. #1
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    robots eat metal! (resurrected!)

    NEW STUFF PG 7 AND BEYOND!!

    i should've actually started one of these about a year ago when i first got the idea, but i didn't and so now a year later i guess i finally got around to it.

    do i need a bio? meh here's some facts:
    Industrial Design Trained
    California Bay area
    ... you get the idea

    This'll be more technical ideation than anything else, i'm currently trying to work out my figure drawing and digital rendering but haven't gotten around to it. Expect a lot of pen sketches and machinery. I should definitely start drawing from reference more... imagining machines is hard HARD!

    right, onto the images, enjoy.
    Last edited by Mark Bot; January 10th, 2011 at 02:52 PM.
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  3. #2
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    nice job love the paper you are drawing on
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  5. #3
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    this one's extra sketchy! ... Q.Q i need to work on anatomy more.

    kitten scribbles last night, he wasn't being too cooperative though
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  6. #4
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    I think I see Silithus

    Cool stuff, and very cool avatar
    If you're going to tell people the truth, make them laugh, otherwise they'll kill you.

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  8. #5
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    Nice work, I have a question on ur avatar... is it your original creation? Cause if it is I wanna see the series soooo bad its awesome!
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  10. #6
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    love the avatar and you style is quite nice.....post more please


    slainte!
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  12. #7
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    iMaiM: yup, you see correctly. That's an old ass sketch, haven't played that game for a while now.

    ReCreate: My avatar is actually from an image i found, so it's nothing really special =[. I'm going to do a reference render of it later so you'll definitely see the full image when i get around to it.

    Flipnastywebby: Thanks, you'll be seeing a lot more of me. I'm definitely focusing a lot on improving from the plateau i've been on for the last 2years.

    update time!

    current rendition of my IDW47 entry. it's pretty sketchy, i'll render more when my tablet shows up, probably fix the perspective too.

    robots eat metal! (resurrected!)
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    Hey man, thanks for stoppin' by the ol' sketch-shack

    Good start. I'd say work more on anatomy and observational stuff right now, it looks as if your vehicles are already outpacing your anatomical skillz. Though I must say, keep going with perspective, that's outstanding. I'm only just now learning the value of perspective, while putting everything else first
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  16. #10
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    Unfortunately I'm still addicted...*sigh* let's not get into it!

    I really like the Spiderfish concept, the thought and visuals you put in are good.

    Keep posting!
    If you're going to tell people the truth, make them laugh, otherwise they'll kill you.

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  18. #11
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    Those Hands didnt taste very nice lol joking ur a great artist
    http://http://conceptart.org/forums/...d.php?t=108104
    My Sb
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  20. #12
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    Rhineville: i'd have to agree. anatomy is my bane considering industrial design stresses objects and perspective so much. every day it's just: machine, machine, perspective, etc, etc... ggrrrrr.

    iMaiM:
    thanks, it took me 2 years to break the addiction, and even still i check back on the forums to see what's up. hell sometimes i'm even tempted to .... let's just stop talking there k? heh.

    GetiX: thanks. i'll do more tasty hand studies i'm sure.

    ---------------------------------------------------------

    update?

    my tablet didn't show up today, or yesterday because UPS shows up at the most ridiculous times ever so now i have to wait till monday or later. X.x. So here's some older stuff i did in inks and acrylic. A work similar to the first one ended up winning me $50 in an art competition back in '02. I still have yet to get a good scan/pic of it unfortunately.

    hopefully this can tide some people over till i get some more impressive digital stuff going.
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  21. #13
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    keep it up man, i think you could improve your level of design alot if you did some studies of animal skeletons. Its a great way to get a bias for understanding why creatures look the way they do, instead of just looking at the visuals of "how" they look.
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