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Thread: IDW #47: Exploration Vehicle
October 5th, 2007 #1
IDW #47: Exploration Vehicle
Topic: Exploration Vehicle
Background: In the far future, when mankind has flooded the universe, intergalactic colonisation will reach a point where people can have their very own moon, astroid or even planet, simply because there are millions of worlds and just too few people to occupy them all. Alien life has not yet been discovered (at least, not with any intelligence beyond plants and primitive animals).
Although owning a planet might be easy, actually living on it in often harsh or at least unfamiliar circumstances isn't cheap. Getting there and setting up a basecamp will allready drain most settlers of their savings, so there is not much money left to put any satelites in orbit or set up any other sophisticated way to observe and explore ones property. Most settlers will therefore have to do with a pretty simple (meaning: not a luxury yacht that get them wherever they want in an instant) exploration vehicle. Also, while watching your planet from a distance could be interesting, most settlers prefer to go for the adventure and explore the old fashioned way by going there themselves.
There are a few basic functions that this vehicle needs have: Not only does it need to be able to cross any terrain, withstand any weather condition or atmoshpere, but it also acts as a forward base, mobile home and laboratorium.
1. Design an exploration vehicle.
2. The most important constraint is that it should move over land and/or water. I don't want to see any fancy spaceships or aircrafts. Hovercrafts are ok though.
3. It has to incorporate the functions as mentioned in the background story.
4. Optional: Show the main hazards of the the environment your vehicle is going to operate in or show the environment with the vehicle in it.
Deadline: Sunday October 14 2007
Last edited by yoitisi; October 6th, 2007 at 10:11 AM.
Hide this ad by registering as a memberOctober 6th, 2007 #2
The deadline is before the posting date?
October 6th, 2007 #3
October 6th, 2007 #4
October 6th, 2007 #5
Hm.. here's my wip
I'll post full description when I finish it, but right now, what I can say is that it's a mobile tower. It will mostly travel upright, either over water, or ground. It can, though, reclinate and go horizontal to pass through smaller areas. Tank wheels can be brought outside, by bothe sides of each segment, except for the rear one, which can be up to four, being 2 of them bigger than the rest of them all, the ones used for regular locomotion, and also, they are paired (as you can see in the sand marks). Claws and drills can pop out of his sideways as well for climbing purposes, or just collecting.
The vehicle has high pressure resistence so that it could travel even to the center of a planet, or in the most deep waters.
Each segment has one particularity, the top one is the control area, which assigns every control for the vehicle. The second one is the lab, where it maintains some cages and receptacles for obtained items.
The third one is a compact house, which can handle up to 10 people insid eit with no problems.
Te bottom one is macine only, since it has most gears, motors and wheels there.
October 7th, 2007 #6
ok, I really had to do it all in this weekend, because I'd only be able to work on it again in the voting days (week off), so here it is:
October 8th, 2007 #7
Cervel: I like the style However, to give it a little more of a feeling of depth you could try playing around with the colors in the fore- and background. Right now you use a lot of saturated colors all over and the tones do not vary very much as well. Try the more saturated and darker colors in the foreground, and less saturated and lighter colors in the background. It might help if you converted your image to B&W and check the tones. Also, could you please keep it one post as much as possible so people don't have to scroll their arms off
Had a little time myself to play with the topic. This is still a fairly quick sketch, if I find the time I'll try to make something more finalized this time.
October 9th, 2007 #8Registered User
- Join Date
- Apr 2003
- Thanked 2 Times in 2 Posts
nice yotisi - I love your freehand ovals.
Nice design and some cool details.
Cervel - I like the unique approach to the old mining vehicle. I agree with Cervel's comments.
October 9th, 2007 #9
October 9th, 2007 #10
Legato: That is indeed some inspiration. I've seen it before (I think the website of Blur Studions hosts one with higher resolution and better sound, I'll try to find it ) but it gives some new ideas. Thanks for putting that up.
Deviousg: Thanks. They're officially called ellipses by the way, nitpicking #@%^ that I am .
Edit: hmm couldn't find it any more on their website, but they've got some nice animations going on: Blur Studios
Last edited by yoitisi; October 9th, 2007 at 05:02 PM.
October 9th, 2007 #11
but yeah, this doesn't live up the the full mov file that i originally watched it on
October 10th, 2007 #12largely underwhelming talent
- Join Date
- Sep 2007
- Thanked 4 Times in 1 Post
Here's my rough, I had something in mind almost as soon as I read the concept, but it' been like pulling teeth to get it on paper. I like your design Yoitisi.
Last edited by RadioactivePJ; October 10th, 2007 at 08:21 PM.
October 11th, 2007 #13