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  1. #1
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    EON - 365 Days Challenge to Visually Orgasmic Art or I get Banned!

    Long story short:

    Always wanted to do art but did not head into art. Obvious Stupidity!

    This lead to general unhappiness and not drawing from 2001 to fall 2006. Spectacular Stupidity!

    Now, back on track and heading into art. Sweet Lucidity!

    I’ve got to catch up on those lost years plus make up for them. This is my journey towards being comfortable drawing again while learning new skills and reaching for the stars! A rebirth, in a sense. Bliss!

    * * * * * Jan 1st 2009 Update * * * * *

    This is my 365 Days Challenge to myself so that I quit bitching about anatomy and actually learn it.

    In 365 Days I will be producing visually orgasmic nude, clothed and moving anatomically correct characters from imagination or I should get banned from the site. You guys will be witness to this and I expect you all to vote with a pass or fail! If get majority fail I ask a mod to ban me.

    I'm dead serious. I've had this sketchbook since September 2007 so it's been a while (10 pages!!!) and I know it's easy not to push oneself to progress and instead wallow in mediocrity. So it's quite possible that I'll be producing crap by January 2010. 365 is a long time...long enough to learn anatomy.

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    Last edited by Eon; January 2nd, 2009 at 11:05 PM. Reason: 365 Days Challenge!
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  4. #2
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    Let's jump right in! My first figure modeling sessions. April to mid-May 2007 (first ever session, second, third and fourth) before the place took a summer break. Pencils in sketchbook for first session then conté on large newsprint.

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    Last edited by Eon; March 10th, 2008 at 12:42 AM.
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  5. #3
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    Since I was waiting for that other place to start again in the fall I went to some other place for my sixth session. Over there, the model held the poses for 30 seconds to a minute to 3 minutes tops. Insane but challenging. Pencil on paper.

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  6. #4
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    Session 7 - Last Friday's

    These are the fresh ones done last Friday. I feel like I've learned a lot since I started doing this. But the errors become blatant as well. One has a truly messed up neck and the one next to it has awful proportions and perspective on the legs. Still, figure modeling is very satisfying.

    That other pic is a CHOW attempt done yesterday. Avenging Winter Princess.

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  7. #5
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    Doodles & Painting Experiements

    1 & 2: Just doodling and trying to figure how to put color and create form. But really just messing around.

    Runner and Knife girl: The runner is referenced. The hair on the knife girl is inspired by a pic.

    Paper Towel Flower Girl: I just love putting pen on bounty paper towels for some reason. Always have. I do it a lot.

    The next three are experiments painting heads. 5 minutes each, no reference.

    I'm off to my weekly figure drawing session now. Thanks for looking. Later.

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    "We are what we repeatedly do. Excellence, then, is not an act, but a habit." - Aristotle

    SSG 69 ARTGASMIC FORCE
    Mission: To push our skills to evolve to the point of giving you visual orgasm.

    Eon l grenappels l snootchy l Peetaer l bleupencil l
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  8. #6
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    Session 8

    Tonight's session. We did a fun thing at the start where the model slowly rotated forcing you to adapt the gesture but leaving you enough time to draw it.

    The sixth pose, where the model is laying on his back was a mind killer. Difficult to get a proper gesture and construct from it. I'll have to focus on such poses.

    Overall, a pretty fun session tonight.

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    "We are what we repeatedly do. Excellence, then, is not an act, but a habit." - Aristotle

    SSG 69 ARTGASMIC FORCE
    Mission: To push our skills to evolve to the point of giving you visual orgasm.

    Eon l grenappels l snootchy l Peetaer l bleupencil l
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  9. #7
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    The Weekend Update!

    Some figure construction studies and gesture practice.

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    "We are what we repeatedly do. Excellence, then, is not an act, but a habit." - Aristotle

    SSG 69 ARTGASMIC FORCE
    Mission: To push our skills to evolve to the point of giving you visual orgasm.

    Eon l grenappels l snootchy l Peetaer l bleupencil l
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  10. #8
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    nice gestures! and boxing out the hands/legs/ect is the best way to learn about structure, nice stuff man!

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  11. #9
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    Lawnboy - Thanks for the feedback!

    Managed some more gestures. Now off to reacquaint myself with my bed...haven't seen much of each other this week.

    Edit: It's laughable, I actually forgot to LOAD the pictures for the post. Really need the sleep.

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    "We are what we repeatedly do. Excellence, then, is not an act, but a habit." - Aristotle

    SSG 69 ARTGASMIC FORCE
    Mission: To push our skills to evolve to the point of giving you visual orgasm.

    Eon l grenappels l snootchy l Peetaer l bleupencil l
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  12. #10
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    More of the same really, plus an October themed girl.

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    "We are what we repeatedly do. Excellence, then, is not an act, but a habit." - Aristotle

    SSG 69 ARTGASMIC FORCE
    Mission: To push our skills to evolve to the point of giving you visual orgasm.

    Eon l grenappels l snootchy l Peetaer l bleupencil l
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  13. #11
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    Friday's modeling session. Had some good gestures going but they were accompanied by bad proportions. Newsprint pad was finished either way so I switched to pen and paper to try something different. Proportions were somewhat better without doing the gestures.

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    "We are what we repeatedly do. Excellence, then, is not an act, but a habit." - Aristotle

    SSG 69 ARTGASMIC FORCE
    Mission: To push our skills to evolve to the point of giving you visual orgasm.

    Eon l grenappels l snootchy l Peetaer l bleupencil l
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  14. #12
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    whoa! You are improving very quickly. Keep it up!

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    There's definitely some improvement here Eon; keep it up! A word of advice - from personal experience, I've found that figure construction can be a two-edged sword. . . it can be really useful when working from the imagination, but trying to apply it to life drawing actually tends to get in the way (and at the end of the day, you'll learn more from life-drawing than any amount of reference study). For one, trying to apply primitive geometry to a figure will only slow you down, particularly in short poses. Two, geometry is a lot less conducive to gesture than lines of force and contour. And three, life drawing is about learning to *see*; if you're trying to intellectualize the process by applying rules, you're probably not getting the most out of it (in fact, you're more than likely contradicting it outright). Trust your eyes; they can't see something 'wrong'. . .

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