This is my first CA sketchbook, though I'm certainly not new to the idea of posting art online.
I only have one decent product currently online (thereby being easily accessible at this time) that I feel is worthy of this site, and that is the following dinosaur:
In my line of thinking right now(subject to change, I'm still young^^; ), this could become a portfolio piece along with my observation sketches/paintings. I supposed the background could be more detailed. What do you think?
EDIT-I've put my two.....sorta animeish (OHGODNO!) inspired pieces of various (OC) characters here because I think the color will make my thread mroe attractive as opposed to a monochromatic thumbnail. Yes, these are slightly exaggerated in detail, but i think they highlight the "artist bitch", the hand, quite nicely. I'm especially proud of the pink haired girl, because she was drawn all in pen (why do I do this to myself? XD)
Last edited by Magami; December 1st, 2007 at 01:14 PM.
1. Merely a regular ball point pen, a thin one. A source was used, but like a lot of dinosaur renderings, much of it is conceptional. Same goes for Deinonychus, the real little star of Jurassic Park, not those misnamed "raptors". As for the the cigarette and the blank spaces were done various reasons, mostly because I was both watching "Thank You For Smoking" and also wanted to render the picture in CG. But I'm new to layers. I'm taking a CS class in a few months.
2. Thanks a bunch.
Last edited by Magami; September 24th, 2007 at 11:51 PM.
I think the background would be distracting if you added much more detail to it. The textures and hatching are pretty cool, although they tend to flatten out the full-bodied dinosaur on the left. You might want to darken the shadows so that the form stands out more. Also, the pose is kind of stiff. Even a little turn to the neck or hips, to give it a shift in weight, would make it more interesting.
Hey man! Theres a good start here. To me, though, it looks like you're not spending enough time on the underdrawing and structure of something before you go ahead and paint/detail it. The dinosaur drawing is well detailed and looks fine above the waist, but its almost like he gets human proportions from the waist down. Similar with the bike, rendering and painting skills look great, but structure is a bit off. Keep going, keep drawing, keep painting and you'll definitely get there. Just focus a bit more at the beginning stages.
Tips: look at the drawing flipped, hold it up to a light to see it from behind, look at it upside down, etc.
No excuse for the dino's poor leg shape, that was just for fun, but the motorcycle was intended to be abstract(teacher mandated), but midway, I decided that would look awful. So...yea. "semi-realism" XP
Edit: Wow, viewing these images on Windows XP, they don't look very coordinated. And the Motorcycle's blurry camera resolution looks worse as well...I don't know if this is just me or what (I use Vista on my notebook...since I'm not going to bother attempting a downgrade. It serves me well I suppose.)
Edit #2: Here's another old piece, the still life artist's staple, FRUIT: up close & personal, in oil pastels. (with a harsh shadow...I know I know. XD)
Good work! I like the motorcycle and the cubistic one the most. I have to agree with Jodo: lose the glare. It looks like you're painting pretty fast and you're not taking enough time to really analyze your objects. It really helps if you just slow down your penstrokes, maybe step back and look at your picture. Also with symmetrical things (eg. faces) lightly drawing in the axis helps noticing if something looks off a lot.
I'll retake the picture of the woman, I don;t know why I thought the glare was cool 5 months ago.
Originally Posted by breistift
It looks like you're painting pretty fast and you're not taking enough time to really analyze your objects. It really helps if you just slow down your penstrokes; maybe step back and look at your picture. Also with symmetrical things
I actually love doing that.
I had to rush that piece because I only get 35 minute segments to paint certain parts of the picture, and I kept reworking the piece from a monochromatic photo. The art teacher also wanted it to be more abstract, adding to the issues. But hey, she's planning on buying it from me, I can't complain. However, I'm willing to touch it up one more time. If there was ONE part that could stand to be reworked (I have until the 17th to finish up everything), what part should it be?
lightly drawing in the axis helps noticing if something looks off a lot.
I was merely copying a photo, the guy had his head tilted. I'm aware that his eyes aren't even enough though. I must be more pro-axis.
Thank you very much, guys.
Really now. Well, in another thread I was told appeared although it lacked direction, but maybe that was a moot point after all, since I didn't indicate that until just a few minutes ago that this was for Ringling (so the person didn't see the breadth of it, I guess). I'm sorting it all out right now.
All right, I've got the whole thing finished now, after a full day of touchups, revisions, and the spouting of various questions.
1. I dropped Adam Scott Miller, an artist I derive inspiration from the final 10, he wasn't a life study so much as facial practice and really fun to draw as a tribute.^^
2. Touched up that infernal Motorcycle once again, changing the taillights to their proper colors.
3. Anything else I've posted here (besides aforementioned ASM, fruit, and the old, fuzzy portrait version) has been used. That includes this last batch of stuff:
Last edited by Magami; December 1st, 2007 at 12:53 PM.
I'm embarrassed, i never even saw these two new comments. T.T
Originally Posted by Crimm
Wow, your pictures looks very realistic. In this picture:
the one in the red tint, was that drawn from a photo or did she really lie there for however long? I love drawings like that, but I never knew how they came to draw that.
My mom did agree to lie there for that long, but she wishes that I took some liberties regarding her....neck. XD (that would defeat the purpose of drawing from life, eh? )
Fortunately though, she's not actually overweight, though that forehead is definitely how I saw it. She's since gotten bangs/fringes. XD
Also, the red tint was a filter on PS, for the sake of looking different.
Overall though, I'm really interested in your drawings. (not boring, like some of mine are, lol) Especially the muscle drawing!
Thanks. Check out my DA in my sig as well, for more diversity. And I'll see how "boring" your sketches are. I doubt it.
And^, and I will share the rest of my portfolio pieces, I have 19 in all (I jope that's not considered overkill, and if anyone feels as though I shouldn't have included any particular piece....too late. Everything, including the app, CD, and transcript's has been sent. XD;;;;;;;;;;
Also, I've since included the oil pastel fruit still life in the portfolio, as well as fixed two of my pieces already submitted The changes are visible to the Muscular model, and the Broken woman piece. (Note the EDIT in the first post as well) So, as for pieces not shown....
Last edited by Magami; December 1st, 2007 at 01:16 PM.
Hey looks very good.. A bit hard to tell if it' an overkill since you didn't show which ones you put on the portfolio.. but I am a big believer of the -less is more- approach.
All of them are portfolio pieces with the exception the smiling guy sketch (actually an artist I'm a fan of, Adam Scott Miller)
I had ten pieces orginally, but Amy Fischer said she wanted to see more, when she viewed them. *shrug*
Let's say I was to submit this portfolio to SCAD. What would I need to change, do you think? (asking anyone)
I'm aware they don't require a portfolio for admission ( it is a mere backup school) but I'm just curious, since their sequential art course intrigues me, as do scholarships, of course. XD <EDIT-might not consider submitting it after all...)
This portfolio, I should mention, has also been sent to Pratt MWP (not in Brooklyn, goodness no)