Page 1 of 2 1 2 LastLast
Results 1 to 13 of 25
  1. #1
    Join Date
    Nov 2006
    Posts
    2,689
    Thanks
    405
    Thanked 1,130 Times in 479 Posts

    Icon IDW #47: Exploration Vehicle

    Topic: Exploration Vehicle

    Background: In the far future, when mankind has flooded the universe, intergalactic colonisation will reach a point where people can have their very own moon, astroid or even planet, simply because there are millions of worlds and just too few people to occupy them all. Alien life has not yet been discovered (at least, not with any intelligence beyond plants and primitive animals).

    Although owning a planet might be easy, actually living on it in often harsh or at least unfamiliar circumstances isn't cheap. Getting there and setting up a basecamp will allready drain most settlers of their savings, so there is not much money left to put any satelites in orbit or set up any other sophisticated way to observe and explore ones property. Most settlers will therefore have to do with a pretty simple (meaning: not a luxury yacht that get them wherever they want in an instant) exploration vehicle. Also, while watching your planet from a distance could be interesting, most settlers prefer to go for the adventure and explore the old fashioned way by going there themselves.

    There are a few basic functions that this vehicle needs have: Not only does it need to be able to cross any terrain, withstand any weather condition or atmoshpere, but it also acts as a forward base, mobile home and laboratorium.

    Brief:
    1. Design an exploration vehicle.
    2. The most important constraint is that it should move over land and/or water. I don't want to see any fancy spaceships or aircrafts. Hovercrafts are ok though.
    3. It has to incorporate the functions as mentioned in the background story.
    4. Optional: Show the main hazards of the the environment your vehicle is going to operate in or show the environment with the vehicle in it.

    Deadline: Sunday October 14 2007

    Last edited by yoitisi; October 6th, 2007 at 10:11 AM.


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Jan 2007
    Location
    Brazil
    Posts
    7
    Thanks
    0
    Thanked 0 Times in 0 Posts
    The deadline is before the posting date?


  4. #3
    Join Date
    Nov 2006
    Posts
    2,689
    Thanks
    405
    Thanked 1,130 Times in 479 Posts
    Cervel: Aw crap It was kind of late when I put it up...I edited a couple of other details as well.

    Last edited by yoitisi; October 6th, 2007 at 10:13 AM.

  5. #4
    Join Date
    Nov 2003
    Location
    Omaha Nebraska
    Posts
    702
    Thanks
    10
    Thanked 47 Times in 19 Posts
    oh yoitisi, finding your eastereggs is half the battle


  6. #5
    Join Date
    Jan 2007
    Location
    Brazil
    Posts
    7
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Tower Explorer

    Hm.. here's my wip
    Tower Explorer
    IDW #47: Exploration Vehicle
    I'll post full description when I finish it, but right now, what I can say is that it's a mobile tower. It will mostly travel upright, either over water, or ground. It can, though, reclinate and go horizontal to pass through smaller areas. Tank wheels can be brought outside, by bothe sides of each segment, except for the rear one, which can be up to four, being 2 of them bigger than the rest of them all, the ones used for regular locomotion, and also, they are paired (as you can see in the sand marks). Claws and drills can pop out of his sideways as well for climbing purposes, or just collecting.

    The vehicle has high pressure resistence so that it could travel even to the center of a planet, or in the most deep waters.

    Each segment has one particularity, the top one is the control area, which assigns every control for the vehicle. The second one is the lab, where it maintains some cages and receptacles for obtained items.
    The third one is a compact house, which can handle up to 10 people insid eit with no problems.

    Te bottom one is macine only, since it has most gears, motors and wheels there.


  7. #6
    Join Date
    Jan 2007
    Location
    Brazil
    Posts
    7
    Thanks
    0
    Thanked 0 Times in 0 Posts
    ok, I really had to do it all in this weekend, because I'd only be able to work on it again in the voting days (week off), so here it is:
    Explorer Tower
    IDW #47: Exploration Vehicle


  8. #7
    Join Date
    Nov 2006
    Posts
    2,689
    Thanks
    405
    Thanked 1,130 Times in 479 Posts
    Cervel: I like the style However, to give it a little more of a feeling of depth you could try playing around with the colors in the fore- and background. Right now you use a lot of saturated colors all over and the tones do not vary very much as well. Try the more saturated and darker colors in the foreground, and less saturated and lighter colors in the background. It might help if you converted your image to B&W and check the tones. Also, could you please keep it one post as much as possible so people don't have to scroll their arms off

    Had a little time myself to play with the topic. This is still a fairly quick sketch, if I find the time I'll try to make something more finalized this time.

    IDW #47: Exploration Vehicle


  9. #8
    Join Date
    Apr 2003
    Posts
    167
    Thanks
    0
    Thanked 2 Times in 2 Posts
    nice yotisi - I love your freehand ovals.

    Nice design and some cool details.

    Cervel - I like the unique approach to the old mining vehicle. I agree with Cervel's comments.


  10. #9
    Join Date
    Nov 2003
    Location
    Omaha Nebraska
    Posts
    702
    Thanks
    10
    Thanked 47 Times in 19 Posts

  11. #10
    Join Date
    Nov 2006
    Posts
    2,689
    Thanks
    405
    Thanked 1,130 Times in 479 Posts
    Legato: That is indeed some inspiration. I've seen it before (I think the website of Blur Studions hosts one with higher resolution and better sound, I'll try to find it ) but it gives some new ideas. Thanks for putting that up.

    Deviousg: Thanks. They're officially called ellipses by the way, nitpicking #@%^ that I am .

    Edit: hmm couldn't find it any more on their website, but they've got some nice animations going on: Blur Studios

    Last edited by yoitisi; October 9th, 2007 at 05:02 PM.

  12. #11
    Join Date
    Nov 2003
    Location
    Omaha Nebraska
    Posts
    702
    Thanks
    10
    Thanked 47 Times in 19 Posts
    Quote Originally Posted by yoitisi View Post
    Legato: That is indeed some inspiration. I've seen it before (I think the website of Blur Studions hosts one with higher resolution and better sound, I'll try to find it ) but it gives some new ideas. Thanks for putting that up.

    Deviousg: Thanks. They're officially called ellipses by the way, nitpicking #@%^ that I am .

    Edit: hmm couldn't find it any more on their website, but they've got some nice animations going on: Blur Studios
    couldn't find it on blur's site, but picked up an imdb link on google saying its going to become a movie or something... found the blur link on one of the message board comments and it appears to be broken

    but yeah, this doesn't live up the the full mov file that i originally watched it on


  13. #12
    Join Date
    Sep 2007
    Posts
    12
    Thanks
    0
    Thanked 4 Times in 1 Post
    IDW #47: Exploration Vehicle

    Here's my rough, I had something in mind almost as soon as I read the concept, but it' been like pulling teeth to get it on paper. I like your design Yoitisi.

    Last edited by RadioactivePJ; October 10th, 2007 at 08:21 PM.

  14. #13
    Join Date
    Nov 2003
    Location
    Omaha Nebraska
    Posts
    702
    Thanks
    10
    Thanked 47 Times in 19 Posts
    Quote Originally Posted by RadioactivePJ View Post
    Here's my rough, I had something in mind almost as soon as I read the concept, but it' been like pulling teeth to get it on paper. I like your design Yoitisi.
    i love how its going! i too had an idea from the get go, but i had to take a step back, file away the key design decisions and go at it from a different angle. also, for a class project, i've incorporated into this, i've been screen capturing the rendering of it into a movie - hopefully it won't slow down the release of it too much, but it may be worth sharing with you when its all said and done


Page 1 of 2 1 2 LastLast

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside
Register

Developed Actively by vBSocial.com
SpringOfSea's Sketchbook